Player Matchup

Baron Samedi
Baron Samedi
LeoniaJi
Baron Samedi
Level 123
God Stats
3W - 6L
1,352 SR
Queue Stats
307W - 336L
1,412 Elo+
Party 3
Atlas
Atlas
Moosam
Atlas
Level 79
God Stats
10W - 5L
1,559 SR
Queue Stats
105W - 104L
1,511 Elo+
Party 1
Sol
Sol
NeXuSofNight
Sol
Level 153
God Stats
20W - 14L
1,576 SR
Queue Stats
349W - 355L
1,495 Elo+
Solo
Izanami
Izanami
YoloSwagNoob
Izanami
Level 89
God Stats
9W - 3L
1,766 SR
Queue Stats
50W - 48L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oF TraqZ
Cu Chulainn
Level 124
God Stats
4W - 1L
1,505 SR
Queue Stats
314W - 347L
1,411 Elo+
Party 3
Team Averages
Level 114
1,552 SR
1,462 Elo+

VS

Team Averages
Level 137
1,404 SR
1,462 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Argges
Ratatoskr
Level 122
God Stats
1W - 2L
1,271 SR
Queue Stats
68W - 82L
1,422 Elo+
Solo
Sylvanus
Sylvanus
ArtixDuo
Sylvanus
Level 156
God Stats
33W - 39L
1,487 SR
Queue Stats
133W - 140L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Corati
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,151 SR
Queue Stats
123W - 130L
1,492 Elo+
Solo
Skadi
Skadi
Danex37
Skadi
Level 145
God Stats
3W - 2L
1,610 SR
Queue Stats
124W - 132L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeoniaJi
Baron Samedi
11
6 / 0 / 5
6,858
686
5,488
3,905
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Moosam
Atlas
10
3 / 0 / 11
6,399
640
5,417
9,355
4,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 1
6,476
648
2,237
6,819
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
YoloSwagNoob
Izanami
10
4 / 0 / 2
6,314
631
4,101
5,007
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
oF TraqZ
Cu Chulainn
10
4 / 0 / 10
6,228
623
5,002
7,284
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 1
5,644
564
3,735
3,910
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Argges
Ratatoskr
9
1 / 4 / 0
5,169
517
4,734
8,571
2,139
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ArtixDuo
Sylvanus
6
0 / 5 / 0
4,113
411
3,788
7,635
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Corati
Morgan Le Fay
7
0 / 4 / 0
4,535
454
3,736
5,329
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Danex37
Skadi
8
0 / 4 / 0
4,769
477
3,345
6,008
1,440
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
2
2
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
1
1.5
L
Ratatoskr
Argges
Ratatoskr
1
4
0
0.25
L
Sylvanus
ArtixDuo
Sylvanus
0
5
0
0
L
Morgan Le Fay
Corati
Morgan Le Fay
0
4
0
0
L
Skadi
Danex37
Skadi
0
4
0
0
W
Baron Samedi
LeoniaJi
Baron Samedi
6
0
5
8.5
W
Atlas
Moosam
Atlas
3
0
11
8.5
W
1
2
1
0.75
W
Izanami
YoloSwagNoob
Izanami
4
0
2
5
W
Cu Chulainn
oF TraqZ
Cu Chulainn
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
19,338
32,370
Taken
31,453
12,680
Mitigated
11,478
12,445
Healing
5,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,735
229
0
916
3,910
2,433
0
1,728
2,182
30,900
0
L
Ratatoskr
Argges
Ratatoskr
4,734
2,041
0
250
8,571
2,139
0
1,728
6,787
0
26,832
L
Sylvanus
ArtixDuo
Sylvanus
3,788
1,528
338
1,615
7,635
4,049
0
4,343
3,163
12,707
3,686
L
Morgan Le Fay
Corati
Morgan Le Fay
3,736
659
0
821
5,329
1,417
0
2,109
3,002
21,410
0
L
Skadi
Danex37
Skadi
3,345
1,247
0
1,495
6,008
1,440
0
2,550
3,406
0
24,614
W
Baron Samedi
LeoniaJi
Baron Samedi
5,488
607
935
1,821
3,905
1,342
516
1,000
2,773
36,176
0
W
Atlas
Moosam
Atlas
5,417
1,811
2,039
2,897
9,355
4,982
230
2,803
6,430
15,377
0
W
2,237
719
0
2,983
6,819
2,455
1,278
3,399
3,084
35,087
4,191
W
Izanami
YoloSwagNoob
Izanami
4,101
3,182
0
1,041
5,007
1,299
0
1,429
3,488
0
40,749
W
Cu Chulainn
oF TraqZ
Cu Chulainn
5,002
2,149
0
729
7,284
2,602
0
1,387
5,851
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
24,230
331
Minions Killed
256
0
Camps Cleared
0
955,582
Distance Traveled
886,042
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,644
564
75
8
0
193,738
0
L
Ratatoskr
5,169
517
58
6
0
199,706
3
L
Sylvanus
4,113
411
27
3
0
156,959
6
L
Morgan Le Fay
4,535
454
48
5
0
173,074
1
L
Skadi
4,769
477
48
5
0
162,565
2
W
Baron Samedi
6,858
686
83
8
0
188,961
5
W
Atlas
6,399
640
17
2
0
192,953
4
W
Sol
6,476
648
90
9
0
176,377
1
W
Izanami
6,314
631
91
9
0
179,220
3
W
Cu Chulainn
6,228
623
50
5
0
218,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role