Player Matchup

Heimdallr
Heimdallr
Bronze III
Sheogorate
Heimdallr
Bronze III
Level 145
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 4L
1,341 MMR
Party 1
Cerberus
Cerberus
Bronze III
Susanoo0709
Cerberus
Bronze III
Level 81
God Stats
0W - 4L
1,452 SR
Queue Stats
2W - 8L
1,280 MMR
Party 1
The Morrigan
The Morrigan
Silver I
fomania
The Morrigan
Silver I
Level 157
God Stats
0W - 1L
1,153 SR
Queue Stats
9W - 11L
1,426 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,370 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,561 SR
1,465 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
CaptinGod
Zeus
Silver III
Level 99
God Stats
8W - 4L
1,683 SR
Queue Stats
13W - 13L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sheogorate
Heimdallr
14
2 / 3 / 2
9,974
623
7,279
10,896
4,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Susanoo0709
Cerberus
13
1 / 2 / 2
9,428
589
4,116
16,812
17,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
fomania
The Morrigan
13
2 / 6 / 0
9,722
608
6,725
10,034
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetNoxThothSolOdin

VS

Bans
AphroditeBacchusGebCabrakanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
4 / 2 / 5
10,496
656
9,890
9,601
3,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
14
1 / 1 / 8
10,174
636
5,356
10,920
7,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zeus
16
6 / 3 / 5
11,147
697
14,228
8,918
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
11
11
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
5
3.25
W
Fenrir
 
Fenrir
1
1
8
5
W
Zeus
6
3
5
2.83
L
Heimdallr
Sheogorate
Heimdallr
2
3
2
1
L
Cerberus
Susanoo0709
Cerberus
1
2
2
1
L
The Morrigan
fomania
The Morrigan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
29,474
37,742
Taken
29,439
25,161
Mitigated
13,216
4,731
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,890
2,513
0
1,643
9,601
3,197
1,881
2,856
6,590
0
58,967
W
Fenrir
 
Fenrir
5,356
1,339
0
3,260
10,920
7,343
549
1,949
8,823
273
26,792
W
Zeus
14,228
1,302
67
2,379
8,918
2,676
1,117
4,260
4,545
51,214
0
L
Heimdallr
Sheogorate
Heimdallr
7,279
1,824
0
1,414
10,896
4,257
1,399
3,701
7,007
0
41,573
L
Cerberus
Susanoo0709
Cerberus
4,116
109
195
2,719
16,812
17,638
23
5,438
11,108
16,368
0
L
The Morrigan
fomania
The Morrigan
6,725
1,584
0
403
10,034
3,266
855
4,697
4,978
24,088
5,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
31,817
165
Minions Killed
198
2
Camps Cleared
12
882,382
Distance Traveled
980,151
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,496
656
80
5
3
334,842
9
W
Fenrir
10,174
636
33
2
7
329,296
8
W
Zeus
11,147
697
85
5
2
316,013
4
L
Heimdallr
9,974
623
78
5
2
291,592
3
L
Cerberus
9,428
589
26
2
0
299,649
4
L
The Morrigan
9,722
608
61
4
0
291,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role