Player Matchup

Sol
Sol
AzOG_ZeY
Sol
Level 62
God Stats
4W - 8L
1,403 SR
Queue Stats
158W - 158L
1,445 Elo+
Party 3
Xing Tian
Xing Tian
Bakasura05
Xing Tian
Level 83
God Stats
8W - 1L
1,631 SR
Queue Stats
78W - 89L
1,448 Elo+
Party 3
Jormungandr
Jormungandr
Sky-Frost_06
Jormungandr
Level 28
God Stats
2W - 3L
1,402 SR
Queue Stats
54W - 53L
1,372 Elo+
Party 3
Set
Set
Zimabluue
Set
Level 43
God Stats
4W - 9L
1,550 SR
Queue Stats
120W - 148L
1,340 Elo+
Party 1
Medusa
Medusa
solgtn
Medusa
Level 49
God Stats
1W - 3L
1,241 SR
Queue Stats
148W - 163L
1,374 Elo+
Party 1
Team Averages
Level 53
1,445 SR
1,396 Elo+

VS

Team Averages
Level 77
1,441 SR
1,413 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Delta2998
Cliodhna
Level 78
God Stats
14W - 11L
1,559 SR
Queue Stats
361W - 408L
1,451 Elo+
Party 2
Agni
Agni
Kurama1702
Agni
Level 86
God Stats
9W - 22L
1,337 SR
Queue Stats
253W - 330L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
destroller_2002
Tsukuyomi
Level 34
God Stats
27W - 34L
1,451 SR
Queue Stats
35W - 50L
1,303 Elo+
Solo
Neith
Neith
xxRuki66xx
Neith
Level 148
God Stats
19W - 30L
1,360 SR
Queue Stats
383W - 527L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,110
646
4,975
8,016
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Bakasura05
Xing Tian
12
6 / 0 / 4
7,209
655
9,549
7,140
3,756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Sky-Frost_06
Jormungandr
9
1 / 2 / 3
5,930
539
1,408
6,623
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 3 / 4
5,564
506
2,166
7,111
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
solgtn
Medusa
10
2 / 2 / 0
5,638
513
3,698
4,797
1,245
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
3 / 1 / 1
5,404
491
3,144
6,678
3,520
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
Delta2998
Cliodhna
11
3 / 4 / 1
6,382
580
6,683
8,659
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
5,934
539
5,315
6,863
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
destroller_2002
Tsukuyomi
8
0 / 4 / 0
5,106
464
1,320
7,500
2,390
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
0 / 3 / 4
5,496
500
2,932
4,835
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
1
1
3.5
W
6
0
2
7
W
Xing Tian
Bakasura05
Xing Tian
6
0
4
8
L
Cliodhna
Delta2998
Cliodhna
3
4
1
0.88
L
1
4
1
0.38
W
Jormungandr
Sky-Frost_06
Jormungandr
1
2
3
1.25
W
1
3
4
1
L
Tsukuyomi
destroller_2002
Tsukuyomi
0
4
0
0
W
Medusa
solgtn
Medusa
2
2
0
1
L
Neith
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
19,394
33,687
Taken
34,535
13,282
Mitigated
12,720
9,653
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,144
974
0
898
6,678
3,520
88
3,198
3,480
20,223
0
W
4,975
825
0
4,370
8,016
2,178
0
2,989
4,613
34,710
0
W
Xing Tian
Bakasura05
Xing Tian
9,549
325
0
1,234
7,140
3,756
442
1,382
5,674
36,685
0
L
Cliodhna
Delta2998
Cliodhna
6,683
802
0
2,464
8,659
2,899
0
4,794
3,865
0
39,062
L
5,315
351
0
1,514
6,863
2,151
657
4,226
2,637
31,462
0
W
Jormungandr
Sky-Frost_06
Jormungandr
1,408
243
74
987
6,623
3,282
182
1,380
5,243
15,143
0
W
2,166
808
0
1,948
7,111
2,821
0
1,139
5,874
0
26,324
L
Tsukuyomi
destroller_2002
Tsukuyomi
1,320
349
0
1,443
7,500
2,390
267
2,139
5,361
0
22,477
W
Medusa
solgtn
Medusa
3,698
968
0
1,040
4,797
1,245
1,184
973
3,824
0
33,480
L
Neith
2,932
1,019
55
1,278
4,835
1,760
26
1,575
3,260
0
25,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
28,322
279
Minions Killed
271
0
Camps Cleared
0
1,118,063
Distance Traveled
1,045,745
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,404
491
41
4
0
208,859
4
W
Sol
7,110
646
80
7
0
218,909
1
W
Xing Tian
7,209
655
60
5
0
228,286
0
L
Cliodhna
6,382
580
77
7
0
245,650
1
L
Agni
5,934
539
55
5
0
196,942
0
W
Jormungandr
5,930
539
40
4
0
204,083
0
W
Set
5,564
506
41
4
0
238,740
0
L
Tsukuyomi
5,106
464
53
5
0
209,666
1
W
Medusa
5,638
513
58
5
0
228,045
2
L
Neith
5,496
500
45
4
0
184,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role