Player Matchup

Hercules
Hercules
Awoogarr
Hercules
Level 40
God Stats
0W - 1L
1,643 SR
Queue Stats
11W - 8L
1,522 Elo+
Party 2
Olorun
Olorun
Inquzitive
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,769 Elo+
Party 2
Artio
Artio
theazzabazza
Artio
Level 111
God Stats
0W - 1L
1,914 SR
Queue Stats
27W - 24L
1,552 Elo+
Party 2
Team Averages
Level 59
1,686 SR
1,614 Elo+

VS

Team Averages
Level 92
1,558 SR
1,404 Elo+
Ne Zha
Ne Zha
Folgrim484
Ne Zha
Level 89
God Stats
3W - 1L
1,457 SR
Queue Stats
45W - 58L
1,462 Elo+
Solo
Ymir
Ymir
GermanRageKid
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,224 Elo+
Party 1
Hades
Hades
hnsen
Hades
Level 160
God Stats
14W - 8L
1,719 SR
Queue Stats
625W - 681L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Awoogarr
Hercules
11
2 / 6 / 1
8,055
671
11,057
14,495
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Inquzitive
Olorun
11
2 / 8 / 1
7,624
635
10,700
12,609
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 1
7,440
620
9,534
21,368
16,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Folgrim484
Ne Zha
13
5 / 1 / 13
9,507
792
14,768
12,543
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 15
9,593
799
7,830
22,411
16,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
hnsen
Hades
15
12 / 1 / 6
10,633
886
16,960
17,035
8,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
19
19
Deaths
6
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
Awoogarr
Hercules
2
6
1
0.42
W
Ne Zha
Folgrim484
Ne Zha
5
1
13
11.5
W
2
4
15
2.38
L
Olorun
Inquzitive
Olorun
2
8
1
0.31
W
Hades
hnsen
Hades
12
1
6
15
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
39,558
48,472
Taken
51,989
32,157
Mitigated
31,160
11,675
Healing
23,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Awoogarr
Hercules
11,057
2,311
0
2,359
14,495
11,336
0
8,386
5,808
6,779
14,732
W
Ne Zha
Folgrim484
Ne Zha
14,768
2,957
0
4,100
12,543
5,654
765
5,695
6,112
0
31,661
W
7,830
1,191
929
7,598
22,411
16,747
325
8,640
12,929
12,680
0
L
Olorun
Inquzitive
Olorun
10,700
6,478
507
2,206
12,609
3,924
0
5,603
6,636
34,331
0
W
Hades
hnsen
Hades
16,960
1,359
2,125
9,021
17,035
8,759
900
7,558
8,846
55,172
0
L
9,534
986
980
5,623
21,368
16,897
0
11,486
9,291
23,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
29,733
102
Minions Killed
135
4
Camps Cleared
7
535,822
Distance Traveled
670,170
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,055
671
26
2
0
177,662
2
W
Ne Zha
9,507
792
22
2
4
245,226
3
W
Ymir
9,593
799
9
1
0
199,087
3
L
Olorun
7,624
635
51
4
1
143,928
1
W
Hades
10,633
886
104
9
3
225,857
3
L
Artio
7,440
620
25
2
3
214,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role