Player Matchup

Artemis
Artemis
AfHolisticHealth
Artemis
Level 13
God Stats
2W - 7L
1,260 SR
Queue Stats
29W - 31L
1,388 Elo+
Party 1
Nemesis
Nemesis
BBallsquad12
Nemesis
Level 84
God Stats
8W - 11L
1,508 SR
Queue Stats
297W - 286L
1,445 Elo+
Party 1
Arachne
Arachne
SauronAran
Arachne
Level 19
God Stats
1W - 5L
1,273 SR
Queue Stats
55W - 46L
1,416 Elo+
Party 3
Raijin
Raijin
Yun-Yun15
Raijin
Level 51
God Stats
0W - 2L
1,262 SR
Queue Stats
209W - 221L
1,408 Elo+
Party 3
Scylla
Scylla
juanpi156
Scylla
Level 49
God Stats
10W - 17L
1,340 SR
Queue Stats
172W - 188L
1,382 Elo+
Party 3
Team Averages
Level 43
1,329 SR
1,408 Elo+

VS

Team Averages
Level 53
1,517 SR
1,289 Elo+
Discordia
Discordia
AbstrakytAutism
Discordia
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,328 Elo+
Party 2
Medusa
Medusa
JayT_2K
Medusa
Level 125
God Stats
1W - 0L
1,662 SR
Queue Stats
16W - 22L
1,338 Elo+
Party 2
Izanami
Izanami
TEXNOxJAKE7
Izanami
Level 34
God Stats
6W - 2L
1,629 SR
Queue Stats
18W - 17L
1,410 Elo+
Solo
Guan Yu
Guan Yu
kingjayb_19
Guan Yu
Level 40
God Stats
1W - 2L
1,296 SR
Queue Stats
16W - 27L
1,293 Elo+
Party 2
Yemoja
Yemoja
roynielperez
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 15
16,811
1,051
28,151
29,167
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
BBallsquad12
Nemesis
20
19 / 11 / 15
20,677
1,292
40,527
42,038
17,128
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
SauronAran
Arachne
20
1 / 8 / 20
14,271
892
14,517
24,601
8,959
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Raijin
Yun-Yun15
Raijin
20
8 / 7 / 18
16,511
1,032
31,116
26,456
8,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
juanpi156
Scylla
20
3 / 3 / 20
14,794
925
21,016
17,540
5,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AbstrakytAutism
Discordia
20
4 / 5 / 20
16,028
1,002
33,228
19,706
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
JayT_2K
Medusa
20
17 / 12 / 15
19,921
1,245
53,306
30,264
11,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
TEXNOxJAKE7
Izanami
20
13 / 8 / 12
17,762
1,110
27,799
28,335
10,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
kingjayb_19
Guan Yu
20
8 / 9 / 17
16,733
1,046
17,104
36,347
42,874
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
20
0 / 7 / 12
13,684
855
3,390
22,822
13,673
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
118
41
Kills
42
42
Deaths
41
88
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
AbstrakytAutism
Discordia
4
5
20
2.8
L
10
13
15
1.35
L
Nemesis
BBallsquad12
Nemesis
19
11
15
2.41
W
Medusa
JayT_2K
Medusa
17
12
15
2.04
L
Arachne
SauronAran
Arachne
1
8
20
1.38
W
Izanami
TEXNOxJAKE7
Izanami
13
8
12
2.38
L
Raijin
Yun-Yun15
Raijin
8
7
18
2.43
L
Scylla
juanpi156
Scylla
3
3
20
4.33
W
Guan Yu
kingjayb_19
Guan Yu
8
9
17
1.83
W
Yemoja
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,327
Damage
134,827
139,802
Taken
137,474
49,446
Mitigated
85,537
22,056
Healing
24,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AbstrakytAutism
Discordia
33,228
851
99
2,271
19,706
6,878
0
7,295
12,411
43,908
0
L
28,151
13,730
0
978
29,167
9,793
0
9,496
19,229
0
55,138
L
Nemesis
BBallsquad12
Nemesis
40,527
26,973
653
15,373
42,038
17,128
0
7,381
33,577
0
72,820
W
Medusa
JayT_2K
Medusa
53,306
25,240
0
681
30,264
11,426
0
11,391
18,873
0
106,137
L
Arachne
SauronAran
Arachne
14,517
10,743
0
3,039
24,601
8,959
0
5,693
18,428
0
27,301
W
Izanami
TEXNOxJAKE7
Izanami
27,799
19,430
0
6,007
28,335
10,686
0
10,734
17,601
0
55,002
L
Raijin
Yun-Yun15
Raijin
31,116
2,049
0
1,239
26,456
8,484
0
9,600
16,305
47,985
0
L
Scylla
juanpi156
Scylla
21,016
425
198
576
17,540
5,082
0
2,644
14,445
30,549
0
W
Guan Yu
kingjayb_19
Guan Yu
17,104
2,114
2,821
7,382
36,347
42,874
0
11,403
24,944
0
36,287
W
Yemoja
3,390
809
3,871
1,202
22,822
13,673
0
11,309
11,513
13,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,064
Gold Earned
84,128
231
Minions Killed
296
7
Camps Cleared
9
1,637,543
Distance Traveled
1,368,375
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,028
1,002
34
2
2
295,142
0
L
Artemis
16,811
1,051
64
4
2
289,497
1
L
Nemesis
20,677
1,292
75
5
0
324,880
1
W
Medusa
19,921
1,245
125
8
6
280,712
0
L
Arachne
14,271
892
34
2
0
363,991
1
W
Izanami
17,762
1,110
63
4
1
257,705
0
L
Raijin
16,511
1,032
45
3
3
318,804
0
L
Scylla
14,794
925
13
1
2
340,371
0
W
Guan Yu
16,733
1,046
49
3
0
327,956
0
W
Yemoja
13,684
855
25
2
0
206,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role