Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
G4meday
Sun Wukong
Level 68
God Stats
2W - 1L
1,555 SR
Queue Stats
2W - 2L
1,491 Elo+
Party 3
Zeus
Zeus
creeperslayer2k
Zeus
Level 142
God Stats
1W - 1L
1,630 SR
Queue Stats
18W - 24L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
rabbitkillerpro
Sylvanus
Level 139
God Stats
1W - 0L
1,516 SR
Queue Stats
12W - 14L
1,528 Elo+
Party 2
Team Averages
Level 127
1,551 SR
1,496 Elo+

VS

Team Averages
Level 131
1,491 SR
1,568 Elo+
Vulcan
Vulcan
Bîfe
Vulcan
Level 160
God Stats
0W - 1L
1,372 SR
Queue Stats
5W - 7L
1,511 Elo+
Solo
Chernobog
Chernobog
Hazazine
Chernobog
Level 127
God Stats
1W - 1L
1,532 SR
Queue Stats
27W - 31L
1,572 Elo+
Party 1
Fafnir
Fafnir
PiloPu
Fafnir
Level 128
God Stats
2W - 2L
1,539 SR
Queue Stats
36W - 38L
1,555 Elo+
Party 1
Charybdis
Charybdis
ivangelio
Charybdis
Level 107
God Stats
0W - 3L
1,523 SR
Queue Stats
9W - 6L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 0 / 7
9,228
923
13,241
7,525
3,493
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
G4meday
Sun Wukong
14
6 / 1 / 5
8,888
889
4,241
8,468
6,521
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

14
3 / 2 / 7
8,853
885
11,001
5,391
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power

Sylvanus
15
4 / 1 / 7
9,147
915
6,290
5,619
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+90
Magical Power
+20%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 10% of your Magical Power. This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bîfe
Vulcan
13
1 / 4 / 1
7,902
790
6,487
7,651
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
Hazazine
Chernobog
12
1 / 6 / 2
7,524
752
3,009
9,113
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

Fafnir
PiloPu
Fafnir
11
1 / 4 / 1
7,266
727
3,932
12,802
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ivangelio
Charybdis
14
1 / 3 / 1
7,897
790
3,709
8,663
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.8 Physical Power and +.3% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 50 times.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
7
7.5
L
Vulcan
Bîfe
Vulcan
1
4
1
0.38
W
Sun Wukong
G4meday
Sun Wukong
6
1
5
8.5
L
Chernobog
Hazazine
Chernobog
1
6
2
0.33
L
Fafnir
PiloPu
Fafnir
1
4
1
0.38
W
3
2
7
3.25
L
Charybdis
ivangelio
Charybdis
1
3
1
0.5
W
Sylvanus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
17,137
27,003
Taken
38,229
15,937
Mitigated
17,982
11,136
Healing
3,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,241
6,190
0
3,698
7,525
3,493
2,197
2,578
4,947
0
44,730
L
Vulcan
Bîfe
Vulcan
6,487
588
0
754
7,651
2,293
0
2,409
5,071
28,874
0
W
Sun Wukong
G4meday
Sun Wukong
4,241
406
222
2,343
8,468
6,521
0
2,993
5,475
0
16,776
L
Chernobog
Hazazine
Chernobog
3,009
1,480
0
0
9,113
2,278
645
5,083
3,744
0
23,408
L
Fafnir
PiloPu
Fafnir
3,932
337
0
2,121
12,802
11,077
288
5,383
7,033
8,044
0
W
11,001
1,259
0
732
5,391
2,094
703
2,768
2,623
29,060
0
L
Charybdis
ivangelio
Charybdis
3,709
2,015
0
882
8,663
2,334
0
3,514
4,831
0
26,474
W
Sylvanus
6,290
1,829
1,742
2,399
5,619
3,829
1,310
2,447
3,172
27,642
4,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
30,589
218
Minions Killed
191
12
Camps Cleared
7
826,261
Distance Traveled
698,204
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,228
923
85
9
3
231,008
0
L
Vulcan
7,902
790
66
7
3
176,641
2
W
Sun Wukong
8,888
889
24
2
2
226,105
0
L
Chernobog
7,524
752
61
6
1
158,898
0
L
Fafnir
7,266
727
6
1
1
186,877
0
W
Zeus
8,853
885
58
6
2
194,890
3
L
Charybdis
7,897
790
58
6
2
175,788
1
W
Sylvanus
9,147
915
51
5
5
174,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role