Player Matchup

Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Battuosaii
Kukulkan
Level 160
God Stats
1W - 4L
1,633 SR
Queue Stats
64W - 71L
1,502 Elo+
Party 1
Thanatos
Thanatos
JANKAlml
Thanatos
Level 129
God Stats
14W - 10L
1,474 SR
Queue Stats
65W - 54L
1,499 Elo+
Solo
Medusa
Medusa
xWhoD3y
Medusa
Level 158
God Stats
3W - 5L
1,710 SR
Queue Stats
129W - 126L
1,501 Elo+
Solo
Team Averages
Level 151
1,563 SR
1,501 Elo+

VS

Team Averages
Level 101
1,441 SR
1,455 Elo+
Neith
Neith
Flassid Poop
Neith
Level 107
God Stats
2W - 3L
1,581 SR
Queue Stats
25W - 28L
1,472 Elo+
Party 3
Chaac
Chaac
JAM061200
Chaac
Level 81
God Stats
8W - 14L
1,423 SR
Queue Stats
24W - 33L
1,392 Elo+
Party 3
Raijin
Raijin
Manahandler
Raijin
Level 101
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 2
Odin
Odin
trophy_socks9
Odin
Level 127
God Stats
43W - 26L
1,691 SR
Queue Stats
128W - 117L
1,553 Elo+
Solo
Sol
Sol
wheelware
Sol
Level 89
God Stats
1W - 0L
1,295 SR
Queue Stats
10W - 14L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 5
7,802
709
2,452
18,067
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
 
Olorun
13
0 / 6 / 4
7,074
643
4,676
11,183
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Battuosaii
Kukulkan
16
2 / 4 / 2
8,573
779
9,215
7,296
3,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JANKAlml
Thanatos
13
3 / 4 / 3
8,391
763
4,588
8,954
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
xWhoD3y
Medusa
15
3 / 4 / 4
8,724
793
9,428
12,616
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
8,381
762
10,570
4,647
1,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
JAM061200
Chaac
15
3 / 2 / 7
8,917
811
6,656
11,018
7,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
17
8 / 0 / 8
10,410
946
12,305
5,026
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 9
9,742
886
9,622
10,144
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 10
9,982
907
11,398
8,745
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
8
Kills
22
22
Deaths
8
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
5
0.63
L
Olorun
 
Olorun
0
6
4
0.33
L
Kukulkan
Battuosaii
Kukulkan
2
4
2
0.75
W
1
1
9
5.5
W
Chaac
JAM061200
Chaac
3
2
7
3.25
L
Thanatos
JANKAlml
Thanatos
3
4
3
1.13
W
Raijin
8
0
8
12
W
4
2
9
4.25
W
6
3
10
3.67
L
Medusa
xWhoD3y
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
50,551
58,116
Taken
39,580
34,388
Mitigated
20,445
10,172
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,452
398
0
3,981
18,067
17,837
0
8,620
8,689
12,273
0
L
Olorun
 
Olorun
4,676
2,507
404
1,218
11,183
4,568
0
4,640
6,216
19,686
0
L
Kukulkan
Battuosaii
Kukulkan
9,215
427
0
430
7,296
3,021
0
3,179
3,906
40,533
0
W
10,570
3,357
0
1,285
4,647
1,421
2,397
1,546
3,049
0
32,104
W
Chaac
JAM061200
Chaac
6,656
992
104
4,072
11,018
7,856
128
4,654
6,306
0
31,135
L
Thanatos
JANKAlml
Thanatos
4,588
614
0
2,211
8,954
3,957
0
3,532
5,086
0
15,347
W
Raijin
12,305
522
0
695
5,026
1,783
55
3,330
1,656
30,147
0
W
9,622
1,971
0
654
10,144
6,712
0
3,922
6,146
2,691
21,996
W
11,398
3,983
0
1,937
8,745
2,673
184
3,007
5,690
28,534
0
L
Medusa
xWhoD3y
Medusa
9,428
3,802
0
1,928
12,616
5,005
0
3,817
8,511
0
30,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
47,432
232
Minions Killed
270
7
Camps Cleared
9
1,056,643
Distance Traveled
1,114,021
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,802
709
20
2
0
232,087
0
L
Olorun
7,074
643
44
4
0
177,817
0
L
Kukulkan
8,573
779
87
8
4
207,663
4
W
Neith
8,381
762
60
5
1
194,842
4
W
Chaac
8,917
811
51
5
0
246,266
0
L
Thanatos
8,391
763
28
3
2
224,346
0
W
Raijin
10,410
946
54
5
3
230,723
0
W
Odin
9,742
886
43
4
4
231,812
1
W
Sol
9,982
907
62
6
1
210,378
0
L
Medusa
8,724
793
53
5
1
214,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role