Player Matchup

Neith
Neith
Xema1
Neith
Level 157
God Stats
20W - 5L
1,857 SR
Queue Stats
408W - 145L
1,846 Elo+
Party 1
Atlas
Atlas
robx
Atlas
Level 160
God Stats
13W - 7L
1,747 SR
Queue Stats
714W - 259L
1,876 Elo+
Party 1
Scylla
Scylla
varðr
Scylla
Level 160
God Stats
12W - 0L
1,962 SR
Queue Stats
171W - 39L
1,962 Elo+
Party 1
Team Averages
Level 159
1,855 SR
1,895 Elo+

VS

Team Averages
Level 103
1,696 SR
1,494 Elo+
Mercury
Mercury
DaleDW
Mercury
Level 125
God Stats
5W - 4L
1,682 SR
Queue Stats
270W - 309L
1,514 Elo+
Solo
Olorun
Olorun
Zeject
Olorun
Level 146
God Stats
2W - 1L
1,965 SR
Queue Stats
130W - 117L
1,553 Elo+
Solo
Horus
Horus
peuck
Horus
Level 39
God Stats
6W - 2L
1,441 SR
Queue Stats
9W - 10L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Xema1
Neith
13
6 / 5 / 10
9,295
775
11,622
8,408
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
robx
Atlas
13
4 / 2 / 13
9,394
783
9,073
14,277
15,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
varðr
Scylla
14
9 / 1 / 8
9,951
829
19,104
8,149
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaleDW
Mercury
11
1 / 8 / 6
7,734
645
9,901
13,863
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Zeject
Olorun
12
3 / 9 / 4
8,369
697
6,674
13,360
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
peuck
Horus
11
4 / 2 / 3
8,576
715
6,467
17,868
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
19
Kills
8
8
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaleDW
Mercury
1
8
6
0.5
W
Neith
Xema1
Neith
6
5
10
2.2
L
Olorun
Zeject
Olorun
3
9
4
0.56
L
Horus
peuck
Horus
4
2
3
2.75
W
Atlas
robx
Atlas
4
2
13
5.25
W
Scylla
varðr
Scylla
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
23,042
30,834
Taken
45,091
22,280
Mitigated
30,376
4,949
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaleDW
Mercury
9,901
4,708
0
1,635
13,863
9,306
0
7,830
5,732
0
21,778
W
Neith
Xema1
Neith
11,622
5,942
0
1,233
8,408
3,887
1,724
1,655
6,416
0
29,257
L
Olorun
Zeject
Olorun
6,674
3,972
1,019
2,028
13,360
4,771
0
9,348
3,728
26,480
2,486
L
Horus
peuck
Horus
6,467
3,339
1,339
7,728
17,868
16,299
0
10,329
7,091
0
11,823
W
Atlas
robx
Atlas
9,073
3,950
804
1,786
14,277
15,391
417
3,393
10,590
19,543
0
W
Scylla
varðr
Scylla
19,104
2,604
0
1,126
8,149
3,002
173
612
7,279
39,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
24,679
119
Minions Killed
92
6
Camps Cleared
3
678,835
Distance Traveled
630,019
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,734
645
33
3
0
223,219
2
W
Neith
9,295
775
51
4
3
188,363
1
L
Olorun
8,369
697
41
3
2
183,623
3
L
Horus
8,576
715
18
2
1
223,177
4
W
Atlas
9,394
783
13
1
0
245,871
1
W
Scylla
9,951
829
55
5
3
244,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role