Player Matchup

Gilgamesh
Gilgamesh
DancingPanther
Gilgamesh
Level 33
God Stats
3W - 1L
1,841 SR
Queue Stats
70W - 51L
1,592 Elo+
Solo
Medusa
Medusa
SirJaYdee87
Medusa
Level 140
God Stats
11W - 6L
1,606 SR
Queue Stats
143W - 147L
1,500 Elo+
Party 1
Scylla
Scylla
celle24
Scylla
Level 157
God Stats
6W - 2L
1,642 SR
Queue Stats
146W - 153L
1,481 Elo+
Party 1
Team Averages
Level 110
1,696 SR
1,524 Elo+

VS

Team Averages
Level 128
1,685 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Hyperion342
Baron Samedi
Level 155
God Stats
10W - 9L
1,527 SR
Queue Stats
295W - 277L
1,634 Elo+
Solo
Rama
Rama
NemesisW
Rama
Level 129
God Stats
16W - 6L
1,838 SR
Queue Stats
48W - 35L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
justdi3alr3ady5
Gilgamesh
Level 100
God Stats
45W - 20L
1,691 SR
Queue Stats
209W - 207L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DancingPanther
Gilgamesh
17
9 / 3 / 9
12,994
722
25,004
18,938
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
15
4 / 6 / 6
11,353
631
11,945
13,386
5,732
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
celle24
Scylla
18
7 / 0 / 9
13,064
726
16,212
10,736
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hyperion342
Baron Samedi
14
2 / 7 / 5
11,378
632
10,791
20,022
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
14
2 / 6 / 5
11,000
611
7,988
15,652
5,350
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
justdi3alr3ady5
Gilgamesh
15
5 / 7 / 4
11,733
652
13,997
26,171
24,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
9
9
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DancingPanther
Gilgamesh
9
3
9
4.5
L
Baron Samedi
Hyperion342
Baron Samedi
2
7
5
0.64
L
Rama
2
6
5
0.75
W
Medusa
4
6
6
1.17
W
Scylla
celle24
Scylla
7
0
9
11.5
L
Gilgamesh
justdi3alr3ady5
Gilgamesh
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,161
Damage
32,776
43,060
Taken
61,845
24,586
Mitigated
41,193
8,691
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DancingPanther
Gilgamesh
25,004
6,587
0
3,188
18,938
14,961
2,295
5,247
12,974
844
55,599
L
Baron Samedi
Hyperion342
Baron Samedi
10,791
701
1,642
6,829
20,022
11,037
0
5,878
13,327
38,058
0
L
Rama
7,988
5,897
0
2,563
15,652
5,350
0
3,288
11,956
0
43,698
W
Medusa
11,945
2,592
260
1,233
13,386
5,732
255
4,642
8,619
0
36,232
W
Scylla
celle24
Scylla
16,212
1,593
184
3,826
10,736
3,893
303
1,355
9,144
68,997
0
L
Gilgamesh
justdi3alr3ady5
Gilgamesh
13,997
3,514
295
3,029
26,171
24,806
0
7,043
18,164
0
38,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
34,111
226
Minions Killed
200
10
Camps Cleared
6
931,831
Distance Traveled
870,174
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,994
722
55
3
5
318,042
4
L
Baron Samedi
11,378
632
54
3
2
295,351
3
L
Rama
11,000
611
102
6
3
266,476
5
W
Medusa
11,353
631
49
3
0
294,002
6
W
Scylla
13,064
726
122
7
5
319,787
0
L
Gilgamesh
11,733
652
44
2
1
308,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role