Player Matchup

Janus
Janus
CAutION000ME
Janus
Level 101
God Stats
10W - 12L
1,494 SR
Queue Stats
399W - 392L
1,472 Elo+
Party 1
Bellona
Bellona
Oh Yup Facts
Bellona
Level 140
God Stats
3W - 2L
1,478 SR
Queue Stats
362W - 420L
1,484 Elo+
Party 1
Mulan
Mulan
RoahNollins
Mulan
Level 17
God Stats
6W - 7L
1,519 SR
Queue Stats
17W - 24L
1,409 Elo+
Party 1
Medusa
Medusa
ULuv2_Hat3m3
Medusa
Level 86
God Stats
8W - 4L
1,592 SR
Queue Stats
152W - 177L
1,381 Elo+
Solo
Ymir
Ymir
bigx7899
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 1
Team Averages
Level 70
1,517 SR
1,433 Elo+

VS

Team Averages
Level 27
1,368 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Kippller
Ao Kuang
Level 23
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
Stylnz
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TheMustyKreme
Ah Puch
Level 49
God Stats
1W - 3L
1,227 SR
Queue Stats
24W - 26L
1,388 Elo+
Solo
Da Ji
Da Ji
aPRO_Jester
Da Ji
Level 39
God Stats
0W - 3L
1,331 SR
Queue Stats
34W - 29L
1,552 Elo+
Party 2
Scylla
Scylla
painstrungbmx
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,242
567
2,724
5,659
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Oh Yup Facts
Bellona
12
7 / 0 / 3
6,896
627
6,391
6,763
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 1
7,744
704
5,142
6,514
3,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
11
8 / 2 / 2
6,685
608
5,389
7,512
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
9
0 / 0 / 9
6,025
548
1,075
4,101
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kippller
Ao Kuang
7
0 / 5 / 1
4,768
433
1,748
5,185
2,050
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Stylnz
Cerberus
6
0 / 7 / 0
4,165
379
2,386
7,733
2,344
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
10
1 / 4 / 0
6,036
549
5,135
6,185
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
6,004
546
3,641
7,720
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 6 / 1
4,463
406
579
4,228
360
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
24
Kills
3
3
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Ao Kuang
Kippller
Ao Kuang
0
5
1
0.1
W
Bellona
Oh Yup Facts
Bellona
7
0
3
8.5
W
6
1
1
6.5
L
Cerberus
Stylnz
Cerberus
0
7
0
0
L
Ah Puch
1
4
0
0.25
W
Medusa
8
2
2
4.5
L
2
2
0
1
W
Ymir
0
0
9
4.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
13,489
30,549
Taken
31,051
13,294
Mitigated
8,891
11,043
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,724
255
0
1,210
5,659
1,418
106
2,832
2,827
34,388
0
L
Ao Kuang
Kippller
Ao Kuang
1,748
518
0
474
5,185
2,050
0
0
5,185
11,353
0
W
Bellona
Oh Yup Facts
Bellona
6,391
1,840
0
3,250
6,763
3,792
154
1,570
5,193
0
41,070
W
5,142
987
0
2,150
6,514
3,810
1,091
1,748
4,766
0
42,645
L
Cerberus
Stylnz
Cerberus
2,386
245
0
195
7,733
2,344
0
1,376
6,333
10,514
0
L
Ah Puch
5,135
375
0
2,236
6,185
1,808
400
1,763
4,275
33,486
0
W
Medusa
5,389
2,518
95
3,280
7,512
2,012
0
2,500
5,012
0
34,521
L
3,641
1,083
0
3,569
7,720
2,329
0
239
7,441
0
28,291
W
Ymir
1,075
138
0
1,058
4,101
2,262
52
1,346
2,755
16,319
0
L
579
341
0
0
4,228
360
0
210
4,018
6,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,592
Gold Earned
25,436
342
Minions Killed
177
0
Camps Cleared
0
1,127,738
Distance Traveled
949,312
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,242
567
73
7
0
237,652
6
L
Ao Kuang
4,768
433
25
2
0
200,993
0
W
Bellona
6,896
627
73
7
0
265,536
0
W
Mulan
7,744
704
98
9
0
214,236
0
L
Cerberus
4,165
379
20
2
0
183,502
1
L
Ah Puch
6,036
549
67
6
0
185,107
0
W
Medusa
6,685
608
67
6
0
202,280
2
L
Da Ji
6,004
546
57
5
0
227,956
2
W
Ymir
6,025
548
31
3
0
208,034
3
L
Scylla
4,463
406
8
1
0
151,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role