Player Matchup

Fafnir
Fafnir
DocBeStuffin231
Fafnir
Level 61
God Stats
0W - 1L
1,190 SR
Queue Stats
41W - 70L
1,245 Elo+
Party 2
Agni
Agni
LxrdDookie
Agni
Level 58
God Stats
1W - 1L
1,737 SR
Queue Stats
41W - 82L
1,244 Elo+
Party 2
Sylvanus
Sylvanus
STRAWBERRY5907
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,317 Elo+
Party 3
Da Ji
Da Ji
Sensei-Trash
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,310 Elo+
Party 2
Anubis
Anubis
Sky X L1ght
Anubis
Level 119
God Stats
3W - 3L
1,496 SR
Queue Stats
54W - 66L
1,321 Elo+
Party 3
Team Averages
Level 77
1,484 SR
1,287 Elo+

VS

Team Averages
Level 81
1,409 SR
1,350 Elo+
Horus
Horus
Arlequin17
Horus
Level 105
God Stats
2W - 3L
1,291 SR
Queue Stats
216W - 242L
1,330 Elo+
Solo
Hun Batz
Hun Batz
ItsFreeman95
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,385 Elo+
Party 4
Nemesis
Nemesis
Martlu5
Nemesis
Level 86
God Stats
1W - 1L
1,325 SR
Queue Stats
248W - 269L
1,352 Elo+
Party 1
Hades
Hades
MatMcC_RD79
Hades
Level 121
God Stats
3W - 2L
1,427 SR
Queue Stats
115W - 151L
1,238 Elo+
Party 1
Anhur
Anhur
Sloanieponie
Anhur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 12
8,981
642
7,173
18,007
24,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 7 / 4
9,303
665
7,053
12,343
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
18
4 / 4 / 14
10,855
775
11,518
21,200
11,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 14
9,857
704
10,496
16,103
12,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
19
11 / 4 / 7
11,902
850
18,555
16,222
8,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
5 / 5 / 11
10,809
772
11,449
16,214
10,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
ItsFreeman95
Hun Batz
17
3 / 5 / 7
10,197
728
9,269
10,620
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Martlu5
Nemesis
19
6 / 2 / 13
11,446
818
16,294
14,733
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 8
10,562
754
21,227
12,533
6,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 10
11,384
813
13,843
11,390
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
72
20
Kills
23
23
Deaths
20
51
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
5
5
11
2.1
L
1
5
12
1.4
W
Hun Batz
ItsFreeman95
Hun Batz
3
5
7
1.3
L
2
7
4
0.57
W
Nemesis
Martlu5
Nemesis
6
2
13
6.25
W
4
4
8
2
L
Sylvanus
4
4
14
2.75
L
2
3
14
3
L
Anubis
11
4
7
3.63
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,795
Damage
72,082
83,875
Taken
65,490
61,380
Mitigated
35,818
30,165
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
11,449
5,320
2,360
4,403
16,214
10,086
108
11,843
4,371
0
14,395
L
7,173
2,651
870
1,766
18,007
24,262
0
3,329
14,045
12,505
0
W
Hun Batz
ItsFreeman95
Hun Batz
9,269
1,670
129
1,232
10,620
3,446
416
7,760
2,860
0
22,844
L
7,053
661
1,515
983
12,343
4,610
852
1,156
10,754
18,029
0
W
Nemesis
Martlu5
Nemesis
16,294
7,047
2,765
7,045
14,733
11,775
1,461
7,758
6,975
0
29,200
W
21,227
1,955
417
3,294
12,533
6,657
766
9,289
3,244
35,424
0
L
Sylvanus
11,518
2,844
10,567
7,677
21,200
11,483
787
6,659
14,343
20,990
0
L
10,496
1,107
1,070
1,697
16,103
12,155
1,041
5,890
9,645
0
13,970
L
Anubis
18,555
552
625
3,395
16,222
8,870
921
4,193
11,629
45,204
0
W
13,843
10,964
483
3,834
11,390
3,854
1,657
7,649
3,741
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,898
Gold Earned
54,398
122
Minions Killed
153
0
Camps Cleared
0
1,156,394
Distance Traveled
1,208,735
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,809
772
4
0
0
228,031
1
L
Fafnir
8,981
642
9
1
0
236,422
0
W
Hun Batz
10,197
728
39
3
0
270,337
0
L
Agni
9,303
665
21
2
0
189,934
0
W
Nemesis
11,446
818
29
2
0
269,689
0
W
Hades
10,562
754
31
2
0
223,869
0
L
Sylvanus
10,855
775
27
2
0
230,582
0
L
Da Ji
9,857
704
8
1
0
274,435
0
L
Anubis
11,902
850
57
4
0
225,021
0
W
Anhur
11,384
813
50
4
0
216,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role