Player Matchup

Chronos
Chronos
 
Chronos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ArticularGrub93
Arachne
Level 82
God Stats
0W - 1L
1,707 SR
Queue Stats
87W - 88L
1,464 Elo+
Party 1
Bacchus
Bacchus
BenneyP
Bacchus
Level 121
God Stats
0W - 1L
1,729 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 2
Horus
Horus
CMilly
Horus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
Spradzilla13
Jing Wei
Level 158
God Stats
0W - 1L
1,835 SR
Queue Stats
21W - 18L
1,536 Elo+
Party 2
Team Averages
Level 99
1,654 SR
1,461 Elo+

VS

Team Averages
Level 114
1,506 SR
1,500 Elo+
Hou Yi
Hou Yi
Fatanda
Hou Yi
Level 126
God Stats
12W - 8L
1,622 SR
Queue Stats
509W - 530L
1,517 Elo+
Solo
Odin
Odin
LMC_Sicario
Odin
Level 76
God Stats
7W - 10L
1,416 SR
Queue Stats
370W - 374L
1,540 Elo+
Solo
He Bo
He Bo
Rorro-dono
He Bo
Level 86
God Stats
6W - 7L
1,382 SR
Queue Stats
295W - 312L
1,470 Elo+
Party 3
Ra
Ra
hipamo
Ra
Level 141
God Stats
8W - 6L
1,594 SR
Queue Stats
245W - 229L
1,513 Elo+
Party 3
Tiamat
Tiamat
wearemorrigan
Tiamat
Level 142
God Stats
7W - 5L
1,516 SR
Queue Stats
319W - 298L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 5 / 7
7,934
721
6,364
11,490
4,761
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 6 / 5
8,308
755
10,014
14,247
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
BenneyP
Bacchus
14
3 / 4 / 6
8,723
793
8,218
13,177
16,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
CMilly
Horus
15
3 / 3 / 4
8,243
749
3,316
13,317
11,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Spradzilla13
Jing Wei
15
1 / 5 / 5
8,025
730
5,728
12,732
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fatanda
Hou Yi
17
11 / 3 / 12
10,877
989
21,401
11,197
5,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 18
9,286
844
7,079
16,405
14,986
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
15
5 / 2 / 16
9,219
838
10,363
7,032
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
2 / 2 / 20
9,185
835
10,607
6,993
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 17
9,472
861
10,259
8,431
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
12
Kills
23
23
Deaths
12
27
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
7
0.9
L
4
6
5
1.08
L
Bacchus
BenneyP
Bacchus
3
4
6
1.5
L
Horus
CMilly
Horus
3
3
4
1.67
W
Hou Yi
Fatanda
Hou Yi
11
3
12
5.67
W
0
3
18
3
W
He Bo
5
2
16
6.5
L
Jing Wei
Spradzilla13
Jing Wei
1
5
5
0.7
W
Ra
2
2
20
6
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
59,709
64,963
Taken
50,058
43,682
Mitigated
36,113
23,150
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,364
1,045
1,839
1,327
11,490
4,761
180
4,809
6,681
16,499
0
L
10,014
6,451
1,500
3,242
14,247
6,055
0
7,732
6,515
0
14,424
L
Bacchus
BenneyP
Bacchus
8,218
211
1,224
1,209
13,177
16,437
0
6,426
6,751
14,940
0
L
Horus
CMilly
Horus
3,316
2,234
4,625
3,661
13,317
11,552
0
6,628
6,689
0
8,319
W
Hou Yi
Fatanda
Hou Yi
21,401
9,924
645
2,358
11,197
5,757
2,578
1,874
9,323
0
38,731
W
7,079
819
1,083
5,666
16,405
14,986
455
3,437
12,968
0
21,269
W
He Bo
10,363
544
1,838
2,064
7,032
3,205
765
2,415
4,617
19,126
0
L
Jing Wei
Spradzilla13
Jing Wei
5,728
4,050
1,385
3,138
12,732
4,877
450
5,634
7,098
0
24,393
W
Ra
10,607
319
5,044
2,646
6,993
6,177
713
3,061
3,932
29,167
0
W
10,259
780
1,568
2,687
8,431
5,988
864
3,795
4,636
20,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
48,039
102
Minions Killed
153
0
Camps Cleared
0
1,012,217
Distance Traveled
1,121,550
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,934
721
25
2
0
180,637
0
L
Arachne
8,308
755
8
1
0
227,999
0
L
Bacchus
8,723
793
11
1
0
206,475
0
L
Horus
8,243
749
15
1
0
201,497
0
W
Hou Yi
10,877
989
37
3
0
180,936
3
W
Odin
9,286
844
27
2
0
229,945
5
W
He Bo
9,219
838
21
2
0
233,967
0
L
Jing Wei
8,025
730
43
4
0
195,609
1
W
Ra
9,185
835
49
4
0
242,212
1
W
Tiamat
9,472
861
19
2
0
234,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role