Player Matchup

Arachne
Arachne
Fordlord420
Arachne
Level 25
God Stats
3W - 2L
1,577 SR
Queue Stats
4W - 4L
1,377 Elo+
Party 1
Hachiman
Hachiman
MagieDuButin
Hachiman
Level 84
God Stats
3W - 1L
1,824 SR
Queue Stats
11W - 8L
1,563 Elo+
Party 1
Nemesis
Nemesis
SquishyBurrito
Nemesis
Level 72
God Stats
10W - 9L
1,536 SR
Queue Stats
150W - 156L
1,467 Elo+
Solo
Guan Yu
Guan Yu
ZvSloth
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,053 Elo+
Party 1
Baron Samedi
Baron Samedi
chrisbrian442
Baron Samedi
Level 27
God Stats
2W - 0L
1,393 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,336 Elo+

VS

Team Averages
Level 78
1,532 SR
1,460 Elo+
Sol
Sol
CAutION000ME
Sol
Level 101
God Stats
2W - 4L
1,363 SR
Queue Stats
399W - 392L
1,480 Elo+
Party 2
Ullr
Ullr
Oh Yup Facts
Ullr
Level 140
God Stats
23W - 33L
1,505 SR
Queue Stats
362W - 420L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RoahNollins
Morgan Le Fay
Level 17
God Stats
0W - 4L
1,294 SR
Queue Stats
17W - 24L
1,421 Elo+
Party 2
Bellona
Bellona
bigx7899
Bellona
Level 8
God Stats
2W - 1L
1,723 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Cerberus
Cerberus
valsmite
Cerberus
Level 124
God Stats
3W - 1L
1,777 SR
Queue Stats
250W - 250L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fordlord420
Arachne
17
5 / 2 / 2
10,452
523
11,742
17,696
6,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
MagieDuButin
Hachiman
19
5 / 1 / 5
12,232
612
16,876
13,307
5,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 1 / 3
12,859
643
14,749
17,153
7,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
ZvSloth
Guan Yu
15
2 / 2 / 3
9,774
489
5,873
13,356
9,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
chrisbrian442
Baron Samedi
15
1 / 6 / 3
9,446
472
3,830
12,284
4,606
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
9,513
476
8,001
15,822
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 7 / 5
9,886
494
9,389
14,350
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
RoahNollins
Morgan Le Fay
16
4 / 6 / 0
9,583
479
11,910
12,699
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
bigx7899
Bellona
16
1 / 1 / 1
9,587
479
7,801
15,282
18,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
valsmite
Cerberus
14
1 / 5 / 4
8,957
448
5,980
20,122
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
23
Kills
12
12
Deaths
23
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Arachne
Fordlord420
Arachne
5
2
2
3
W
Hachiman
MagieDuButin
Hachiman
5
1
5
7.5
L
5
7
5
1.07
L
Morgan Le Fay
RoahNollins
Morgan Le Fay
4
6
0
0.67
W
10
1
3
11.5
W
Guan Yu
ZvSloth
Guan Yu
2
2
3
1.75
L
Bellona
bigx7899
Bellona
1
1
1
1.5
W
Baron Samedi
chrisbrian442
Baron Samedi
1
6
3
0.42
L
Cerberus
valsmite
Cerberus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,070
Damage
43,081
73,796
Taken
78,275
33,335
Mitigated
58,115
28,026
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
2,030
0
7,542
15,822
4,505
506
510
15,312
81,588
0
W
Arachne
Fordlord420
Arachne
11,742
7,607
0
5,868
17,696
6,573
906
6,345
11,169
0
68,366
W
Hachiman
MagieDuButin
Hachiman
16,876
10,170
0
8,497
13,307
5,042
3,362
7,994
5,273
0
89,132
L
9,389
3,043
0
2,936
14,350
4,723
762
0
14,350
0
58,901
L
Morgan Le Fay
RoahNollins
Morgan Le Fay
11,910
1,106
0
1,782
12,699
4,808
41
3,335
9,364
59,452
0
W
14,749
7,016
0
7,631
17,153
7,525
1,022
5,160
11,866
0
98,712
W
Guan Yu
ZvSloth
Guan Yu
5,873
1,009
360
4,234
13,356
9,589
346
618
12,728
0
39,564
L
Bellona
bigx7899
Bellona
7,801
1,057
0
2,965
15,282
18,523
838
0
15,282
3,738
53,371
W
Baron Samedi
chrisbrian442
Baron Samedi
3,830
158
0
1,436
12,284
4,606
1,468
5,506
6,390
50,529
0
L
Cerberus
valsmite
Cerberus
5,980
337
249
6,025
20,122
25,556
27
495
19,627
32,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
47,526
573
Minions Killed
557
0
Camps Cleared
0
2,036,054
Distance Traveled
1,848,606
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,513
476
135
7
0
361,993
7
W
Arachne
10,452
523
93
5
0
451,988
1
W
Hachiman
12,232
612
155
8
0
389,772
2
L
Ullr
9,886
494
115
6
0
374,638
1
L
Morgan Le Fay
9,583
479
102
5
0
309,097
1
W
Nemesis
12,859
643
159
8
0
465,107
4
W
Guan Yu
9,774
489
78
4
0
409,442
7
L
Bellona
9,587
479
125
6
0
410,950
4
W
Baron Samedi
9,446
472
88
4
0
319,745
0
L
Cerberus
8,957
448
80
4
0
391,928
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role