Player Matchup

Heimdallr
Heimdallr
Danbotaku
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 2
Merlin
Merlin
LuckyJinx
Merlin
Level 46
God Stats
2W - 3L
1,446 SR
Queue Stats
15W - 18L
1,495 Elo+
Party 2
Yemoja
Yemoja
Æßuzz
Yemoja
Level 52
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 2
Team Averages
Level 55
1,403 SR
1,316 Elo+

VS

Team Averages
Level 35
1,681 SR
1,620 Elo+
Cabrakan
Cabrakan
Russiankiller447
Cabrakan
Level 29
God Stats
5W - 2L
1,873 SR
Queue Stats
88W - 38L
1,645 Elo+
Party 1
Thanatos
Thanatos
XxMadHatsxX
Thanatos
Level 44
God Stats
27W - 11L
1,642 SR
Queue Stats
92W - 55L
1,574 Elo+
Party 1
Rama
Rama
pun00414
Rama
Level 32
God Stats
6W - 3L
1,528 SR
Queue Stats
69W - 29L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danbotaku
Heimdallr
8
0 / 10 / 2
6,031
603
4,084
10,882
3,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
LuckyJinx
Merlin
11
3 / 7 / 1
7,809
781
7,237
10,776
3,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Æßuzz
Yemoja
11
1 / 6 / 3
7,145
715
5,595
9,927
3,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 20
8,785
879
7,238
13,664
14,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
XxMadHatsxX
Thanatos
13
14 / 2 / 4
9,811
981
11,004
6,989
2,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
13
8 / 1 / 10
9,212
921
9,249
8,156
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
23
23
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Danbotaku
Heimdallr
0
10
2
0.1
L
Merlin
LuckyJinx
Merlin
3
7
1
0.5
W
1
1
20
11
W
Thanatos
XxMadHatsxX
Thanatos
14
2
4
8
W
Rama
8
1
10
13
L
Yemoja
Æßuzz
Yemoja
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,916
Damage
27,491
31,585
Taken
28,809
9,546
Mitigated
20,119
2,844
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Danbotaku
Heimdallr
4,084
669
0
0
10,882
3,325
0
2,404
8,478
0
9,179
L
Merlin
LuckyJinx
Merlin
7,237
954
37
723
10,776
3,142
0
2,188
8,588
29,067
0
W
7,238
1,122
680
5,688
13,664
14,346
415
5,668
7,996
12,972
0
W
Thanatos
XxMadHatsxX
Thanatos
11,004
1,533
0
5,316
6,989
2,696
299
3,343
3,646
0
30,892
W
Rama
9,249
5,450
0
982
8,156
3,077
1,429
4,383
3,773
0
34,136
L
Yemoja
Æßuzz
Yemoja
5,595
1,231
1,704
380
9,927
3,079
0
2,806
7,121
12,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,985
Gold Earned
27,808
72
Minions Killed
98
1
Camps Cleared
7
431,275
Distance Traveled
681,252
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,031
603
11
1
1
135,628
0
L
Merlin
7,809
781
47
5
0
146,487
1
W
Cabrakan
8,785
879
8
1
0
243,037
3
W
Thanatos
9,811
981
40
4
5
209,143
0
W
Rama
9,212
921
50
5
2
229,072
1
L
Yemoja
7,145
715
14
1
0
149,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role