Player Matchup

Mercury
Mercury
BladedMedel8
Mercury
Level 32
God Stats
1W - 1L
1,699 SR
Queue Stats
46W - 103L
1,286 Elo+
Party 2
Nemesis
Nemesis
Im a god3956
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,218 Elo+
Party 2
Ra
Ra
X2 Unreal
Ra
Level 65
God Stats
0W - 1L
1,691 SR
Queue Stats
165W - 276L
1,354 Elo+
Party 2
Team Averages
Level 38
1,630 SR
1,286 Elo+

VS

Team Averages
Level 74
1,580 SR
1,446 Elo+
Atlas
Atlas
Franxuchiha
Atlas
Level 49
God Stats
5W - 8L
1,529 SR
Queue Stats
76W - 119L
1,364 Elo+
Solo
Fenrir
Fenrir
JamesH6704
Fenrir
Level 108
God Stats
1W - 0L
1,855 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 1
Merlin
Merlin
PooInTheBath
Merlin
Level 65
God Stats
1W - 1L
1,357 SR
Queue Stats
9W - 6L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BladedMedel8
Mercury
12
1 / 6 / 0
8,879
592
4,963
12,303
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Im a god3956
Nemesis
10
0 / 8 / 0
7,873
525
1,503
12,406
3,750
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 9 / 0
8,305
554
7,832
19,712
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 15
10,373
692
9,543
11,016
12,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
JamesH6704
Fenrir
16
12 / 1 / 10
11,407
760
15,982
10,690
6,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
15
7 / 0 / 10
10,949
730
13,057
7,603
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
58
1
Kills
23
23
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
BladedMedel8
Mercury
1
6
0
0.17
W
4
0
15
11.5
L
Nemesis
Im a god3956
Nemesis
0
8
0
0
W
Fenrir
JamesH6704
Fenrir
12
1
10
17
W
Merlin
7
0
10
12
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,298
Damage
38,582
44,421
Taken
29,309
13,858
Mitigated
22,419
5,944
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BladedMedel8
Mercury
4,963
1,616
0
2
12,303
3,768
0
4,114
8,046
0
19,301
W
9,543
1,471
582
3,802
11,016
12,332
790
2,365
8,651
18,145
0
L
Nemesis
Im a god3956
Nemesis
1,503
378
0
731
12,406
3,750
0
6,222
5,861
0
8,969
W
Fenrir
JamesH6704
Fenrir
15,982
1,491
670
4,077
10,690
6,929
1,407
4,223
6,467
0
39,887
W
Merlin
13,057
632
0
2,587
7,603
3,158
717
2,175
5,428
59,136
0
L
7,832
408
602
4,609
19,712
6,340
0
11,374
7,914
43,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
32,729
138
Minions Killed
165
3
Camps Cleared
10
826,390
Distance Traveled
882,938
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,879
592
27
2
1
300,198
0
W
Atlas
10,373
692
18
1
0
299,336
1
L
Nemesis
7,873
525
23
2
1
273,433
3
W
Fenrir
11,407
760
57
4
5
304,263
0
W
Merlin
10,949
730
90
6
5
279,339
2
L
Ra
8,305
554
88
6
1
252,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role