Player Matchup

Sun Wukong
Sun Wukong
Assassin1518109
Sun Wukong
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,802 Elo+
Party 1
Achilles
Achilles
BakedWithJesus
Achilles
Level 159
God Stats
2W - 0L
1,704 SR
Queue Stats
175W - 131L
1,572 Elo+
Party 1
Loki
Loki
Mincraft_Pig
Loki
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,412 Elo+
Solo
Artio
Artio
RichieLast
Artio
Level 157
God Stats
8W - 3L
1,782 SR
Queue Stats
405W - 340L
1,538 Elo+
Party 1
Artemis
Artemis
SEXY JIGGLYPUF
Artemis
Level 124
God Stats
1W - 1L
1,232 SR
Queue Stats
188W - 128L
1,510 Elo+
Party 1
Team Averages
Level 129
1,543 SR
1,567 Elo+

VS

Team Averages
Level 90
1,541 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KiidGuapo13
Amaterasu
Level 64
God Stats
4W - 2L
1,713 SR
Queue Stats
248W - 252L
1,427 Elo+
Party 2
Rama
Rama
Matato78
Rama
Level 126
God Stats
1W - 1L
1,580 SR
Queue Stats
88W - 75L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Necroticlol
Kumbhakarna
Level 129
God Stats
1W - 2L
1,451 SR
Queue Stats
167W - 169L
1,482 Elo+
Party 3
He Bo
He Bo
Soulbleeder
He Bo
Level 47
God Stats
3W - 5L
1,460 SR
Queue Stats
145W - 140L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Assassin1518109
Sun Wukong
15
3 / 1 / 19
9,182
765
6,337
14,758
14,087
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
17
5 / 0 / 18
9,727
811
13,779
17,029
20,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 4 / 12
9,362
780
10,169
8,957
5,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
15
1 / 1 / 22
9,656
805
11,421
18,508
23,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 1 / 12
10,613
884
22,972
9,432
5,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 3
8,440
703
12,314
22,239
21,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
KiidGuapo13
Amaterasu
14
0 / 6 / 4
7,291
608
3,323
13,569
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
15
3 / 4 / 2
8,065
672
14,283
9,927
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Necroticlol
Kumbhakarna
12
0 / 2 / 2
7,066
589
2,213
13,318
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 6 / 2
7,076
590
10,119
11,608
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
23
Kills
6
7
Deaths
23
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
3
0.9
W
Sun Wukong
Assassin1518109
Sun Wukong
3
1
19
12.5
W
Achilles
5
0
18
14
L
Amaterasu
KiidGuapo13
Amaterasu
0
6
4
0.33
L
Rama
3
4
2
1
W
5
4
12
2.75
L
Kumbhakarna
Necroticlol
Kumbhakarna
0
2
2
0.5
W
Artio
1
1
22
12
W
9
1
12
15
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,678
Damage
42,252
68,684
Taken
70,661
68,657
Mitigated
53,776
33,190
Healing
21,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,314
887
218
8,065
22,239
21,634
0
4,619
16,881
0
22,347
W
Sun Wukong
Assassin1518109
Sun Wukong
6,337
927
366
1,385
14,758
14,087
484
1,184
13,574
0
15,778
W
Achilles
13,779
2,102
3,333
6,592
17,029
20,374
163
3,566
13,463
0
23,171
L
Amaterasu
KiidGuapo13
Amaterasu
3,323
1,043
1,074
3,390
13,569
9,598
0
2,136
11,219
0
9,655
L
Rama
14,283
10,315
1,113
1,009
9,927
4,352
0
1,238
8,519
0
31,895
W
10,169
2,410
2,591
363
8,957
5,173
1,943
1,361
7,596
0
26,400
L
Kumbhakarna
Necroticlol
Kumbhakarna
2,213
142
585
2,821
13,318
13,861
0
2,271
10,643
4,580
0
W
Artio
11,421
90
6,135
7,860
18,508
23,315
407
5,417
13,091
19,257
0
W
22,972
8,465
2,178
2,387
9,432
5,708
1,370
804
8,628
0
39,505
L
10,119
1,093
653
2,556
11,608
4,331
0
1,157
10,193
17,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,540
Gold Earned
37,938
117
Minions Killed
88
0
Camps Cleared
0
1,182,235
Distance Traveled
890,737
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,440
703
17
1
0
195,661
1
W
Sun Wukong
9,182
765
12
1
0
252,420
0
W
Achilles
9,727
811
17
1
0
247,101
0
L
Amaterasu
7,291
608
13
1
0
190,723
0
L
Rama
8,065
672
33
3
0
150,676
0
W
Loki
9,362
780
25
2
0
250,325
2
L
Kumbhakarna
7,066
589
4
0
0
164,194
1
W
Artio
9,656
805
15
1
0
236,650
0
W
Artemis
10,613
884
48
4
0
195,739
0
L
He Bo
7,076
590
21
2
0
189,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role