Player Matchup

Chaac
Chaac
DBDDragons
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
LILFRANKY80
Sun Wukong
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
23W - 30L
1,429 Elo+
Party 1
Odin
Odin
Mr EdgyMoist
Odin
Level 93
God Stats
1W - 0L
1,665 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
MrCreamyMoist
Aphrodite
Level 103
God Stats
2W - 0L
1,719 SR
Queue Stats
33W - 35L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
SloppySeconds69
Xbalanque
Level 153
God Stats
1W - 1L
1,366 SR
Queue Stats
39W - 31L
1,560 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,467 Elo+

VS

Team Averages
Level 68
1,474 SR
1,385 Elo+
Jormungandr
Jormungandr
Bug657_
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,356 Elo+
Party 3
Chiron
Chiron
DOUEVERLIFT
Chiron
Level 111
God Stats
1W - 1L
1,420 SR
Queue Stats
18W - 22L
1,435 Elo+
Party 2
Hel
Hel
GTOPIMP10
Hel
Level 84
God Stats
0W - 2L
1,260 SR
Queue Stats
61W - 73L
1,433 Elo+
Party 2
Eset
Eset
StrongBuzzard33
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,266 Elo+
Party 3
Cabrakan
Cabrakan
grannyfights
Cabrakan
Level 79
God Stats
1W - 1L
1,690 SR
Queue Stats
27W - 34L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 3 / 28
10,303
793
10,510
18,287
16,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
LILFRANKY80
Sun Wukong
19
7 / 2 / 24
11,459
881
15,539
20,384
19,479
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 3 / 20
10,151
781
12,036
16,295
11,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
MrCreamyMoist
Aphrodite
17
6 / 3 / 24
10,732
826
16,012
17,690
8,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SloppySeconds69
Xbalanque
20
15 / 2 / 19
12,210
939
31,725
14,035
5,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bug657_
Jormungandr
16
2 / 8 / 3
9,818
755
14,624
25,054
26,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
15
6 / 6 / 3
9,932
764
26,005
12,386
4,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 5
9,189
707
10,219
15,740
8,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 9 / 4
7,916
609
4,438
14,469
5,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
grannyfights
Cabrakan
17
3 / 6 / 7
10,044
773
12,238
23,972
35,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
34
35
Kills
12
13
Deaths
35
115
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bug657_
Jormungandr
2
8
3
0.44
W
Chaac
1
3
28
5
L
Chiron
6
6
3
1.25
L
1
6
5
0.58
W
Sun Wukong
LILFRANKY80
Sun Wukong
7
2
24
9.5
W
6
3
20
5.33
W
Aphrodite
MrCreamyMoist
Aphrodite
6
3
24
6
W
Xbalanque
SloppySeconds69
Xbalanque
15
2
19
12.25
L
0
9
4
0.22
L
Cabrakan
grannyfights
Cabrakan
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,822
Damage
67,524
86,691
Taken
91,621
61,314
Mitigated
80,600
54,018
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bug657_
Jormungandr
14,624
4,801
1,352
2,174
25,054
26,903
0
4,147
19,712
32,976
0
W
Chaac
10,510
560
1,299
5,038
18,287
16,388
579
7,160
11,127
0
22,585
L
Chiron
26,005
4,896
2,149
1,323
12,386
4,646
0
812
11,228
0
37,934
L
10,219
2,114
7,861
4,722
15,740
8,510
0
1,224
13,974
24,132
0
W
Sun Wukong
LILFRANKY80
Sun Wukong
15,539
3,089
2,890
7,698
20,384
19,479
931
9,464
10,920
0
31,355
W
12,036
3,051
2,314
3,146
16,295
11,397
492
8,217
8,078
491
17,512
W
Aphrodite
MrCreamyMoist
Aphrodite
16,012
3,239
13,345
10,264
17,690
8,857
706
9,827
7,863
28,327
0
W
Xbalanque
SloppySeconds69
Xbalanque
31,725
13,262
4,167
3,857
14,035
5,193
3,126
6,851
7,184
0
52,853
L
4,438
891
577
404
14,469
5,500
0
1,881
11,952
13,367
0
L
Cabrakan
grannyfights
Cabrakan
12,238
350
1,085
2,420
23,972
35,041
0
7,287
15,408
20,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,855
Gold Earned
46,899
141
Minions Killed
137
0
Camps Cleared
0
1,352,912
Distance Traveled
1,102,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,818
755
38
3
0
223,670
0
W
Chaac
10,303
793
20
2
0
277,355
0
L
Chiron
9,932
764
28
2
0
243,552
0
L
Hel
9,189
707
32
2
0
214,438
0
W
Sun Wukong
11,459
881
38
3
0
296,986
0
W
Odin
10,151
781
9
1
0
272,633
0
W
Aphrodite
10,732
826
30
2
0
262,294
0
W
Xbalanque
12,210
939
44
3
0
243,644
0
L
Eset
7,916
609
22
2
0
199,852
0
L
Cabrakan
10,044
773
17
1
0
220,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role