Player Matchup

Izanami
Izanami
KingofgirlS
Izanami
Level 152
God Stats
24W - 9L
1,618 SR
Queue Stats
226W - 219L
1,462 Elo+
Party 1
Kali
Kali
LeooHaHa
Kali
Level 135
God Stats
9W - 10L
1,542 SR
Queue Stats
721W - 623L
1,535 Elo+
Solo
Ganesha
Ganesha
Lotarch
Ganesha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,539 Elo+
Party 1
Zeus
Zeus
ManitoTheGod
Zeus
Level 89
God Stats
16W - 5L
1,661 SR
Queue Stats
238W - 228L
1,649 Elo+
Party 3
Horus
Horus
P0wer5erg
Horus
Level 85
God Stats
14W - 9L
1,619 SR
Queue Stats
67W - 78L
1,504 Elo+
Party 3
Team Averages
Level 120
1,588 SR
1,538 Elo+

VS

Team Averages
Level 92
1,574 SR
1,538 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Griff320
Bastet
Level 67
God Stats
4W - 1L
1,684 SR
Queue Stats
75W - 64L
1,554 Elo+
Party 2
Medusa
Medusa
KATurDAD
Medusa
Level 53
God Stats
4W - 7L
1,604 SR
Queue Stats
35W - 39L
1,525 Elo+
Party 2
King Arthur
King Arthur
WhiteBoy8thSt
King Arthur
Level 106
God Stats
8W - 9L
1,549 SR
Queue Stats
90W - 92L
1,534 Elo+
Party 2
Ra
Ra
joej78
Ra
Level 147
God Stats
2W - 2L
1,533 SR
Queue Stats
113W - 96L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingofgirlS
Izanami
11
4 / 0 / 1
6,670
606
5,843
4,693
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
9
2 / 0 / 4
6,126
557
1,432
5,582
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Lotarch
Ganesha
8
0 / 2 / 4
5,379
489
2,468
6,129
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 0 / 1
6,492
590
5,900
2,418
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
P0wer5erg
Horus
10
1 / 2 / 1
5,691
517
5,897
8,375
6,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 0
5,374
489
3,068
10,063
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Griff320
Bastet
10
2 / 1 / 0
5,880
535
1,668
5,581
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
KATurDAD
Medusa
8
0 / 3 / 2
4,698
427
3,060
5,246
982
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
WhiteBoy8thSt
King Arthur
11
0 / 2 / 2
5,868
533
3,392
7,160
3,129
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
11
1 / 4 / 1
6,006
546
2,628
4,528
1,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
4
4
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Bastet
Griff320
Bastet
2
1
0
2
L
Medusa
KATurDAD
Medusa
0
3
2
0.33
W
Izanami
KingofgirlS
Izanami
4
0
1
4.5
W
Kali
2
0
4
4
W
Ganesha
Lotarch
Ganesha
0
2
4
1
W
5
0
1
5.5
W
Horus
P0wer5erg
Horus
1
2
1
0.75
L
King Arthur
WhiteBoy8thSt
King Arthur
0
2
2
0.5
L
Ra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
13,816
27,197
Taken
32,578
13,678
Mitigated
11,380
9,126
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,068
711
69
1,804
10,063
4,375
0
3,435
6,507
22,943
0
L
Bastet
Griff320
Bastet
1,668
523
0
3,146
5,581
1,371
0
168
5,413
0
27,160
L
Medusa
KATurDAD
Medusa
3,060
1,618
0
615
5,246
982
0
1,589
3,613
0
21,961
W
Izanami
KingofgirlS
Izanami
5,843
4,077
0
750
4,693
1,348
822
1,753
2,940
0
43,386
W
Kali
1,432
736
0
1,548
5,582
1,621
0
196
5,386
0
24,687
W
Ganesha
Lotarch
Ganesha
2,468
538
278
1,964
6,129
3,892
0
2,186
3,943
12,624
0
W
5,900
781
0
777
2,418
668
0
860
1,558
28,811
0
W
Horus
P0wer5erg
Horus
5,897
2,117
56
3,753
8,375
6,149
0
701
7,674
4,336
21,859
L
King Arthur
WhiteBoy8thSt
King Arthur
3,392
321
0
1,430
7,160
3,129
0
870
5,797
0
31,939
L
Ra
2,628
690
340
855
4,528
1,523
0
3,025
1,316
37,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
27,826
270
Minions Killed
299
0
Camps Cleared
0
904,279
Distance Traveled
1,069,400
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,374
489
49
4
0
205,453
1
L
Bastet
5,880
535
67
6
0
247,934
0
L
Medusa
4,698
427
36
3
0
193,360
0
W
Izanami
6,670
606
120
11
0
209,969
2
W
Kali
6,126
557
59
5
0
183,973
2
W
Ganesha
5,379
489
1
0
0
191,376
3
W
Zeus
6,492
590
49
4
0
135,964
1
W
Horus
5,691
517
41
4
0
182,997
3
L
King Arthur
5,868
533
61
6
0
197,462
0
L
Ra
6,006
546
86
8
0
225,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role