Player Matchup

Bastet
Bastet
Redik99__
Bastet
Level 85
God Stats
4W - 1L
1,678 SR
Queue Stats
20W - 16L
1,524 Elo+
Party 1
Raijin
Raijin
Shadows-_White
Raijin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 139L
1,589 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yo_Te_aViSo
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,767 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Team Averages
Level 73
1,648 SR
1,510 Elo+

VS

Team Averages
Level 75
1,436 SR
1,426 Elo+
Hou Yi
Hou Yi
ALBERTOSAURUS26
Hou Yi
Level 57
God Stats
55W - 54L
1,551 SR
Queue Stats
142W - 132L
1,442 Elo+
Solo
Sylvanus
Sylvanus
T0XICMINDZ
Sylvanus
Level 86
God Stats
0W - 1L
1,244 SR
Queue Stats
11W - 14L
1,495 Elo+
Solo
Sol
Sol
xMak0hx
Sol
Level 83
God Stats
0W - 3L
1,513 SR
Queue Stats
20W - 31L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Redik99__
Bastet
16
6 / 5 / 16
13,214
695
18,202
19,851
8,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 5 / 8
15,568
819
32,104
19,620
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Yo_Te_aViSo
Ah Muzen Cab
16
3 / 5 / 17
12,751
671
14,576
12,557
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 4
12,614
664
10,270
22,039
5,110
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
T0XICMINDZ
Sylvanus
16
2 / 9 / 8
13,184
694
6,937
31,760
30,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
19
9 / 6 / 5
14,241
750
15,877
19,324
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
26
Kills
15
15
Deaths
26
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
W
Bastet
Redik99__
Bastet
6
5
16
2.8
W
17
5
8
4.2
L
Sylvanus
T0XICMINDZ
Sylvanus
2
9
8
0.67
W
Ah Muzen Cab
Yo_Te_aViSo
Ah Muzen Cab
3
5
17
2.3
L
Sol
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,882
Damage
33,084
52,028
Taken
73,123
22,310
Mitigated
40,700
13,763
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,270
5,757
445
1,174
22,039
5,110
1,112
9,647
11,915
0
37,256
W
Bastet
Redik99__
Bastet
18,202
2,958
205
3,814
19,851
8,097
760
8,143
11,708
0
31,498
W
32,104
2,029
755
4,921
19,620
8,795
242
8,142
11,478
89,666
0
L
Sylvanus
T0XICMINDZ
Sylvanus
6,937
2,758
1,607
6,939
31,760
30,629
133
14,659
16,303
17,699
0
W
Ah Muzen Cab
Yo_Te_aViSo
Ah Muzen Cab
14,576
5,538
861
3,207
12,557
5,418
965
5,927
6,630
0
42,194
L
Sol
15,877
3,628
0
5,598
19,324
4,961
1,980
7,033
12,040
57,428
4,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
40,039
216
Minions Killed
248
9
Camps Cleared
7
1,006,805
Distance Traveled
909,274
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,614
664
59
3
4
295,308
2
W
Bastet
13,214
695
37
2
3
337,191
1
W
Raijin
15,568
819
111
6
5
312,035
4
L
Sylvanus
13,184
694
46
2
0
274,018
1
W
Ah Muzen Cab
12,751
671
68
4
1
357,579
0
L
Sol
14,241
750
143
8
3
339,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role