Player Matchup

Izanami
Izanami
MahatamaGahnji
Izanami
Level 46
God Stats
0W - 1L
1,780 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
XxBongatronxX
Hel
Level 37
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
funny2763
Cthulhu
Level 5
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 29
1,613 SR
1,427 Elo+

VS

Team Averages
Level 53
1,479 SR
1,413 Elo+
King Arthur
King Arthur
BukuBukuMocci
King Arthur
Level 84
God Stats
71W - 76L
1,509 SR
Queue Stats
557W - 559L
1,586 Elo+
Solo
Sol
Sol
Peanut_Marblz
Sol
Level 52
God Stats
8W - 12L
1,499 SR
Queue Stats
92W - 110L
1,347 Elo+
Party 2
Neith
Neith
woofvs
Neith
Level 24
God Stats
20W - 40L
1,430 SR
Queue Stats
31W - 60L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,956
723
8,296
11,931
4,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 5
7,195
654
4,716
9,166
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
funny2763
Cthulhu
11
3 / 6 / 2
7,775
707
5,785
14,758
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BukuBukuMocci
King Arthur
12
4 / 1 / 9
7,875
716
7,736
12,720
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 3 / 5
8,688
790
16,149
10,905
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
woofvs
Neith
12
3 / 2 / 10
7,925
720
7,970
4,978
1,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
15
15
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BukuBukuMocci
King Arthur
4
1
9
8.5
L
2
3
4
1.33
W
8
3
5
3.5
L
1
6
5
0.58
L
Cthulhu
funny2763
Cthulhu
3
6
2
0.67
W
Neith
woofvs
Neith
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,797
Damage
31,855
35,855
Taken
28,603
15,282
Mitigated
12,705
9,411
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BukuBukuMocci
King Arthur
7,736
686
0
5,100
12,720
7,597
187
4,552
7,769
0
28,177
L
8,296
6,115
0
1,377
11,931
4,056
864
5,183
6,456
0
32,685
W
16,149
4,436
90
5,105
10,905
3,593
1,258
4,245
6,492
32,596
2,749
L
4,716
0
2,677
2,236
9,166
3,009
0
3,848
5,063
10,273
0
L
Cthulhu
funny2763
Cthulhu
5,785
637
100
3,021
14,758
8,217
0
5,970
8,583
11,856
0
W
Neith
woofvs
Neith
7,970
1,799
303
1,421
4,978
1,515
1,090
1,890
2,960
0
22,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,926
Gold Earned
24,488
89
Minions Killed
114
1
Camps Cleared
6
574,181
Distance Traveled
555,143
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,875
716
34
3
2
212,049
3
L
Izanami
7,956
723
62
6
1
182,935
5
W
Sol
8,688
790
48
4
3
159,496
0
L
Hel
7,195
654
13
1
0
195,281
2
L
Cthulhu
7,775
707
14
1
0
195,965
0
W
Neith
7,925
720
32
3
1
183,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role