Player Matchup

Aphrodite
Aphrodite
Gold I
BiancoLeo-
Aphrodite
Gold I
Level 107
God Stats
5W - 2L
1,742 SR
Queue Stats
226W - 209L
1,532 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
Reset_Perriwo17
Gilgamesh
Platinum III
Level 160
God Stats
19W - 16L
1,608 SR
Queue Stats
544W - 547L
1,693 MMR
Solo
Chaac
Chaac
Gold IV
TheRealSwerfy
Chaac
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,612 MMR
Solo
Medusa
Medusa
Gold I
Tyrs Nub
Medusa
Gold I
Level 60
God Stats
1W - 0L
1,320 SR
Queue Stats
40W - 41L
1,623 MMR
Solo
Ah Puch
Ah Puch
Gold III
maxitavm3
Ah Puch
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,637 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,534 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,633 SR
1,620 MMR
Hun Batz
Hun Batz
Platinum V
Big weird kid
Hun Batz
Platinum V
Level 155
God Stats
15W - 13L
1,646 SR
Queue Stats
604W - 593L
1,688 MMR
Solo
Heimdallr
Heimdallr
Gold I
Bulldog690
Heimdallr
Gold I
Level 108
God Stats
58W - 61L
1,497 SR
Queue Stats
376W - 368L
1,599 MMR
Solo
Serqet
Serqet
Gold I
Dante6191
Serqet
Gold I
Level 143
God Stats
5W - 9L
1,630 SR
Queue Stats
225W - 242L
1,597 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Dextralegacy
Cu Chulainn
Bronze III
Level 129
God Stats
0W - 1L
1,633 SR
Queue Stats
8W - 4L
1,579 MMR
Solo
Sol
Sol
Gold I
TTV-Morpheus-
Sol
Gold I
Level 123
God Stats
7W - 5L
1,761 SR
Queue Stats
779W - 781L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiancoLeo-
Aphrodite
20
1 / 4 / 15
14,402
533
8,233
23,733
24,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Reset_Perriwo17
Gilgamesh
20
16 / 2 / 5
18,113
671
23,909
23,156
18,344
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 3 / 13
14,431
534
15,871
27,891
31,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Tyrs Nub
Medusa
20
14 / 5 / 8
16,269
603
28,631
27,335
12,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
maxitavm3
Ah Puch
20
0 / 7 / 7
13,128
486
9,782
19,851
7,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneAchillesBastetGeb

VS

Bans
LokiArtioCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big weird kid
Hun Batz
20
3 / 9 / 6
13,180
488
16,060
24,227
7,920
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Bulldog690
Heimdallr
20
4 / 6 / 7
13,311
493
14,857
18,751
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Dante6191
Serqet
15
2 / 10 / 8
10,953
406
11,256
27,430
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Dextralegacy
Cu Chulainn
20
5 / 1 / 3
13,549
502
17,704
19,256
24,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 8 / 4
13,490
500
21,910
23,995
8,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
34
Kills
20
21
Deaths
34
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BiancoLeo-
Aphrodite
1
4
15
2.13
L
Hun Batz
Big weird kid
Hun Batz
3
9
6
0.67
L
Heimdallr
Bulldog690
Heimdallr
4
6
7
1.25
L
Serqet
Dante6191
Serqet
2
10
8
0.6
L
Cu Chulainn
Dextralegacy
Cu Chulainn
5
1
3
6.5
W
Gilgamesh
Reset_Perriwo17
Gilgamesh
16
2
5
9.25
L
6
8
4
1
W
3
3
13
3.17
W
Medusa
Tyrs Nub
Medusa
14
5
8
3.6
W
Ah Puch
maxitavm3
Ah Puch
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,426
Damage
81,787
121,966
Taken
113,659
93,404
Mitigated
68,136
59,700
Healing
27,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BiancoLeo-
Aphrodite
8,233
963
8,597
12,078
23,733
24,051
839
6,134
16,261
59,609
0
L
Hun Batz
Big weird kid
Hun Batz
16,060
4,400
0
5,107
24,227
7,920
0
1,238
22,819
0
120,189
L
Heimdallr
Bulldog690
Heimdallr
14,857
4,162
0
4,273
18,751
7,479
7
7,381
10,956
0
108,917
L
Serqet
Dante6191
Serqet
11,256
1,962
252
1,771
27,430
20,229
0
4,095
22,982
1,456
38,128
L
Cu Chulainn
Dextralegacy
Cu Chulainn
17,704
1,960
0
4,715
19,256
24,058
196
2,859
15,720
14,340
65,054
W
Gilgamesh
Reset_Perriwo17
Gilgamesh
23,909
9,092
0
9,180
23,156
18,344
3,688
5,761
16,658
0
154,233
L
21,910
7,695
0
11,049
23,995
8,450
0
1,854
21,935
88,487
9,722
W
15,871
3,954
688
16,218
27,891
31,483
480
5,510
22,007
0
92,593
W
Medusa
Tyrs Nub
Medusa
28,631
15,555
0
10,181
27,335
12,421
8,327
7,549
18,928
0
119,690
W
Ah Puch
maxitavm3
Ah Puch
9,782
573
0
2,758
19,851
7,105
2,430
2,705
16,731
99,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,343
Gold Earned
64,483
718
Minions Killed
724
0
Camps Cleared
0
2,468,112
Distance Traveled
2,525,923
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,402
533
102
4
0
475,775
5
L
Hun Batz
13,180
488
167
6
0
516,391
3
L
Heimdallr
13,311
493
187
7
0
484,475
1
L
Serqet
10,953
406
55
2
0
512,789
8
L
Cu Chulainn
13,549
502
166
6
0
571,607
9
W
Gilgamesh
18,113
671
203
8
0
605,737
3
L
Sol
13,490
500
149
6
0
440,661
1
W
Chaac
14,431
534
138
5
0
563,892
3
W
Medusa
16,269
603
136
5
0
477,068
8
W
Ah Puch
13,128
486
139
5
0
345,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role