Player Matchup

Izanami
Izanami
AlyssaRose98
Izanami
Level 80
God Stats
1W - 2L
1,603 SR
Queue Stats
45W - 38L
1,527 Elo+
Party 1
Scylla
Scylla
AsenBot
Scylla
Level 83
God Stats
2W - 4L
1,493 SR
Queue Stats
31W - 31L
1,483 Elo+
Party 1
Fenrir
Fenrir
AstronomerO8
Fenrir
Level 128
God Stats
0W - 1L
1,210 SR
Queue Stats
15W - 25L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
LilRed3000
Kukulkan
Level 34
God Stats
0W - 5L
1,429 SR
Queue Stats
9W - 22L
1,299 Elo+
Party 1
Ares
Ares
SillyGoose98
Ares
Level 106
God Stats
0W - 1L
1,174 SR
Queue Stats
52W - 49L
1,516 Elo+
Party 1
Team Averages
Level 86
1,382 SR
1,439 Elo+

VS

Team Averages
Level 94
1,570 SR
1,516 Elo+
Tiamat
Tiamat
BootyEaterDeus
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Agni
Agni
CPrecisionVision
Agni
Level 42
God Stats
3W - 1L
1,354 SR
Queue Stats
24W - 10L
1,669 Elo+
Solo
Fenrir
Fenrir
Porkers43
Fenrir
Level 126
God Stats
1W - 0L
1,583 SR
Queue Stats
4W - 8L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
ginger_to_the_mx
Gilgamesh
Level 126
God Stats
4W - 2L
1,720 SR
Queue Stats
64W - 58L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
josobe
Hou Yi
Level 148
God Stats
2W - 0L
1,691 SR
Queue Stats
28W - 26L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlyssaRose98
Izanami
16
1 / 4 / 3
9,309
665
8,863
10,199
3,831
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
AsenBot
Scylla
17
1 / 5 / 3
9,825
702
10,734
12,546
4,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
6 / 5 / 1
11,369
812
8,109
19,639
7,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
LilRed3000
Kukulkan
15
1 / 3 / 2
8,592
614
5,076
5,524
2,517
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 9 / 3
8,946
639
8,602
23,125
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
10,765
769
10,065
7,493
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 5 / 9
10,776
770
14,410
13,107
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Porkers43
Fenrir
17
4 / 3 / 8
10,740
767
12,714
19,098
20,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
16
4 / 0 / 6
11,132
795
8,859
17,607
12,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
josobe
Hou Yi
20
13 / 1 / 5
13,041
932
16,056
10,861
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
10
Kills
26
26
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlyssaRose98
Izanami
1
4
3
0.63
L
Scylla
AsenBot
Scylla
1
5
3
0.5
L
Fenrir
6
5
1
1.3
W
3
1
10
8
W
2
5
9
1.3
L
Kukulkan
LilRed3000
Kukulkan
1
3
2
0.67
W
Fenrir
Porkers43
Fenrir
4
3
8
2.67
L
1
9
3
0.28
W
Gilgamesh
4
0
6
7
W
Hou Yi
josobe
Hou Yi
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,384
Damage
62,104
71,033
Taken
68,166
45,690
Mitigated
49,329
3,392
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlyssaRose98
Izanami
8,863
6,208
0
0
10,199
3,831
1
2,495
7,704
0
40,268
L
Scylla
AsenBot
Scylla
10,734
947
0
1,059
12,546
4,568
0
5,746
6,800
49,056
0
L
Fenrir
8,109
1,447
0
571
19,639
7,396
0
9,328
10,311
0
22,103
W
10,065
1,878
561
1,359
7,493
5,676
1,003
2,352
5,141
38,403
0
W
14,410
1,761
0
1,986
13,107
5,194
145
6,996
6,111
47,216
0
L
Kukulkan
LilRed3000
Kukulkan
5,076
33
0
433
5,524
2,517
0
1,049
4,475
28,179
0
W
Fenrir
Porkers43
Fenrir
12,714
4,374
0
2,136
19,098
20,547
473
5,778
13,320
175
28,040
L
8,602
274
133
1,196
23,125
27,378
0
6,174
16,951
18,632
0
W
Gilgamesh
8,859
1,758
2,846
6,639
17,607
12,974
109
6,905
10,702
0
30,418
W
Hou Yi
josobe
Hou Yi
16,056
9,257
0
4,087
10,861
4,938
3,648
2,815
8,046
0
63,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
56,454
304
Minions Killed
365
6
Camps Cleared
10
1,214,642
Distance Traveled
1,340,827
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,309
665
95
7
1
253,025
3
L
Scylla
9,825
702
103
7
3
264,381
2
L
Fenrir
11,369
812
38
3
0
244,484
0
W
Tiamat
10,765
769
76
5
1
263,806
4
W
Agni
10,776
770
86
6
2
260,618
2
L
Kukulkan
8,592
614
51
4
0
218,275
1
W
Fenrir
10,740
767
42
3
1
283,077
0
L
Ares
8,946
639
17
1
2
234,477
0
W
Gilgamesh
11,132
795
37
3
2
267,387
0
W
Hou Yi
13,041
932
124
9
4
265,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role