Player Matchup

Charybdis
Charybdis
AliXhairs
Charybdis
Level 145
God Stats
1W - 2L
1,521 SR
Queue Stats
96W - 88L
1,470 Elo+
Solo
Bastet
Bastet
JAVIgk
Bastet
Level 64
God Stats
5W - 5L
1,552 SR
Queue Stats
193W - 204L
1,459 Elo+
Solo
Athena
Athena
Michael_alex88
Athena
Level 119
God Stats
2W - 5L
1,589 SR
Queue Stats
72W - 80L
1,398 Elo+
Party 2
Achilles
Achilles
Pheonix4547078
Achilles
Level 82
God Stats
13W - 10L
1,516 SR
Queue Stats
86W - 90L
1,454 Elo+
Solo
Janus
Janus
zubodel888
Janus
Level 155
God Stats
0W - 8L
1,140 SR
Queue Stats
143W - 138L
1,403 Elo+
Party 2
Team Averages
Level 113
1,463 SR
1,437 Elo+

VS

Team Averages
Level 108
1,593 SR
1,419 Elo+
Morgan Le Fay
Morgan Le Fay
BetterThanMe700
Morgan Le Fay
Level 65
God Stats
4W - 1L
1,539 SR
Queue Stats
133W - 121L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Joshhhharrisonn
Cernunnos
Level 81
God Stats
6W - 3L
1,912 SR
Queue Stats
82W - 82L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
Moukie
Ratatoskr
Level 124
God Stats
15W - 17L
1,459 SR
Queue Stats
383W - 504L
1,374 Elo+
Party 1
Geb
Geb
Takhsmlrd
Geb
Level 143
God Stats
42W - 23L
1,591 SR
Queue Stats
561W - 701L
1,449 Elo+
Party 1
Sol
Sol
fni_da
Sol
Level 125
God Stats
23W - 18L
1,466 SR
Queue Stats
411W - 548L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AliXhairs
Charybdis
17
0 / 4 / 2
10,014
435
10,054
16,359
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
JAVIgk
Bastet
15
2 / 10 / 3
9,850
428
9,168
21,716
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 4 / 5
9,945
432
7,310
23,111
18,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
19
4 / 1 / 2
11,990
521
17,141
23,899
23,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
3 / 4 / 4
11,001
478
14,123
10,455
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BetterThanMe700
Morgan Le Fay
17
7 / 4 / 4
11,365
494
13,458
16,977
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Joshhhharrisonn
Cernunnos
20
4 / 3 / 4
12,547
546
22,306
20,510
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
Moukie
Ratatoskr
18
4 / 1 / 7
11,400
496
11,162
15,146
5,922
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 0 / 11
9,952
433
7,345
12,231
12,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
fni_da
Sol
19
6 / 1 / 6
13,185
573
17,810
21,482
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
9
Kills
23
23
Deaths
9
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AliXhairs
Charybdis
0
4
2
0.25
W
Morgan Le Fay
BetterThanMe700
Morgan Le Fay
7
4
4
2.25
L
Bastet
JAVIgk
Bastet
2
10
3
0.35
W
Cernunnos
Joshhhharrisonn
Cernunnos
4
3
4
2
L
0
4
5
0.63
W
Ratatoskr
Moukie
Ratatoskr
4
1
7
7.5
L
Achilles
4
1
2
5
W
2
0
11
7.5
W
Sol
fni_da
Sol
6
1
6
9
L
Janus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
72,081
95,540
Taken
86,346
57,918
Mitigated
42,131
25,713
Healing
33,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AliXhairs
Charybdis
10,054
5,503
0
3,052
16,359
6,454
24
7,545
8,786
0
76,023
W
Morgan Le Fay
BetterThanMe700
Morgan Le Fay
13,458
798
139
3,477
16,977
6,840
272
6,382
10,285
66,996
0
L
Bastet
JAVIgk
Bastet
9,168
1,697
0
5,477
21,716
6,643
0
5,152
16,330
0
72,891
W
Cernunnos
Joshhhharrisonn
Cernunnos
22,306
10,380
0
8,321
20,510
8,159
560
3,282
16,097
0
106,353
L
7,310
1,335
3,559
6,074
23,111
18,650
19
13,137
9,744
29,009
0
W
Ratatoskr
Moukie
Ratatoskr
11,162
2,685
0
5,344
15,146
5,922
0
3,912
11,046
0
84,463
L
Achilles
17,141
2,685
0
7,551
23,899
23,106
332
7,670
16,166
8,710
75,986
W
7,345
802
840
1,620
12,231
12,661
93
4,766
7,097
31,488
0
W
Sol
fni_da
Sol
17,810
7,330
0
14,235
21,482
8,549
2,474
4,348
16,793
120,813
0
L
Janus
14,123
214
0
0
10,455
3,065
357
4,278
5,901
74,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
58,449
613
Minions Killed
646
0
Camps Cleared
0
2,176,280
Distance Traveled
2,228,240
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,014
435
150
7
0
385,840
8
W
Morgan Le Fay
11,365
494
103
4
0
411,185
5
L
Bastet
9,850
428
96
4
0
432,070
0
W
Cernunnos
12,547
546
172
7
0
415,185
5
L
Athena
9,945
432
38
2
0
441,504
17
W
Ratatoskr
11,400
496
130
6
0
547,141
4
L
Achilles
11,990
521
166
7
0
480,925
0
W
Geb
9,952
433
43
2
0
454,897
8
W
Sol
13,185
573
198
9
0
399,832
7
L
Janus
11,001
478
163
7
0
435,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role