Player Matchup

Nu Wa
Nu Wa
Airaji
Nu Wa
Level 158
God Stats
80W - 52L
1,669 SR
Queue Stats
89W - 68L
1,603 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AnyMist
Kumbhakarna
Level 146
God Stats
26W - 16L
1,646 SR
Queue Stats
75W - 98L
1,435 Elo+
Solo
Hel
Hel
Betah
Hel
Level 108
God Stats
0W - 3L
1,486 SR
Queue Stats
72W - 57L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
LegrotaLLi
Sun Wukong
Level 144
God Stats
5W - 5L
1,539 SR
Queue Stats
343W - 339L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Nif6i4
Cliodhna
Level 116
God Stats
23W - 19L
1,370 SR
Queue Stats
117W - 116L
1,461 Elo+
Solo
Team Averages
Level 134
1,542 SR
1,522 Elo+

VS

Team Averages
Level 123
1,600 SR
1,491 Elo+
Hachiman
Hachiman
EX Yxmz
Hachiman
Level 147
God Stats
1W - 0L
1,805 SR
Queue Stats
7W - 7L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
Firellius
Baba Yaga
Level 127
God Stats
1W - 1L
1,389 SR
Queue Stats
71W - 73L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
UrbanMonkey
Baron Samedi
Level 152
God Stats
35W - 20L
1,645 SR
Queue Stats
434W - 428L
1,577 Elo+
Solo
Ymir
Ymir
matavir
Ymir
Level 147
God Stats
4W - 1L
1,696 SR
Queue Stats
187W - 183L
1,557 Elo+
Solo
Horus
Horus
peuck
Horus
Level 40
God Stats
1W - 4L
1,465 SR
Queue Stats
10W - 16L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Airaji
Nu Wa
16
4 / 3 / 4
10,294
792
19,308
10,627
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AnyMist
Kumbhakarna
14
1 / 4 / 3
8,016
617
4,439
17,214
16,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
Betah
Hel
14
1 / 8 / 4
8,132
626
6,272
13,965
12,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
LegrotaLLi
Sun Wukong
13
1 / 3 / 2
7,809
601
7,652
11,493
9,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Nif6i4
Cliodhna
15
3 / 7 / 2
9,270
713
12,777
14,718
5,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EX Yxmz
Hachiman
18
7 / 1 / 13
11,799
908
17,615
9,652
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Firellius
Baba Yaga
16
5 / 3 / 14
10,481
806
13,652
9,107
3,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
UrbanMonkey
Baron Samedi
17
7 / 2 / 15
11,408
878
17,140
12,717
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
matavir
Ymir
16
4 / 4 / 14
11,313
870
5,771
17,679
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
peuck
Horus
16
2 / 0 / 14
10,265
790
6,248
14,366
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
10
Kills
25
25
Deaths
10
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Airaji
Nu Wa
4
3
4
2
L
Kumbhakarna
AnyMist
Kumbhakarna
1
4
3
0.63
L
Hel
Betah
Hel
1
8
4
0.38
W
Hachiman
EX Yxmz
Hachiman
7
1
13
13.5
W
Baba Yaga
Firellius
Baba Yaga
5
3
14
4
L
Sun Wukong
LegrotaLLi
Sun Wukong
1
3
2
0.67
L
Cliodhna
Nif6i4
Cliodhna
3
7
2
0.57
W
Baron Samedi
UrbanMonkey
Baron Samedi
7
2
15
7.25
W
Ymir
matavir
Ymir
4
4
14
2.75
W
Horus
peuck
Horus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,448
Damage
60,426
68,017
Taken
63,521
48,223
Mitigated
47,202
19,137
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Airaji
Nu Wa
19,308
6,686
0
266
10,627
3,972
400
4,911
5,716
53,136
0
L
Kumbhakarna
AnyMist
Kumbhakarna
4,439
29
202
3,048
17,214
16,576
0
10,207
7,007
11,228
0
L
Hel
Betah
Hel
6,272
545
5,730
4,657
13,965
12,260
0
8,930
5,035
24,775
0
W
Hachiman
EX Yxmz
Hachiman
17,615
11,091
0
1,194
9,652
3,666
2,717
5,507
4,145
0
61,293
W
Baba Yaga
Firellius
Baba Yaga
13,652
933
0
1,807
9,107
3,759
1,295
3,949
5,158
34,926
0
L
Sun Wukong
LegrotaLLi
Sun Wukong
7,652
1,023
0
2,203
11,493
9,432
1
5,301
6,192
0
21,834
L
Cliodhna
Nif6i4
Cliodhna
12,777
396
0
3,031
14,718
5,983
0
7,530
7,188
0
30,671
W
Baron Samedi
UrbanMonkey
Baron Samedi
17,140
1,963
4,647
4,809
12,717
6,294
644
8,114
4,603
44,811
0
W
Ymir
matavir
Ymir
5,771
1,386
0
2,793
17,679
19,089
101
7,220
10,459
25,843
0
W
Horus
peuck
Horus
6,248
2,908
3,930
7,352
14,366
14,394
14
5,337
9,029
0
17,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,521
Gold Earned
55,266
216
Minions Killed
294
5
Camps Cleared
9
1,257,002
Distance Traveled
1,219,492
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,294
792
74
6
1
240,828
4
L
Kumbhakarna
8,016
617
18
1
0
269,238
3
L
Hel
8,132
626
55
4
1
241,030
2
W
Hachiman
11,799
908
108
8
2
231,164
2
W
Baba Yaga
10,481
806
57
4
1
264,767
1
L
Sun Wukong
7,809
601
23
2
0
246,677
3
L
Cliodhna
9,270
713
46
4
3
259,229
1
W
Baron Samedi
11,408
878
60
5
2
225,442
3
W
Ymir
11,313
870
50
4
3
229,345
5
W
Horus
10,265
790
19
1
1
268,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role