Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
AShinyBeercan
Sylvanus
Silver V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,183 MMR
Solo
Sol
Sol
Silver I
IIIsmilepantslll
Sol
Silver I
Level 125
God Stats
19W - 8L
1,683 SR
Queue Stats
131W - 133L
1,237 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
LawOfKowalski
Sun Wukong
Silver I
Level 129
God Stats
8W - 10L
1,592 SR
Queue Stats
56W - 47L
1,207 MMR
Solo
Cernunnos
Cernunnos
Bronze III
NchoMcBrain
Cernunnos
Bronze III
Level 103
God Stats
0W - 3L
1,564 SR
Queue Stats
1W - 12L
1,168 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,568 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,632 SR
1,193 MMR
Khepri
Khepri
Gold V
AwwPotatoes
Khepri
Gold V
Level 144
God Stats
2W - 2L
1,553 SR
Queue Stats
76W - 79L
1,207 MMR
Solo
Hou Yi
Hou Yi
Silver V
Ih8highRezz
Hou Yi
Silver V
Level 40
God Stats
2W - 0L
1,556 SR
Queue Stats
5W - 12L
1,265 MMR
Solo
Bastet
Bastet
Silver I
Impact20
Bastet
Silver I
Level 114
God Stats
7W - 2L
1,725 SR
Queue Stats
204W - 217L
1,264 MMR
Party 1
Hera
Hera
Silver IV
benhamon
Hera
Silver IV
Level 157
God Stats
1W - 0L
1,458 SR
Queue Stats
5W - 13L
1,199 MMR
Solo
Kali
Kali
Silver II
efsevenranked
Kali
Silver II
Level 67
God Stats
3W - 1L
1,869 SR
Queue Stats
80W - 95L
1,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 4 / 2
5,389
490
4,802
9,694
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
AShinyBeercan
Sylvanus
7
0 / 6 / 4
4,883
444
2,620
12,732
4,587
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 2 / 2
6,805
619
5,481
8,040
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LawOfKowalski
Sun Wukong
10
4 / 5 / 0
6,412
583
3,093
8,685
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
NchoMcBrain
Cernunnos
9
2 / 5 / 0
5,632
512
4,156
9,798
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GaneshaGebCliodhnaCamazotz

VS

Bans
MulanOlorunAh Muzen CabIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
3 / 1 / 7
6,764
615
3,484
8,090
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
12
6 / 1 / 2
7,240
658
9,029
6,175
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Impact20
Bastet
10
4 / 3 / 5
6,418
583
6,338
7,413
2,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
11
3 / 2 / 5
6,419
584
7,968
5,139
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 3
7,655
696
10,000
14,193
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
22
22
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
2
0.25
L
Sylvanus
AShinyBeercan
Sylvanus
0
6
4
0.33
W
Khepri
3
1
7
6.5
L
1
2
2
1
W
Hou Yi
6
1
2
7
W
Bastet
Impact20
Bastet
4
3
5
2.17
L
Sun Wukong
LawOfKowalski
Sun Wukong
4
5
0
0.8
L
Cernunnos
NchoMcBrain
Cernunnos
2
5
0
0.4
W
Hera
3
2
5
2.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
36,819
48,949
Taken
41,010
17,948
Mitigated
17,576
15,370
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,802
708
0
2,628
9,694
5,812
0
0
9,694
0
24,070
L
Sylvanus
AShinyBeercan
Sylvanus
2,620
905
512
3,994
12,732
4,587
0
4,580
8,078
7,848
0
W
Khepri
3,484
1,023
341
2,295
8,090
6,372
0
1,697
6,393
12,724
0
L
5,481
1,762
0
3,833
8,040
2,527
566
3,621
4,281
47,180
4,072
W
Hou Yi
9,029
5,624
0
2,037
6,175
1,832
511
1,238
4,937
0
47,298
W
Bastet
Impact20
Bastet
6,338
1,454
0
1,457
7,413
2,195
37
1,545
5,834
0
31,133
L
Sun Wukong
LawOfKowalski
Sun Wukong
3,093
898
0
1,998
8,685
3,205
0
1,281
7,356
0
28,733
L
Cernunnos
NchoMcBrain
Cernunnos
4,156
1,045
0
2,405
9,798
1,817
0
1,829
7,933
0
25,904
W
Hera
7,968
2,693
0
400
5,139
1,789
291
2,616
2,523
36,991
0
W
10,000
5,683
0
9,834
14,193
5,388
1,048
376
13,297
0
43,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
34,496
254
Minions Killed
319
0
Camps Cleared
0
1,037,567
Distance Traveled
1,110,016
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,389
490
36
3
0
205,135
2
L
Sylvanus
4,883
444
13
1
0
190,450
2
W
Khepri
6,764
615
13
1
0
218,286
5
L
Sol
6,805
619
92
8
0
230,166
1
W
Hou Yi
7,240
658
89
8
0
217,079
2
W
Bastet
6,418
583
59
5
0
240,393
3
L
Sun Wukong
6,412
583
65
6
0
206,582
3
L
Cernunnos
5,632
512
48
4
0
205,234
4
W
Hera
6,419
584
74
7
0
203,659
3
W
Kali
7,655
696
84
8
0
230,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role