Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Eiccon
Neith
Level 126
God Stats
6W - 4L
1,763 SR
Queue Stats
471W - 347L
1,584 Elo+
Party 3
Gilgamesh
Gilgamesh
Espandor
Gilgamesh
Level 82
God Stats
1W - 1L
1,905 SR
Queue Stats
33W - 27L
1,615 Elo+
Party 3
Bacchus
Bacchus
booksrdum
Bacchus
Level 125
God Stats
6W - 10L
1,613 SR
Queue Stats
345W - 263L
1,723 Elo+
Party 3
Team Averages
Level 103
1,656 SR
1,584 Elo+

VS

Team Averages
Level 124
1,679 SR
1,626 Elo+
Set
Set
Kent0r
Set
Level 108
God Stats
11W - 2L
1,883 SR
Queue Stats
367W - 318L
1,633 Elo+
Party 2
Cliodhna
Cliodhna
Lasair1
Cliodhna
Level 108
God Stats
21W - 15L
1,649 SR
Queue Stats
213W - 182L
1,611 Elo+
Party 2
Medusa
Medusa
LoafOaf
Medusa
Level 125
God Stats
7W - 8L
1,554 SR
Queue Stats
193W - 169L
1,635 Elo+
Party 2
Zeus
Zeus
SkylerOne
Zeus
Level 129
God Stats
51W - 35L
1,742 SR
Queue Stats
293W - 244L
1,624 Elo+
Party 2
Sylvanus
Sylvanus
Sugary
Sylvanus
Level 149
God Stats
23W - 17L
1,568 SR
Queue Stats
68W - 67L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 7 / 6
9,653
568
10,118
14,778
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
13
3 / 9 / 3
8,205
483
10,679
14,585
3,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Eiccon
Neith
16
2 / 2 / 4
9,195
541
9,444
10,121
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Espandor
Gilgamesh
17
6 / 4 / 0
10,300
606
11,468
16,706
19,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
booksrdum
Bacchus
13
2 / 3 / 7
7,892
464
7,051
14,921
12,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kent0r
Set
17
5 / 5 / 5
10,586
623
13,571
18,366
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Lasair1
Cliodhna
16
5 / 4 / 9
9,735
573
10,402
14,214
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
LoafOaf
Medusa
15
2 / 1 / 0
8,922
525
6,809
8,647
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
8 / 4 / 6
10,209
601
14,868
10,553
3,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sugary
Sylvanus
14
5 / 5 / 9
8,940
526
10,075
15,936
14,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
19
Kills
25
25
Deaths
19
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
7
6
1.29
L
Sol
 
Sol
3
9
3
0.5
L
Neith
Eiccon
Neith
2
2
4
2
L
Gilgamesh
Espandor
Gilgamesh
6
4
0
1.5
W
Set
Kent0r
Set
5
5
5
1.5
W
Cliodhna
Lasair1
Cliodhna
5
4
9
2.38
W
Medusa
LoafOaf
Medusa
2
1
0
2
W
Zeus
8
4
6
2.75
W
Sylvanus
Sugary
Sylvanus
5
5
9
1.9
L
Bacchus
booksrdum
Bacchus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,760
Damage
55,725
71,111
Taken
67,716
42,442
Mitigated
39,119
20,719
Healing
24,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,118
2,905
0
3,720
14,778
4,166
0
6,002
8,644
0
51,955
L
Sol
 
Sol
10,679
4,766
0
3,685
14,585
3,585
452
7,596
6,938
44,400
5,882
L
Neith
Eiccon
Neith
9,444
3,069
0
4,847
10,121
2,960
0
2,666
7,406
0
68,022
L
Gilgamesh
Espandor
Gilgamesh
11,468
3,738
0
4,206
16,706
19,276
0
1,754
14,314
0
65,133
W
Set
Kent0r
Set
13,571
6,527
269
5,839
18,366
13,255
55
1,301
16,346
0
68,261
W
Cliodhna
Lasair1
Cliodhna
10,402
1,556
0
5,412
14,214
5,095
0
2,626
11,492
0
61,859
W
Medusa
LoafOaf
Medusa
6,809
3,179
0
3,788
8,647
2,232
479
1,330
7,317
0
69,742
W
Zeus
14,868
3,120
0
2,402
10,553
3,588
0
2,782
7,677
74,625
0
W
Sylvanus
Sugary
Sylvanus
10,075
1,975
2,553
3,989
15,936
14,949
141
8,275
7,661
25,794
6,657
L
Bacchus
booksrdum
Bacchus
7,051
845
782
3,479
14,921
12,455
0
6,220
8,664
27,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
48,392
486
Minions Killed
551
0
Camps Cleared
0
1,631,042
Distance Traveled
1,695,498
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,653
568
90
5
0
357,884
2
L
Sol
8,205
483
97
6
0
273,771
5
L
Neith
9,195
541
136
8
0
302,588
3
L
Gilgamesh
10,300
606
128
8
0
338,452
2
W
Set
10,586
623
147
9
0
340,716
6
W
Cliodhna
9,735
573
103
6
0
370,867
3
W
Medusa
8,922
525
129
8
0
336,537
8
W
Zeus
10,209
601
125
7
0
345,054
8
W
Sylvanus
8,940
526
47
3
0
302,324
3
L
Bacchus
7,892
464
35
2
0
358,347
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role