Player Matchup

Cthulhu
Cthulhu
Kahalaekulani
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,064 Elo+
Solo
Zeus
Zeus
Timidmouse1987
Zeus
Level 87
God Stats
1W - 4L
1,331 SR
Queue Stats
17W - 40L
1,116 Elo+
Solo
Chiron
Chiron
stocker of war
Chiron
Level 129
God Stats
12W - 8L
1,623 SR
Queue Stats
130W - 158L
1,340 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,173 Elo+

VS

Team Averages
Level 45
1,433 SR
1,338 Elo+
Izanami
Izanami
Ev0 R3V
Izanami
Level 15
God Stats
13W - 6L
1,574 SR
Queue Stats
15W - 13L
1,412 Elo+
Party 1
Nox
Nox
Ev0 Retemag
Nox
Level 116
God Stats
3W - 2L
1,533 SR
Queue Stats
34W - 36L
1,423 Elo+
Party 1
Ymir
Ymir
FamedTripod119
Ymir
Level 5
God Stats
2W - 2L
1,192 SR
Queue Stats
2W - 2L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 8 / 2
6,486
590
3,138
16,036
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 8 / 1
8,116
738
4,504
8,726
2,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 2
7,231
657
7,088
5,533
1,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ev0 R3V
Izanami
13
6 / 1 / 9
8,764
797
12,378
8,493
2,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
9 / 2 / 8
9,326
848
12,032
6,712
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 10
7,979
725
1,422
4,732
2,919
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ev0 R3V
Izanami
6
1
9
10.5
W
9
2
8
6.5
W
2
2
10
3.5
L
Cthulhu
0
8
2
0.13
L
3
8
1
0.44
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
25,832
30,295
Taken
19,937
11,476
Mitigated
8,224
4,411
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ev0 R3V
Izanami
12,378
7,542
0
643
8,493
2,782
661
3,344
4,989
0
33,206
W
12,032
963
0
500
6,712
2,523
923
2,658
3,919
37,498
0
W
1,422
0
0
675
4,732
2,919
0
1,731
2,866
5,858
0
L
Cthulhu
3,138
238
0
2,065
16,036
7,161
0
4,758
11,278
8,569
0
L
4,504
1,297
189
277
8,726
2,617
0
6,085
2,641
19,884
0
L
7,088
925
232
1,648
5,533
1,698
0
2,937
2,596
0
25,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
26,069
108
Minions Killed
113
4
Camps Cleared
5
476,902
Distance Traveled
573,624
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,764
797
51
5
3
184,788
0
W
Nox
9,326
848
50
5
2
202,670
1
W
Ymir
7,979
725
12
1
0
186,166
0
L
Cthulhu
6,486
590
17
2
0
148,643
0
L
Zeus
8,116
738
42
4
0
137,236
0
L
Chiron
7,231
657
49
4
4
191,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role