Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Choobers
Gilgamesh
Level 125
God Stats
1W - 0L
1,536 SR
Queue Stats
9W - 7L
1,619 Elo+
Party 2
Zeus
Zeus
ConorMcGregorr
Zeus
Level 64
God Stats
5W - 0L
1,799 SR
Queue Stats
9W - 3L
1,725 Elo+
Party 2
Chronos
Chronos
Werikol
Chronos
Level 109
God Stats
12W - 11L
1,680 SR
Queue Stats
458W - 422L
1,573 Elo+
Party 4
Team Averages
Level 119
1,603 SR
1,583 Elo+

VS

Team Averages
Level 133
1,460 SR
1,506 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Frappe98
Vulcan
Level 145
God Stats
6W - 5L
1,573 SR
Queue Stats
237W - 225L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
NinjaKhaos
Cliodhna
Level 127
God Stats
0W - 1L
1,299 SR
Queue Stats
63W - 53L
1,621 Elo+
Party 3
Cupid
Cupid
Striker2205JP
Cupid
Level 110
God Stats
3W - 6L
1,413 SR
Queue Stats
293W - 343L
1,393 Elo+
Party 1
Jing Wei
Jing Wei
tihoMQWERTY
Jing Wei
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
138W - 156L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 0 / 0
6,501
722
5,906
6,722
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
 
Hel
10
3 / 1 / 0
5,774
642
3,073
5,236
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Choobers
Gilgamesh
9
1 / 1 / 4
5,675
631
4,421
6,553
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 2 / 2
5,413
601
2,475
3,939
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Werikol
Chronos
11
1 / 0 / 1
6,343
705
3,648
4,563
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 3 / 0
4,268
474
1,307
6,784
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Frappe98
Vulcan
9
2 / 3 / 2
5,423
603
3,538
4,331
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
NinjaKhaos
Cliodhna
9
1 / 3 / 2
5,230
581
3,832
7,434
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 3 / 0
4,156
462
720
4,576
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
tihoMQWERTY
Jing Wei
10
1 / 1 / 0
5,775
642
2,786
6,131
2,059
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
4
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
0
5
W
Hel
 
Hel
3
1
0
3
L
Atlas
 
Atlas
0
3
0
0
W
Gilgamesh
Choobers
Gilgamesh
1
1
4
3
W
2
2
2
1.5
L
Vulcan
Frappe98
Vulcan
2
3
2
1
L
Cliodhna
NinjaKhaos
Cliodhna
1
3
2
0.67
L
0
3
0
0
W
Chronos
Werikol
Chronos
1
0
1
1.5
L
Jing Wei
tihoMQWERTY
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
12,183
27,013
Taken
29,256
9,749
Mitigated
8,821
11,841
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,906
2,980
0
2,525
6,722
2,989
0
1,133
5,589
0
41,783
W
Hel
 
Hel
3,073
196
738
2,873
5,236
1,264
0
800
4,356
30,332
0
L
Atlas
 
Atlas
1,307
554
0
1,884
6,784
2,208
0
0
6,784
15,234
0
W
Gilgamesh
Choobers
Gilgamesh
4,421
1,200
1,140
2,192
6,553
2,994
27
1,650
4,879
0
13,446
W
2,475
651
0
220
3,939
1,009
104
1,254
2,631
26,244
0
L
Vulcan
Frappe98
Vulcan
3,538
751
0
467
4,331
1,484
144
2,224
2,107
26,013
0
L
Cliodhna
NinjaKhaos
Cliodhna
3,832
572
0
2,568
7,434
2,387
25
2,665
4,769
0
27,559
L
720
410
0
1,075
4,576
683
0
399
4,177
0
11,545
W
Chronos
Werikol
Chronos
3,648
813
0
2,153
4,563
1,493
544
0
4,563
38,828
0
L
Jing Wei
tihoMQWERTY
Jing Wei
2,786
2,253
0
2,137
6,131
2,059
0
3,908
2,223
0
31,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
24,852
324
Minions Killed
245
0
Camps Cleared
0
1,009,793
Distance Traveled
868,182
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,501
722
77
9
0
200,542
3
W
Hel
5,774
642
70
8
0
213,517
1
L
Atlas
4,268
474
17
2
0
174,805
2
W
Gilgamesh
5,675
631
20
2
0
212,685
1
W
Zeus
5,413
601
67
7
0
188,498
0
L
Vulcan
5,423
603
58
6
0
189,575
3
L
Cliodhna
5,230
581
58
6
0
188,311
3
L
Cupid
4,156
462
25
3
0
120,611
1
W
Chronos
6,343
705
90
10
0
194,551
1
L
Jing Wei
5,775
642
87
10
0
194,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role