Player Matchup

Chiron
Chiron
Elchapohervi
Chiron
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
40W - 60L
1,399 Elo+
Party 2
Thor
Thor
MrMASTERalbanil
Thor
Level 159
God Stats
1W - 3L
1,503 SR
Queue Stats
76W - 81L
1,472 Elo+
Party 2
Ymir
Ymir
Onyx chanUwU
Ymir
Level 124
God Stats
0W - 1L
1,335 SR
Queue Stats
136W - 145L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SanSuixiaohai
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Khepri
Khepri
TateNoFurro
Khepri
Level 120
God Stats
4W - 1L
1,611 SR
Queue Stats
150W - 159L
1,506 Elo+
Party 2
Team Averages
Level 89
1,450 SR
1,470 Elo+

VS

Team Averages
Level 87
1,440 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cbasus
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 43L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
Y2 TheGreat 561
Ne Zha
Level 156
God Stats
8W - 3L
1,667 SR
Queue Stats
231W - 243L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
oTyrano
Sun Wukong
Level 125
God Stats
1W - 0L
1,121 SR
Queue Stats
32W - 34L
1,413 Elo+
Solo
Agni
Agni
yuvinnster
Agni
Level 99
God Stats
2W - 2L
1,412 SR
Queue Stats
100W - 78L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 5 / 2
6,436
715
5,904
7,878
3,182
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 6 / 3
7,072
786
6,641
10,308
5,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 4
6,232
692
3,709
12,204
11,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
SanSuixiaohai
Morgan Le Fay
12
2 / 6 / 3
7,145
794
10,137
11,275
4,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
2 / 4 / 4
7,708
856
3,750
12,821
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 1 / 16
8,217
913
9,440
6,044
2,187
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Cbasus
Cthulhu
13
1 / 2 / 17
7,706
856
10,349
13,268
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 1 / 16
8,762
974
8,604
4,075
1,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
oTyrano
Sun Wukong
15
9 / 2 / 15
9,171
1,019
12,013
13,724
7,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
4 / 2 / 12
8,409
934
11,181
6,281
2,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
7
Kills
25
25
Deaths
8
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
16
12
W
Cthulhu
Cbasus
Cthulhu
1
2
17
4.75
L
Chiron
1
5
2
0.4
L
2
6
3
0.58
L
0
4
4
0.5
L
Morgan Le Fay
SanSuixiaohai
Morgan Le Fay
2
6
3
0.58
L
Khepri
2
4
4
1
W
7
1
16
15
W
Sun Wukong
oTyrano
Sun Wukong
9
2
15
8.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,141
Damage
51,587
54,486
Taken
43,392
38,470
Mitigated
21,579
12,898
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,440
3,718
42
3,155
6,044
2,187
2,128
2,764
3,280
0
17,137
W
Cthulhu
Cbasus
Cthulhu
10,349
452
1,898
5,676
13,268
7,887
182
5,062
8,206
16,671
0
L
Chiron
5,904
2,123
1,212
884
7,878
3,182
0
3,733
4,109
0
12,743
L
6,641
1,062
390
1,408
10,308
5,541
0
4,300
5,932
0
8,853
L
3,709
0
806
837
12,204
11,907
0
4,033
7,986
8,615
0
L
Morgan Le Fay
SanSuixiaohai
Morgan Le Fay
10,137
1,428
962
2,452
11,275
4,889
0
5,007
6,032
23,847
0
L
Khepri
3,750
189
2,232
1,715
12,821
12,951
0
3,578
8,842
9,827
0
W
8,604
981
1,459
1,432
4,075
1,648
1,256
2,003
2,072
0
15,312
W
Sun Wukong
oTyrano
Sun Wukong
12,013
3,335
1,216
4,959
13,724
7,708
187
4,852
8,872
55
20,843
W
11,181
753
0
2,059
6,281
2,149
784
2,915
3,366
25,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
42,265
75
Minions Killed
92
0
Camps Cleared
0
756,696
Distance Traveled
885,823
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,217
913
12
1
0
168,662
1
W
Cthulhu
7,706
856
19
2
0
195,321
2
L
Chiron
6,436
715
14
2
0
159,562
0
L
Thor
7,072
786
9
1
0
137,972
1
L
Ymir
6,232
692
17
2
0
149,210
0
L
Morgan Le Fay
7,145
794
24
3
0
135,432
0
L
Khepri
7,708
856
11
1
0
174,520
1
W
Ne Zha
8,762
974
16
2
0
153,406
0
W
Sun Wukong
9,171
1,019
25
3
0
186,352
2
W
Agni
8,409
934
20
2
0
182,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role