Player Matchup

Geb
Geb
Lundy1998
Geb
Level 77
God Stats
5W - 4L
1,551 SR
Queue Stats
116W - 101L
1,483 Elo+
Party 4
Kali
Kali
MeawMan
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 113L
1,496 Elo+
Party 4
Chang'e
Chang'e
PunchWrap
Chang'e
Level 64
God Stats
5W - 0L
1,873 SR
Queue Stats
59W - 27L
1,760 Elo+
Party 2
Mulan
Mulan
WasabiJay
Mulan
Level 44
God Stats
6W - 2L
1,634 SR
Queue Stats
10W - 6L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
llWuicholl
Ah Muzen Cab
Level 144
God Stats
9W - 5L
1,706 SR
Queue Stats
204W - 194L
1,540 Elo+
Solo
Team Averages
Level 98
1,653 SR
1,569 Elo+

VS

Team Averages
Level 106
1,541 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Anthony_LAG-XXI-
Olorun
Level 63
God Stats
1W - 2L
1,557 SR
Queue Stats
19W - 20L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
Lysmay
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,532 Elo+
Party 3
Hercules
Hercules
OldCherokee
Hercules
Level 124
God Stats
17W - 10L
1,673 SR
Queue Stats
482W - 477L
1,525 Elo+
Party 3
Hel
Hel
Zuramp902
Hel
Level 159
God Stats
2W - 3L
1,476 SR
Queue Stats
483W - 474L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,706
771
2,911
7,763
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
MeawMan
Kali
16
10 / 0 / 5
10,358
1,036
7,447
7,416
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
PunchWrap
Chang'e
14
4 / 1 / 12
8,516
852
10,969
7,778
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
WasabiJay
Mulan
14
3 / 0 / 10
8,882
888
5,574
10,983
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
llWuicholl
Ah Muzen Cab
17
5 / 0 / 13
9,373
937
14,419
8,588
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 4 / 0
6,089
609
2,967
7,913
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 1
5,956
596
5,436
9,970
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Lysmay
Heimdallr
12
0 / 5 / 1
5,842
584
3,509
8,203
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
OldCherokee
Hercules
12
1 / 4 / 0
6,319
632
7,339
13,878
9,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
5,979
598
7,251
7,873
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
23
Kills
1
1
Deaths
23
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
L
0
7
1
0.07
W
1
0
9
5.5
L
Heimdallr
Lysmay
Heimdallr
0
5
1
0.1
W
Kali
MeawMan
Kali
10
0
5
12.5
L
Hercules
OldCherokee
Hercules
1
4
0
0.25
W
Chang'e
PunchWrap
Chang'e
4
1
12
10
W
Mulan
WasabiJay
Mulan
3
0
10
8
L
0
3
0
0
W
Ah Muzen Cab
llWuicholl
Ah Muzen Cab
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
26,502
42,528
Taken
47,837
25,790
Mitigated
21,518
20,630
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,967
1,151
0
170
7,913
2,588
0
3,289
4,624
0
16,829
L
5,436
2,368
189
1,476
9,970
4,554
0
3,212
6,758
17,181
1,677
W
2,911
27
0
1,233
7,763
6,957
324
2,739
4,698
8,474
0
L
Heimdallr
Lysmay
Heimdallr
3,509
873
0
409
8,203
3,014
0
1,755
6,448
0
15,706
W
Kali
MeawMan
Kali
7,447
2,618
0
3,345
7,416
3,772
228
1,114
6,101
0
27,948
L
Hercules
OldCherokee
Hercules
7,339
1,554
0
3,649
13,878
9,000
0
4,352
9,526
0
19,222
W
Chang'e
PunchWrap
Chang'e
10,969
525
3,731
4,313
7,778
3,073
1,125
2,378
5,211
29,750
0
W
Mulan
WasabiJay
Mulan
5,574
544
284
4,060
10,983
7,762
486
3,180
7,550
1,036
15,140
L
7,251
283
2,466
3,642
7,873
2,362
0
2,214
5,659
23,457
0
W
Ah Muzen Cab
llWuicholl
Ah Muzen Cab
14,419
6,437
0
3,664
8,588
4,226
2,825
2,491
5,983
0
49,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
30,185
247
Minions Killed
202
9
Camps Cleared
6
1,077,410
Distance Traveled
873,821
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,089
609
38
4
2
195,918
1
L
Olorun
5,956
596
35
4
2
151,795
0
W
Geb
7,706
771
12
1
0
216,455
0
L
Heimdallr
5,842
584
35
4
1
162,938
1
W
Kali
10,358
1,036
52
5
4
212,357
1
L
Hercules
6,319
632
40
4
1
179,641
4
W
Chang'e
8,516
852
50
5
3
202,461
1
W
Mulan
8,882
888
31
3
1
227,031
1
L
Hel
5,979
598
54
5
0
183,529
2
W
Ah Muzen Cab
9,373
937
102
10
1
219,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role