Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JIL_LuNaR
Hou Yi
Level 148
God Stats
4W - 1L
1,683 SR
Queue Stats
336W - 286L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Johan_Riberuto
Gilgamesh
Level 22
God Stats
4W - 2L
1,701 SR
Queue Stats
33W - 24L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
MASS-degenerate
Ah Puch
Level 148
God Stats
3W - 0L
1,839 SR
Queue Stats
118W - 96L
1,671 Elo+
Party 1
Team Averages
Level 128
1,645 SR
1,573 Elo+

VS

Team Averages
Level 126
1,514 SR
1,541 Elo+
Izanami
Izanami
Doyelle
Izanami
Level 100
God Stats
2W - 3L
1,552 SR
Queue Stats
4W - 6L
1,572 Elo+
Party 2
Anubis
Anubis
FlamingAura
Anubis
Level 158
God Stats
3W - 2L
1,589 SR
Queue Stats
440W - 416L
1,566 Elo+
Party 2
Ne Zha
Ne Zha
FluffedPenguin
Ne Zha
Level 145
God Stats
1W - 1L
1,565 SR
Queue Stats
12W - 10L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
Jawndo
Sylvanus
Level 146
God Stats
1W - 1L
1,702 SR
Queue Stats
18W - 16L
1,626 Elo+
Party 2
Camazotz
Camazotz
UnLuckyCharmZxZ
Camazotz
Level 79
God Stats
8W - 18L
1,160 SR
Queue Stats
216W - 247L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 0 / 1
8,992
692
11,207
8,645
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
10
1 / 3 / 8
6,705
516
3,582
12,107
6,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
JIL_LuNaR
Hou Yi
14
5 / 0 / 1
8,299
638
5,489
5,623
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Johan_Riberuto
Gilgamesh
11
1 / 4 / 3
6,973
536
4,691
9,848
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
7 / 1 / 3
8,535
657
11,464
7,552
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doyelle
Izanami
10
1 / 4 / 2
5,760
443
1,222
6,244
1,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
3 / 5 / 1
6,542
503
7,364
9,672
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 2
6,833
526
5,219
11,094
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Jawndo
Sylvanus
9
1 / 3 / 1
5,619
432
3,530
7,586
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
9
0 / 8 / 0
5,706
439
3,921
13,692
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
7
8
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
0
1
9.5
W
Horus
 
Horus
1
3
8
1.67
L
Izanami
Doyelle
Izanami
1
4
2
0.5
L
Anubis
3
5
1
0.7
L
2
3
2
1
W
Hou Yi
JIL_LuNaR
Hou Yi
5
0
1
5.5
L
Sylvanus
Jawndo
Sylvanus
1
3
1
0.5
W
Gilgamesh
Johan_Riberuto
Gilgamesh
1
4
3
0.63
W
7
1
3
8.5
L
Camazotz
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,433
Damage
21,256
43,775
Taken
48,288
18,457
Mitigated
19,376
17,023
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,207
4,924
221
4,661
8,645
3,769
2,603
1,543
7,102
55,037
6,334
W
Horus
 
Horus
3,582
1,808
1,272
3,568
12,107
6,971
26
5,488
6,619
0
9,056
L
Izanami
Doyelle
Izanami
1,222
817
0
844
6,244
1,064
0
0
6,244
0
21,781
L
Anubis
7,364
474
0
3,094
9,672
4,086
0
5,994
3,678
32,519
0
L
5,219
1,286
0
3,922
11,094
3,799
0
4,271
6,823
0
36,158
W
Hou Yi
JIL_LuNaR
Hou Yi
5,489
2,348
0
2,716
5,623
1,901
16
233
5,390
0
58,606
L
Sylvanus
Jawndo
Sylvanus
3,530
1,076
912
2,279
7,586
5,065
0
2,818
4,768
18,923
5,486
W
Gilgamesh
Johan_Riberuto
Gilgamesh
4,691
1,257
0
2,642
9,848
3,188
0
1,346
8,502
0
44,542
W
11,464
256
0
1,943
7,552
2,628
144
1,812
5,740
61,032
0
L
Camazotz
3,921
1,060
0
3,292
13,692
5,362
0
8,253
5,439
0
28,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,504
Gold Earned
30,460
431
Minions Killed
303
0
Camps Cleared
0
1,199,927
Distance Traveled
1,152,587
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,992
692
108
8
0
246,722
2
W
Horus
6,705
516
13
1
0
225,821
4
L
Izanami
5,760
443
49
4
0
246,881
2
L
Anubis
6,542
503
67
5
0
213,012
3
L
Ne Zha
6,833
526
77
6
0
254,511
2
W
Hou Yi
8,299
638
109
8
0
255,531
6
L
Sylvanus
5,619
432
53
4
0
225,872
2
W
Gilgamesh
6,973
536
79
6
0
232,167
6
W
Ah Puch
8,535
657
122
9
0
239,686
2
L
Camazotz
5,706
439
57
4
0
212,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role