Player Matchup

Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jayy_Suga
Cthulhu
Level 107
God Stats
5W - 6L
1,436 SR
Queue Stats
204W - 198L
1,485 Elo+
Solo
Poseidon
Poseidon
MR_CHACHO_15
Poseidon
Level 55
God Stats
29W - 21L
1,565 SR
Queue Stats
164W - 175L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
Mikoh007
Heimdallr
Level 96
God Stats
7W - 17L
1,324 SR
Queue Stats
243W - 260L
1,462 Elo+
Solo
Achilles
Achilles
Toxict1t13
Achilles
Level 88
God Stats
3W - 2L
1,566 SR
Queue Stats
16W - 18L
1,441 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,464 Elo+

VS

Team Averages
Level 89
1,449 SR
1,425 Elo+
Skadi
Skadi
Danya_Chikhalin
Skadi
Level 62
God Stats
11W - 11L
1,522 SR
Queue Stats
67W - 81L
1,405 Elo+
Party 2
Hel
Hel
LlHODEl
Hel
Level 105
God Stats
3W - 4L
1,280 SR
Queue Stats
118W - 120L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spartan117G6
Tsukuyomi
Level 142
God Stats
8W - 3L
1,614 SR
Queue Stats
194W - 218L
1,421 Elo+
Solo
Cerberus
Cerberus
ULTIMAT3S3NPAI
Cerberus
Level 80
God Stats
3W - 1L
1,465 SR
Queue Stats
144W - 142L
1,442 Elo+
Party 1
Achilles
Achilles
zHGTz
Achilles
Level 57
God Stats
13W - 20L
1,366 SR
Queue Stats
185W - 187L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
4 / 9 / 9
11,757
534
14,090
20,368
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jayy_Suga
Cthulhu
16
0 / 7 / 4
9,821
446
8,913
20,841
17,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
MR_CHACHO_15
Poseidon
18
5 / 8 / 3
11,714
532
10,042
15,868
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Mikoh007
Heimdallr
16
4 / 8 / 6
10,745
488
12,538
16,607
5,695
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Toxict1t13
Achilles
18
4 / 6 / 7
11,825
538
7,786
19,079
16,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 10
11,238
511
13,822
14,140
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
18
6 / 3 / 10
11,641
529
14,679
16,281
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Spartan117G6
Tsukuyomi
19
12 / 5 / 6
12,308
559
17,704
16,858
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
2 / 3 / 17
10,780
490
8,212
22,367
25,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
zHGTz
Achilles
18
5 / 2 / 7
11,319
515
9,415
14,479
17,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
17
Kills
35
38
Deaths
17
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
9
9
0.94
W
10
4
10
3.75
L
Cthulhu
Jayy_Suga
Cthulhu
0
7
4
0.29
W
Hel
6
3
10
3.67
L
Poseidon
MR_CHACHO_15
Poseidon
5
8
3
0.81
L
Heimdallr
Mikoh007
Heimdallr
4
8
6
0.88
W
Tsukuyomi
Spartan117G6
Tsukuyomi
12
5
6
3
L
Achilles
Toxict1t13
Achilles
4
6
7
1.25
W
Cerberus
2
3
17
3.5
W
Achilles
zHGTz
Achilles
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,369
Damage
63,832
92,763
Taken
84,125
52,024
Mitigated
61,194
18,523
Healing
25,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
14,090
5,707
0
4,792
20,368
7,163
0
5,737
14,446
0
69,282
W
13,822
5,804
0
1,681
14,140
4,722
3,222
4,058
10,082
0
49,382
L
Cthulhu
Jayy_Suga
Cthulhu
8,913
612
713
2,260
20,841
17,767
885
4,214
16,546
51,729
0
W
Hel
14,679
869
1,502
8,068
16,281
6,722
5,013
4,553
11,728
80,820
0
L
Poseidon
MR_CHACHO_15
Poseidon
10,042
1,221
0
2,245
15,868
4,844
370
7,257
8,510
86,673
0
L
Heimdallr
Mikoh007
Heimdallr
12,538
5,906
0
4,619
16,607
5,695
2,255
3,309
13,298
0
49,650
W
Tsukuyomi
Spartan117G6
Tsukuyomi
17,704
5,321
0
2,797
16,858
6,450
470
2,819
14,039
0
78,406
L
Achilles
Toxict1t13
Achilles
7,786
3,127
0
3,894
19,079
16,555
610
5,393
13,279
0
55,362
W
Cerberus
8,212
607
1,108
5,922
22,367
25,720
2,208
6,187
16,180
47,027
0
W
Achilles
zHGTz
Achilles
9,415
2,581
0
4,398
14,479
17,580
1,880
1,338
13,141
0
61,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,862
Gold Earned
57,286
490
Minions Killed
578
0
Camps Cleared
0
1,863,698
Distance Traveled
2,107,020
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,757
534
89
4
0
373,951
4
W
Skadi
11,238
511
78
4
0
445,424
3
L
Cthulhu
9,821
446
83
4
0
384,046
4
W
Hel
11,641
529
138
6
0
412,873
5
L
Poseidon
11,714
532
144
7
0
390,145
1
L
Heimdallr
10,745
488
65
3
0
335,349
2
W
Tsukuyomi
12,308
559
124
6
0
423,704
1
L
Achilles
11,825
538
109
5
0
380,207
1
W
Cerberus
10,780
490
118
5
0
417,085
3
W
Achilles
11,319
515
120
5
0
407,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role