Player Matchup

Agni
Agni
Bacconnnn
Agni
Level 160
God Stats
6W - 3L
1,700 SR
Queue Stats
441W - 185L
1,951 Elo+
Party 1
King Arthur
King Arthur
Dasfter
King Arthur
Level 17
God Stats
5W - 0L
1,727 SR
Queue Stats
14W - 2L
1,881 Elo+
Party 1
Sylvanus
Sylvanus
TimTheMoose
Sylvanus
Level 157
God Stats
6W - 4L
1,713 SR
Queue Stats
269W - 155L
1,859 Elo+
Party 1
Freya
Freya
peedrinker4736
Freya
Level 35
God Stats
8W - 3L
1,702 SR
Queue Stats
62W - 54L
1,543 Elo+
Party 3
Nemesis
Nemesis
poopeater4736
Nemesis
Level 46
God Stats
21W - 26L
1,454 SR
Queue Stats
77W - 82L
1,483 Elo+
Party 3
Team Averages
Level 83
1,659 SR
1,744 Elo+

VS

Team Averages
Level 55
1,674 SR
1,677 Elo+
Scylla
Scylla
BigPeenBren
Scylla
Level 132
God Stats
7W - 5L
1,724 SR
Queue Stats
475W - 303L
1,770 Elo+
Party 2
Ravana
Ravana
MJPaulo3
Ravana
Level 27
God Stats
2W - 3L
1,702 SR
Queue Stats
125W - 67L
1,679 Elo+
Party 2
Osiris
Osiris
TheMitchPiece
Osiris
Level 37
God Stats
4W - 5L
1,659 SR
Queue Stats
191W - 90L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
YesISaidBagel
Danzaburou
Level 43
God Stats
52W - 17L
1,817 SR
Queue Stats
248W - 95L
1,735 Elo+
Party 2
Bacchus
Bacchus
swigswoot
Bacchus
Level 36
God Stats
1W - 5L
1,469 SR
Queue Stats
79W - 82L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
13 / 2 / 3
10,840
678
20,361
11,006
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Dasfter
King Arthur
14
3 / 3 / 4
8,713
545
11,915
16,957
12,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
TimTheMoose
Sylvanus
13
1 / 0 / 14
8,991
562
8,623
17,047
15,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 4
9,883
618
5,958
8,743
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
13
2 / 3 / 3
8,074
505
2,595
10,802
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 7 / 3
8,004
500
9,826
12,545
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
MJPaulo3
Ravana
14
5 / 3 / 2
8,629
539
9,431
8,868
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 2
7,706
482
8,383
15,863
12,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
YesISaidBagel
Danzaburou
14
0 / 2 / 1
7,738
484
8,595
11,311
3,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
swigswoot
Bacchus
10
0 / 5 / 1
6,514
407
4,786
13,777
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
9
9
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
13
2
3
7.25
L
Scylla
2
7
3
0.5
W
King Arthur
Dasfter
King Arthur
3
3
4
1.67
L
Ravana
MJPaulo3
Ravana
5
3
2
2
L
2
5
2
0.6
W
Sylvanus
TimTheMoose
Sylvanus
1
0
14
8
L
Danzaburou
YesISaidBagel
Danzaburou
0
2
1
0.25
W
3
1
4
5
W
Nemesis
2
3
3
1.17
L
Bacchus
swigswoot
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,452
Damage
41,021
64,555
Taken
62,364
37,648
Mitigated
39,306
28,662
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
20,361
2,458
0
2,783
11,006
4,268
1,126
2,860
8,068
83,180
0
L
Scylla
9,826
1,791
0
3,204
12,545
4,490
0
8,375
3,800
52,665
0
W
King Arthur
Dasfter
King Arthur
11,915
2,596
446
6,277
16,957
12,086
706
2,378
14,000
0
59,320
L
Ravana
MJPaulo3
Ravana
9,431
1,859
0
3,004
8,868
3,872
0
4,814
3,913
0
49,478
L
8,383
2,460
38
3,471
15,863
12,909
0
5,688
10,007
2,757
39,853
W
Sylvanus
TimTheMoose
Sylvanus
8,623
2,959
5,603
7,744
17,047
15,054
458
6,755
10,164
22,069
0
L
Danzaburou
YesISaidBagel
Danzaburou
8,595
3,425
0
3,956
11,311
3,690
0
6,635
4,616
0
64,678
W
5,958
2,055
0
4,345
8,743
2,554
0
409
8,334
73,111
0
W
Nemesis
2,595
210
0
1,464
10,802
3,686
0
3,064
7,738
0
44,066
L
Bacchus
swigswoot
Bacchus
4,786
415
390
2,449
13,777
14,345
0
8,529
5,086
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
38,591
507
Minions Killed
397
0
Camps Cleared
0
1,577,788
Distance Traveled
1,533,543
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,840
678
149
9
0
318,191
4
L
Scylla
8,004
500
98
6
0
294,074
1
W
King Arthur
8,713
545
103
6
0
282,589
1
L
Ravana
8,629
539
82
5
0
339,140
1
L
Osiris
7,706
482
83
5
0
283,783
1
W
Sylvanus
8,991
562
22
1
0
293,776
4
L
Danzaburou
7,738
484
114
7
0
307,104
5
W
Freya
9,883
618
151
9
0
298,456
3
W
Nemesis
8,074
505
82
5
0
384,776
4
L
Bacchus
6,514
407
20
1
0
309,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role