Player Matchup

Ne Zha
Ne Zha
GodOfPortals114
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,595 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MaxGotFacts
Morgan Le Fay
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 43L
1,563 Elo+
Party 3
Neith
Neith
Ultra Solar6406
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Chaac
Chaac
XSpiitFiire813
Chaac
Level 44
God Stats
3W - 2L
1,488 SR
Queue Stats
136W - 126L
1,468 Elo+
Solo
Tyr
Tyr
blastingstorm23
Tyr
Level 108
God Stats
5W - 6L
1,507 SR
Queue Stats
288W - 277L
1,503 Elo+
Party 1
Team Averages
Level 46
1,499 SR
1,475 Elo+

VS

Team Averages
Level 78
1,539 SR
1,551 Elo+
Anubis
Anubis
FinesseCriminal
Anubis
Level 123
God Stats
6W - 4L
1,546 SR
Queue Stats
249W - 210L
1,619 Elo+
Party 2
Sobek
Sobek
Lucid-Hypnotism
Sobek
Level 18
God Stats
3W - 4L
1,426 SR
Queue Stats
30W - 31L
1,525 Elo+
Party 2
Olorun
Olorun
NoLettuce-
Olorun
Level 128
God Stats
7W - 6L
1,597 SR
Queue Stats
499W - 394L
1,635 Elo+
Party 2
Odin
Odin
UnbeatenBully
Odin
Level 79
God Stats
9W - 6L
1,627 SR
Queue Stats
428W - 266L
1,646 Elo+
Party 2
Thor
Thor
young_fly_gifted
Thor
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,670
567
4,614
5,797
2,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MaxGotFacts
Morgan Le Fay
10
1 / 2 / 1
5,353
535
795
5,696
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,926
493
2,762
4,958
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,853
585
3,808
6,851
3,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,276
628
3,209
5,697
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,165
617
4,522
4,677
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,728
473
1,702
6,382
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
NoLettuce-
Olorun
10
0 / 1 / 0
5,683
568
3,857
4,682
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 0
6,036
604
5,004
6,074
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 1
5,078
508
1,252
5,533
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
1
0
3
2.5
L
0
0
0
0
W
Morgan Le Fay
MaxGotFacts
Morgan Le Fay
1
2
1
0.75
L
Olorun
NoLettuce-
Olorun
0
1
0
0
W
0
0
0
0
L
2
1
0
2
W
1
2
0
0.5
W
2
0
0
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,188
Damage
16,337
28,999
Taken
27,348
11,413
Mitigated
10,613
14,024
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,522
354
0
1,204
4,677
1,858
394
495
4,132
34,775
0
W
4,614
1,281
210
2,627
5,797
2,310
0
3,599
2,198
0
23,640
L
1,702
370
0
2,770
6,382
3,325
0
160
6,222
9,989
0
W
Morgan Le Fay
MaxGotFacts
Morgan Le Fay
795
251
0
1,579
5,696
1,282
0
3,135
2,561
20,925
0
L
Olorun
NoLettuce-
Olorun
3,857
2,234
102
2,181
4,682
1,203
0
0
4,682
38,318
0
W
2,762
1,174
0
2,543
4,958
1,247
93
2,306
2,652
0
25,355
L
5,004
1,689
50
2,500
6,074
2,728
0
0
6,074
0
30,886
W
3,808
757
0
3,071
6,851
3,962
0
0
6,346
0
30,235
W
3,209
1,226
0
3,994
5,697
2,612
0
1,041
4,536
0
36,942
L
1,252
344
0
2,784
5,533
1,499
0
222
5,283
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
27,690
278
Minions Killed
307
0
Camps Cleared
0
1,029,321
Distance Traveled
945,441
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,165
617
83
8
0
180,895
3
W
Ne Zha
5,670
567
38
4
0
230,119
2
L
Sobek
4,728
473
15
2
0
188,528
0
W
Morgan Le Fay
5,353
535
46
5
0
163,252
4
L
Olorun
5,683
568
76
8
0
180,456
5
W
Neith
4,926
493
40
4
0
191,472
3
L
Odin
6,036
604
78
8
0
218,241
1
W
Chaac
5,853
585
68
7
0
199,032
2
W
Tyr
6,276
628
86
9
0
245,446
2
L
Thor
5,078
508
55
6
0
177,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role