Player Matchup

Hera
Hera
BugãoZ2
Hera
Level 128
God Stats
14W - 9L
1,661 SR
Queue Stats
467W - 408L
1,601 Elo+
Solo
Chiron
Chiron
Leilajess
Chiron
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
410W - 428L
1,495 Elo+
Party 2
Nemesis
Nemesis
elpedropapu
Nemesis
Level 123
God Stats
1W - 2L
1,301 SR
Queue Stats
206W - 179L
1,441 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,512 Elo+

VS

Team Averages
Level 82
1,410 SR
1,372 Elo+
He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Abyss8936
Mulan
Level 124
God Stats
13W - 23L
1,373 SR
Queue Stats
65W - 96L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
RamonMMS
Kukulkan
Level 13
God Stats
5W - 20L
1,358 SR
Queue Stats
7W - 27L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 1 / 10
7,734
859
9,385
4,823
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Leilajess
Chiron
13
7 / 0 / 7
8,224
914
10,080
4,202
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
elpedropapu
Nemesis
11
5 / 1 / 6
7,537
837
3,818
6,757
3,263
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 5 / 0
6,049
672
1,736
8,451
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Abyss8936
Mulan
9
0 / 6 / 1
5,684
632
4,697
12,042
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RamonMMS
Kukulkan
8
0 / 4 / 0
5,448
605
2,630
5,543
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
0
0.2
L
Mulan
Abyss8936
Mulan
0
6
1
0.08
W
Hera
3
1
10
8
W
Chiron
Leilajess
Chiron
7
0
7
10.5
L
Kukulkan
RamonMMS
Kukulkan
0
4
0
0
W
Nemesis
elpedropapu
Nemesis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
9,063
15,782
Taken
26,036
6,427
Mitigated
9,944
5,093
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,736
34
0
323
8,451
2,361
0
3,066
5,137
10,480
0
L
Mulan
Abyss8936
Mulan
4,697
808
0
1,113
12,042
6,011
0
3,888
7,918
0
12,105
W
Hera
9,385
2,812
0
1,225
4,823
1,514
636
1,254
3,286
37,060
0
W
Chiron
Leilajess
Chiron
10,080
3,020
890
1,712
4,202
1,650
1,958
1,662
2,368
0
33,200
L
Kukulkan
RamonMMS
Kukulkan
2,630
362
0
140
5,543
1,572
0
1,841
3,596
14,311
0
W
Nemesis
elpedropapu
Nemesis
3,818
1,265
0
1,266
6,757
3,263
422
1,370
4,910
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
17,181
128
Minions Killed
81
8
Camps Cleared
0
577,576
Distance Traveled
495,198
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,049
672
26
3
0
154,739
3
L
Mulan
5,684
632
23
3
0
180,310
4
W
Hera
7,734
859
58
6
3
178,171
2
W
Chiron
8,224
914
55
6
3
191,645
2
L
Kukulkan
5,448
605
32
4
0
160,149
4
W
Nemesis
7,537
837
15
2
2
207,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role