Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Adamori
Sobek
Level 57
God Stats
1W - 1L
1,618 SR
Queue Stats
132W - 99L
1,482 Elo+
Party 3
Tyr
Tyr
Billwithatophat
Tyr
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
20W - 0L
1,772 Elo+
Party 3
Ne Zha
Ne Zha
InactiveAsian
Ne Zha
Level 158
God Stats
5W - 1L
2,070 SR
Queue Stats
93W - 31L
1,734 Elo+
Party 3
Heimdallr
Heimdallr
Ẁreck
Heimdallr
Level 156
God Stats
1W - 0L
1,738 SR
Queue Stats
46W - 18L
1,662 Elo+
Party 3
Team Averages
Level 108
1,685 SR
1,630 Elo+

VS

Team Averages
Level 74
1,540 SR
1,368 Elo+
Cernunnos
Cernunnos
DaddyDiffuse
Cernunnos
Level 7
God Stats
3W - 3L
1,428 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 1
Chiron
Chiron
SuperDelta90
Chiron
Level 145
God Stats
1W - 1L
1,708 SR
Queue Stats
51W - 55L
1,514 Elo+
Party 2
Fafnir
Fafnir
TheGamingKyle10
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,170 Elo+
Party 2
He Bo
He Bo
godzachtheheaven
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,341 Elo+
Party 1
Ares
Ares
jduke367
Ares
Level 129
God Stats
1W - 2L
1,566 SR
Queue Stats
19W - 23L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 4 / 28
11,620
1,291
31,402
19,268
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Adamori
Sobek
17
4 / 0 / 23
10,343
1,149
7,384
15,316
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 1 / 28
11,189
1,243
12,676
14,355
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 1 / 28
10,603
1,178
17,128
9,312
7,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Ẁreck
Heimdallr
18
18 / 1 / 18
12,993
1,444
41,481
13,815
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaddyDiffuse
Cernunnos
14
0 / 7 / 5
8,017
891
10,098
14,046
5,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
14
1 / 9 / 5
8,911
990
13,905
28,362
11,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 6 / 5
9,092
1,010
6,091
25,143
32,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 17 / 2
8,856
984
14,286
25,965
8,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
14
1 / 7 / 5
8,677
964
11,200
22,106
21,313
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
29
46
Kills
7
7
Deaths
46
125
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
4
28
6.25
W
Sobek
Adamori
Sobek
4
0
23
15.5
W
10
1
28
24
L
Cernunnos
DaddyDiffuse
Cernunnos
0
7
5
0.36
W
3
1
28
17
L
Chiron
1
9
5
0.39
L
2
6
5
0.75
L
3
17
2
0.24
L
Ares
1
7
5
0.5
W
Heimdallr
Ẁreck
Heimdallr
18
1
18
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,071
Damage
55,580
72,066
Taken
115,622
53,515
Mitigated
79,348
30,821
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,402
17,961
0
12,238
19,268
9,026
0
8,994
10,274
40,079
5,066
W
Sobek
Adamori
Sobek
7,384
1,002
0
2,532
15,316
17,734
0
8,044
7,272
12,476
0
W
12,676
2,342
0
4,019
14,355
12,028
0
5,164
8,447
3,226
15,206
L
Cernunnos
DaddyDiffuse
Cernunnos
10,098
4,303
0
0
14,046
5,244
0
5,254
8,584
0
16,286
W
17,128
3,668
2,138
2,960
9,312
7,841
0
3,344
5,828
378
34,836
L
Chiron
13,905
5,833
815
1,590
28,362
11,092
0
8,143
19,930
0
34,647
L
6,091
1,983
0
1,160
25,143
32,769
0
6,820
17,903
12,654
0
L
14,286
178
0
99
25,965
8,930
0
6,636
19,068
20,818
0
L
Ares
11,200
651
0
0
22,106
21,313
0
10,383
11,460
26,719
0
W
Heimdallr
Ẁreck
Heimdallr
41,481
33,386
0
6,934
13,815
6,886
0
6,031
7,784
0
62,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
43,553
147
Minions Killed
118
8
Camps Cleared
3
886,991
Distance Traveled
809,899
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,620
1,291
30
3
1
131,887
0
W
Sobek
10,343
1,149
14
2
0
187,749
0
W
Tyr
11,189
1,243
25
3
1
203,324
0
L
Cernunnos
8,017
891
9
1
1
171,313
3
W
Ne Zha
10,603
1,178
48
5
2
192,369
0
L
Chiron
8,911
990
52
6
2
154,716
0
L
Fafnir
9,092
1,010
7
1
0
160,665
0
L
He Bo
8,856
984
11
1
0
181,877
0
L
Ares
8,677
964
39
4
0
141,328
0
W
Heimdallr
12,993
1,444
30
3
4
171,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role