Player Matchup

Xbalanque
Xbalanque
BMO2599
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Party 1
Aphrodite
Aphrodite
ColdCalamity460
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
DaddyDanteDT
Cthulhu
Level 27
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
OneMoorDab
Hun Batz
Level 107
God Stats
2W - 3L
1,408 SR
Queue Stats
180W - 183L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
SevenSinSage
Kukulkan
Level 45
God Stats
2W - 2L
1,447 SR
Queue Stats
124W - 138L
1,424 Elo+
Party 3
Team Averages
Level 61
1,526 SR
1,515 Elo+

VS

Team Averages
Level 83
1,359 SR
1,456 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigDuceBoy
Ao Kuang
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
47W - 44L
1,452 Elo+
Party 2
King Arthur
King Arthur
Cleanily
King Arthur
Level 69
God Stats
1W - 0L
1,366 SR
Queue Stats
55W - 54L
1,460 Elo+
Party 2
Achilles
Achilles
T-Schnizzzle
Achilles
Level 84
God Stats
1W - 0L
1,283 SR
Queue Stats
62W - 81L
1,425 Elo+
Party 2
Artio
Artio
Ġodlike
Artio
Level 129
God Stats
5W - 5L
1,402 SR
Queue Stats
139W - 165L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BMO2599
Xbalanque
16
3 / 3 / 10
9,799
700
14,080
11,082
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ColdCalamity460
Aphrodite
19
7 / 3 / 9
11,980
856
14,599
16,860
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DaddyDanteDT
Cthulhu
16
0 / 7 / 12
9,624
687
18,931
21,642
21,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
OneMoorDab
Hun Batz
14
2 / 6 / 9
9,089
649
13,450
12,951
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SevenSinSage
Kukulkan
17
4 / 4 / 9
10,382
742
24,768
12,868
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 4 / 13
10,422
744
12,229
19,257
17,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
BigDuceBoy
Ao Kuang
16
5 / 5 / 13
10,382
742
10,618
19,035
10,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Cleanily
King Arthur
18
5 / 3 / 14
11,073
791
13,767
26,673
31,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
T-Schnizzzle
Achilles
19
5 / 2 / 15
11,296
807
18,506
21,925
35,287
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Ġodlike
Artio
17
4 / 3 / 17
11,451
818
14,122
24,241
34,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
95
16
Kills
23
23
Deaths
17
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
13
2.63
L
Xbalanque
BMO2599
Xbalanque
3
3
10
2.67
W
Ao Kuang
BigDuceBoy
Ao Kuang
5
5
13
2.3
W
King Arthur
Cleanily
King Arthur
5
3
14
4
L
Aphrodite
ColdCalamity460
Aphrodite
7
3
9
3.83
L
Cthulhu
DaddyDanteDT
Cthulhu
0
7
12
0.86
L
Hun Batz
OneMoorDab
Hun Batz
2
6
9
1.08
L
Kukulkan
SevenSinSage
Kukulkan
4
4
9
2.13
W
Achilles
T-Schnizzzle
Achilles
5
2
15
6.25
W
Artio
Ġodlike
Artio
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,828
Damage
69,242
75,403
Taken
111,131
50,626
Mitigated
129,081
30,424
Healing
55,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,229
2,787
11,955
8,400
19,257
17,478
1,670
13,103
5,880
26,694
0
L
Xbalanque
BMO2599
Xbalanque
14,080
4,063
0
1,361
11,082
4,529
1,504
5,760
5,001
0
20,536
W
Ao Kuang
BigDuceBoy
Ao Kuang
10,618
2,265
1,157
5,576
19,035
10,781
1,041
11,219
7,601
16,840
0
W
King Arthur
Cleanily
King Arthur
13,767
806
1,319
6,107
26,673
31,168
618
13,204
13,255
0
31,262
L
Aphrodite
ColdCalamity460
Aphrodite
14,599
3,368
6,754
9,035
16,860
13,232
597
10,449
5,822
28,341
0
L
Cthulhu
DaddyDanteDT
Cthulhu
18,931
1,487
2,190
3,421
21,642
21,512
179
11,773
8,874
31,131
0
L
Hun Batz
OneMoorDab
Hun Batz
13,450
1,353
1,918
1,229
12,951
5,317
629
5,570
6,847
0
17,237
L
Kukulkan
SevenSinSage
Kukulkan
24,768
3,958
1,702
2,814
12,868
6,036
367
6,471
6,002
43,274
0
W
Achilles
T-Schnizzzle
Achilles
18,506
1,402
1,549
5,486
21,925
35,287
803
8,686
12,749
10,002
24,321
W
Artio
Ġodlike
Artio
14,122
264
7,348
6,902
24,241
34,367
591
10,418
13,348
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
54,624
136
Minions Killed
119
0
Camps Cleared
0
1,182,113
Distance Traveled
1,321,634
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,422
744
12
1
0
223,970
0
L
Xbalanque
9,799
700
16
1
0
246,380
0
W
Ao Kuang
10,382
742
15
1
0
247,423
0
W
King Arthur
11,073
791
46
3
0
272,602
1
L
Aphrodite
11,980
856
26
2
0
251,074
1
L
Cthulhu
9,624
687
48
3
0
237,579
0
L
Hun Batz
9,089
649
11
1
0
230,143
0
L
Kukulkan
10,382
742
35
3
0
216,937
0
W
Achilles
11,296
807
30
2
0
283,902
0
W
Artio
11,451
818
16
1
0
293,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role