Player Matchup

Pele
Pele
DaWinci92
Pele
Level 43
God Stats
2W - 6L
1,313 SR
Queue Stats
41W - 47L
1,388 Elo+
Party 1
Olorun
Olorun
II-plxto
Olorun
Level 29
God Stats
19W - 17L
1,436 SR
Queue Stats
50W - 89L
1,234 Elo+
Party 2
Neith
Neith
Jangoderbaus
Neith
Level 48
God Stats
6W - 8L
1,282 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
SEGGBETHOS
Ah Puch
Level 109
God Stats
12W - 13L
1,488 SR
Queue Stats
218W - 236L
1,411 Elo+
Solo
Atlas
Atlas
pegi-z3
Atlas
Level 63
God Stats
8W - 4L
1,604 SR
Queue Stats
40W - 64L
1,313 Elo+
Party 2
Team Averages
Level 58
1,424 SR
1,329 Elo+

VS

Team Averages
Level 95
1,381 SR
1,364 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ACHILES16
Loki
Level 80
God Stats
4W - 4L
1,450 SR
Queue Stats
11W - 20L
1,282 Elo+
Solo
Vamana
Vamana
DonarDamage
Vamana
Level 62
God Stats
3W - 2L
1,262 SR
Queue Stats
3W - 2L
1,276 Elo+
Solo
Medusa
Medusa
Orban02
Medusa
Level 146
God Stats
1W - 0L
1,403 SR
Queue Stats
34W - 47L
1,369 Elo+
Solo
Bacchus
Bacchus
Эмилька
Bacchus
Level 62
God Stats
5W - 4L
1,289 SR
Queue Stats
89W - 106L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 8 / 1
10,306
515
6,874
16,908
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
II-plxto
Olorun
13
1 / 3 / 1
8,495
425
1,354
9,146
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 4 / 2
9,473
474
9,757
12,876
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SEGGBETHOS
Ah Puch
16
3 / 8 / 4
10,055
503
11,844
19,307
7,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
pegi-z3
Atlas
12
1 / 6 / 5
8,287
414
6,014
17,628
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 4 / 8
11,962
598
18,646
12,658
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
12 / 4 / 7
11,967
598
17,795
15,450
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
15
5 / 3 / 7
9,474
474
4,815
9,921
9,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Orban02
Medusa
16
1 / 4 / 7
9,883
494
8,111
10,869
3,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 8
9,562
478
4,045
12,507
14,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
15
Kills
29
29
Deaths
15
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
4
8
3.75
W
Loki
12
4
7
3.88
L
Pele
5
8
1
0.69
W
Vamana
5
3
7
2.83
L
Olorun
II-plxto
Olorun
1
3
1
0.5
L
5
4
2
1.5
W
Medusa
Orban02
Medusa
1
4
7
1.13
L
Ah Puch
SEGGBETHOS
Ah Puch
3
8
4
0.63
L
Atlas
pegi-z3
Atlas
1
6
5
0.58
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,843
Damage
53,412
75,865
Taken
61,405
40,710
Mitigated
37,022
20,630
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,646
7,105
0
5,366
12,658
4,537
1,316
5,129
7,529
87,587
0
W
Loki
17,795
4,396
0
1,062
15,450
5,543
0
3,876
11,574
0
74,543
L
Pele
6,874
1,773
0
4,232
16,908
5,949
0
4,886
12,022
0
64,186
W
Vamana
4,815
773
0
1,849
9,921
9,221
199
4,165
5,756
6,796
14,648
L
Olorun
II-plxto
Olorun
1,354
492
70
2,837
9,146
4,219
35
2,995
6,151
33,279
2,883
L
9,757
2,916
0
3,246
12,876
5,824
1,241
2,287
10,589
0
53,093
W
Medusa
Orban02
Medusa
8,111
4,034
244
4,037
10,869
3,670
4,868
2,561
8,308
0
63,684
L
Ah Puch
SEGGBETHOS
Ah Puch
11,844
1,052
0
7,514
19,307
7,822
767
6,039
13,268
76,437
0
L
Atlas
pegi-z3
Atlas
6,014
1,998
0
2,731
17,628
16,896
111
8,223
9,405
21,377
0
W
4,045
257
0
3,504
12,507
14,051
210
3,385
9,122
42,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,616
Gold Earned
52,848
448
Minions Killed
494
0
Camps Cleared
0
1,745,602
Distance Traveled
1,694,128
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,962
598
156
8
0
355,432
3
W
Loki
11,967
598
107
5
0
366,737
0
L
Pele
10,306
515
117
6
0
388,843
5
W
Vamana
9,474
474
30
2
0
294,612
3
L
Olorun
8,495
425
77
4
0
316,245
4
L
Neith
9,473
474
109
5
0
380,899
6
W
Medusa
9,883
494
123
6
0
333,322
3
L
Ah Puch
10,055
503
125
6
0
312,693
8
L
Atlas
8,287
414
20
1
0
346,922
9
W
Bacchus
9,562
478
78
4
0
344,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role