Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
SM0K3Y LUNGS420
Merlin
Level 78
God Stats
3W - 3L
1,468 SR
Queue Stats
106W - 100L
1,454 Elo+
Party 2
Loki
Loki
Stonymahomie896
Loki
Level 86
God Stats
4W - 8L
1,421 SR
Queue Stats
100W - 109L
1,448 Elo+
Party 2
Achilles
Achilles
onscreedog0
Achilles
Level 107
God Stats
12W - 7L
1,660 SR
Queue Stats
411W - 401L
1,499 Elo+
Party 3
Bellona
Bellona
underbaby
Bellona
Level 160
God Stats
37W - 26L
1,532 SR
Queue Stats
236W - 209L
1,464 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,473 Elo+

VS

Team Averages
Level 114
1,520 SR
1,469 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Cxrbzz
Artemis
Level 116
God Stats
0W - 1L
1,436 SR
Queue Stats
49W - 42L
1,536 Elo+
Party 1
Skadi
Skadi
Pain_the_demon
Skadi
Level 100
God Stats
15W - 13L
1,523 SR
Queue Stats
329W - 324L
1,483 Elo+
Party 4
Baron Samedi
Baron Samedi
Treyy040
Baron Samedi
Level 125
God Stats
0W - 1L
1,641 SR
Queue Stats
18W - 15L
1,560 Elo+
Party 1
Geb
Geb
supergames100
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
2 / 0 / 1
4,264
711
2,619
2,074
569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,962
660
650
2,592
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
4,237
706
1,003
1,818
468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
onscreedog0
Achilles
8
2 / 0 / 0
4,455
743
2,837
4,347
1,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
underbaby
Bellona
8
2 / 0 / 1
4,481
747
2,690
4,486
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
4
0 / 0 / 0
3,312
552
662
2,444
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
Cxrbzz
Artemis
6
0 / 2 / 0
3,874
646
2,911
4,507
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 3 / 0
3,349
558
2,070
3,260
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Treyy040
Baron Samedi
6
0 / 1 / 0
3,605
601
1,241
2,339
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,495
583
1,630
4,367
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
1
2.5
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Artemis
Cxrbzz
Artemis
0
2
0
0
L
0
3
0
0
W
0
1
1
0.5
W
1
0
0
1
L
Baron Samedi
Treyy040
Baron Samedi
0
1
0
0
W
Achilles
onscreedog0
Achilles
2
0
0
2
L
1
1
0
1
W
Bellona
underbaby
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,799
Damage
8,514
15,317
Taken
16,917
6,240
Mitigated
4,650
7,947
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,619
1,679
0
771
2,074
569
598
435
1,639
0
14,388
L
Erlang Shen
 
Erlang Shen
662
135
0
883
2,444
857
0
0
2,444
0
9,355
L
Artemis
Cxrbzz
Artemis
2,911
1,503
0
1,544
4,507
1,008
0
0
4,190
0
16,636
L
2,070
1,040
0
546
3,260
586
0
0
3,260
0
11,026
W
650
0
0
748
2,592
691
0
1,233
1,359
15,845
0
W
1,003
183
0
1,154
1,818
468
0
422
1,396
0
15,773
L
Baron Samedi
Treyy040
Baron Samedi
1,241
85
0
518
2,339
578
0
508
1,689
12,962
0
W
Achilles
onscreedog0
Achilles
2,837
366
0
2,334
4,347
1,700
0
0
4,347
0
19,630
L
1,630
612
169
1,748
4,367
1,621
0
0
4,367
5,954
0
W
Bellona
underbaby
Bellona
2,690
1,095
42
2,898
4,486
2,812
0
781
3,705
0
22,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,399
Gold Earned
17,635
176
Minions Killed
124
0
Camps Cleared
0
617,694
Distance Traveled
536,233
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,264
711
29
5
0
103,972
0
L
Erlang Shen
3,312
552
25
4
0
117,356
1
L
Artemis
3,874
646
38
6
0
113,406
2
L
Skadi
3,349
558
22
4
0
71,834
0
W
Merlin
3,962
660
27
5
0
116,330
0
W
Loki
4,237
706
46
8
0
147,368
3
L
Baron Samedi
3,605
601
29
5
0
120,301
0
W
Achilles
4,455
743
35
6
0
142,653
0
L
Geb
3,495
583
10
2
0
113,336
0
W
Bellona
4,481
747
39
7
0
107,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role