Player Matchup

Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Jerichorn
Hercules
Level 82
God Stats
1W - 2L
1,815 SR
Queue Stats
8W - 8L
1,458 Elo+
Party 3
Fenrir
Fenrir
LuciaBusher
Fenrir
Level 63
God Stats
4W - 6L
1,468 SR
Queue Stats
31W - 41L
1,450 Elo+
Solo
Neith
Neith
RoosterAvenger
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
qq1907039404
Anubis
Level 118
God Stats
35W - 50L
1,507 SR
Queue Stats
44W - 73L
1,377 Elo+
Solo
Team Averages
Level 77
1,558 SR
1,457 Elo+

VS

Team Averages
Level 77
1,539 SR
1,420 Elo+
Thanatos
Thanatos
DimmaRX7
Thanatos
Level 66
God Stats
25W - 8L
1,738 SR
Queue Stats
101W - 95L
1,499 Elo+
Party 2
Yemoja
Yemoja
Moosam
Yemoja
Level 79
God Stats
6W - 3L
1,483 SR
Queue Stats
105W - 104L
1,472 Elo+
Party 1
Janus
Janus
PatrikSSKILL
Janus
Level 64
God Stats
12W - 11L
1,554 SR
Queue Stats
184W - 218L
1,427 Elo+
Solo
Heimdallr
Heimdallr
YoloSwagNoob
Heimdallr
Level 89
God Stats
4W - 2L
1,418 SR
Queue Stats
50W - 48L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
bleufox44360
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 0
5,153
515
2,672
7,778
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Jerichorn
Hercules
9
4 / 3 / 0
5,734
573
6,592
9,412
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
7
0 / 4 / 1
4,619
462
3,549
7,123
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 5 / 1
4,437
444
3,174
5,799
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
9
1 / 5 / 0
5,586
559
2,498
5,931
2,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DimmaRX7
Thanatos
12
11 / 0 / 5
7,578
758
8,679
8,779
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Moosam
Yemoja
9
2 / 0 / 7
6,061
606
2,318
6,027
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 7
6,619
662
5,045
4,381
1,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
YoloSwagNoob
Heimdallr
9
2 / 1 / 6
5,439
544
5,747
5,583
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
bleufox44360
Gilgamesh
9
2 / 4 / 2
5,510
551
3,661
5,985
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
6
Kills
20
20
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Thanatos
DimmaRX7
Thanatos
11
0
5
13.5
L
Hercules
Jerichorn
Hercules
4
3
0
1.33
L
Fenrir
0
4
1
0.13
W
Yemoja
Moosam
Yemoja
2
0
7
5.5
W
3
1
7
6.5
L
0
5
1
0.1
W
Heimdallr
YoloSwagNoob
Heimdallr
2
1
6
5
W
Gilgamesh
bleufox44360
Gilgamesh
2
4
2
0.75
L
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
25,450
36,043
Taken
30,755
16,242
Mitigated
12,491
9,177
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,672
711
0
1,636
7,778
3,331
0
1,300
6,478
17,514
0
W
Thanatos
DimmaRX7
Thanatos
8,679
3,936
0
9,014
8,779
3,719
0
377
8,212
0
43,927
L
Hercules
Jerichorn
Hercules
6,592
2,758
0
3,420
9,412
7,238
0
1,065
8,022
0
22,370
L
Fenrir
3,549
1,129
0
1,764
7,123
1,637
0
1,326
5,794
0
17,537
W
Yemoja
Moosam
Yemoja
2,318
1,505
2,155
2,415
6,027
2,601
371
1,041
4,986
11,522
0
W
5,045
150
0
996
4,381
1,006
0
1,273
3,033
39,781
0
L
3,174
1,286
0
699
5,799
1,714
0
831
4,895
0
16,551
W
Heimdallr
YoloSwagNoob
Heimdallr
5,747
3,813
0
1,670
5,583
1,731
882
1,631
3,952
0
33,322
W
Gilgamesh
bleufox44360
Gilgamesh
3,661
968
0
1,092
5,985
3,434
0
848
4,870
0
18,519
L
Anubis
2,498
169
0
1,658
5,931
2,322
0
2,841
3,053
28,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
31,207
216
Minions Killed
273
0
Camps Cleared
0
917,988
Distance Traveled
1,016,859
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,153
515
37
4
0
184,980
1
W
Thanatos
7,578
758
84
8
0
228,364
1
L
Hercules
5,734
573
50
5
0
172,805
2
L
Fenrir
4,619
462
40
4
0
222,016
3
W
Yemoja
6,061
606
17
2
0
176,159
4
W
Janus
6,619
662
75
8
0
223,272
0
L
Neith
4,437
444
25
3
0
167,056
1
W
Heimdallr
5,439
544
59
6
0
176,794
3
W
Gilgamesh
5,510
551
38
4
0
212,270
1
L
Anubis
5,586
559
64
6
0
171,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role