Player Matchup

Baron Samedi
Baron Samedi
Comrade Vin
Baron Samedi
Level 72
God Stats
0W - 1L
1,107 SR
Queue Stats
26W - 27L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
DiamondFire67
Cthulhu
Level 73
God Stats
8W - 9L
1,553 SR
Queue Stats
32W - 47L
1,389 Elo+
Party 3
Thor
Thor
Kuhshins
Thor
Level 109
God Stats
0W - 1L
1,407 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Stepfather Vega
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 2
Ratatoskr
Ratatoskr
dinonoogie
Ratatoskr
Level 17
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 60
1,363 SR
1,417 Elo+

VS

Team Averages
Level 74
1,464 SR
1,422 Elo+
Sol
Sol
CousinFKR
Sol
Level 23
God Stats
9W - 12L
1,447 SR
Queue Stats
14W - 18L
1,382 Elo+
Party 1
Neith
Neith
Hermione18
Neith
Level 66
God Stats
79W - 78L
1,521 SR
Queue Stats
80W - 80L
1,470 Elo+
Solo
Terra
Terra
McSlanky
Terra
Level 129
God Stats
2W - 0L
1,711 SR
Queue Stats
50W - 58L
1,415 Elo+
Party 1
Thanatos
Thanatos
phatdaldo
Thanatos
Level 26
God Stats
11W - 12L
1,440 SR
Queue Stats
30W - 36L
1,433 Elo+
Party 1
He Bo
He Bo
tosh0
He Bo
Level 127
God Stats
1W - 0L
1,201 SR
Queue Stats
147W - 137L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Comrade Vin
Baron Samedi
16
2 / 3 / 5
9,579
737
12,542
14,645
7,832
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
18
9 / 1 / 5
12,470
959
17,426
15,437
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
16
6 / 9 / 7
11,275
867
13,863
14,776
5,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 6 / 4
7,950
612
3,236
10,962
3,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
dinonoogie
Ratatoskr
16
3 / 5 / 7
10,261
789
5,291
9,928
4,874
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,414
724
6,948
10,370
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
5 / 4 / 6
10,756
827
11,821
12,733
5,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
McSlanky
Terra
15
0 / 4 / 16
10,023
771
5,944
19,326
20,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
phatdaldo
Thanatos
17
10 / 6 / 4
11,558
889
12,194
15,169
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
tosh0
He Bo
17
6 / 3 / 9
10,893
838
17,193
11,008
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
20
Kills
24
24
Deaths
21
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Comrade Vin
Baron Samedi
2
3
5
1.5
W
3
4
4
1.25
L
Cthulhu
9
1
5
11.5
W
Neith
5
4
6
2
L
Thor
6
9
7
1.06
W
Terra
McSlanky
Terra
0
4
16
2
L
0
6
4
0.33
L
Ratatoskr
dinonoogie
Ratatoskr
3
5
7
1.3
W
Thanatos
phatdaldo
Thanatos
10
6
4
2
W
He Bo
tosh0
He Bo
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
54,100
65,748
Taken
68,606
36,098
Mitigated
43,366
13,394
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Comrade Vin
Baron Samedi
12,542
1,563
1,117
4,424
14,645
7,832
513
7,241
7,323
37,164
0
W
6,948
2,257
0
2,633
10,370
4,873
2,821
4,488
5,618
32,831
3,041
L
Cthulhu
17,426
962
503
4,045
15,437
14,364
190
6,074
9,123
42,970
0
W
Neith
11,821
4,352
0
2,580
12,733
5,360
2,011
5,764
6,801
0
47,440
L
Thor
13,863
3,692
0
1,700
14,776
5,224
0
6,959
7,574
0
30,222
W
Terra
McSlanky
Terra
5,944
612
4,192
5,192
19,326
20,633
31
8,907
9,663
20,219
0
L
3,236
1,862
0
1,344
10,962
3,804
960
5,183
5,668
0
18,295
L
Ratatoskr
dinonoogie
Ratatoskr
5,291
854
0
261
9,928
4,874
387
4,240
5,535
0
12,681
W
Thanatos
phatdaldo
Thanatos
12,194
2,948
0
7,472
15,169
7,834
506
4,719
9,964
0
34,726
W
He Bo
tosh0
He Bo
17,193
670
0
950
11,008
4,666
389
5,441
5,229
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,535
Gold Earned
52,644
233
Minions Killed
297
5
Camps Cleared
12
1,180,929
Distance Traveled
1,186,725
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,579
737
58
4
3
223,270
1
W
Sol
9,414
724
62
5
1
212,421
0
L
Cthulhu
12,470
959
81
6
0
283,264
0
W
Neith
10,756
827
103
8
3
220,373
0
L
Thor
11,275
867
34
3
1
204,801
0
W
Terra
10,023
771
37
3
0
261,093
0
L
Ullr
7,950
612
41
3
0
208,867
1
L
Ratatoskr
10,261
789
19
1
1
260,727
1
W
Thanatos
11,558
889
52
4
5
248,405
1
W
He Bo
10,893
838
43
3
3
244,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role