Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bajv
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,521 Elo+
Solo
Charybdis
Charybdis
PaVeL_aWeSoMe
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,594 Elo+
Party 1
Sol
Sol
elizabeth_stylan
Sol
Level 158
God Stats
11W - 6L
1,662 SR
Queue Stats
340W - 344L
1,517 Elo+
Party 1
Team Averages
Level 149
1,532 SR
1,526 Elo+

VS

Team Averages
Level 119
1,651 SR
1,633 Elo+
Ares
Ares
Meowri
Ares
Level 144
God Stats
3W - 0L
1,843 SR
Queue Stats
133W - 149L
1,514 Elo+
Solo
Chernobog
Chernobog
PapiPayasito
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 2
Tiamat
Tiamat
StratosKing23
Tiamat
Level 151
God Stats
1W - 0L
1,821 SR
Queue Stats
14W - 6L
1,740 Elo+
Party 2
Loki
Loki
morejos
Loki
Level 101
God Stats
1W - 0L
1,603 SR
Queue Stats
8W - 2L
1,742 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wildchasm
Morgan Le Fay
Level 155
God Stats
2W - 0L
1,489 SR
Queue Stats
20W - 13L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 8 / 7
8,647
721
6,683
20,061
22,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
 
Ganesha
14
0 / 4 / 10
7,688
641
4,166
14,457
18,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Bajv
Merlin
15
2 / 7 / 7
9,132
761
8,446
9,953
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
PaVeL_aWeSoMe
Charybdis
15
4 / 3 / 7
8,831
736
12,100
10,956
5,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 7
9,412
784
13,878
10,156
4,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Meowri
Ares
15
1 / 1 / 19
9,705
809
7,996
12,944
13,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
PapiPayasito
Chernobog
16
4 / 4 / 13
9,443
787
7,108
10,613
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 14
11,028
919
13,935
9,237
7,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
morejos
Loki
17
10 / 3 / 8
10,318
860
18,663
10,038
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
wildchasm
Morgan Le Fay
16
5 / 4 / 10
9,559
797
13,050
11,506
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
13
Kills
26
26
Deaths
13
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
8
7
0.81
L
Ganesha
 
Ganesha
0
4
10
1.25
L
Merlin
Bajv
Merlin
2
7
7
0.79
W
Ares
Meowri
Ares
1
1
19
10.5
L
Charybdis
PaVeL_aWeSoMe
Charybdis
4
3
7
2.5
W
Chernobog
PapiPayasito
Chernobog
4
4
13
2.63
W
6
1
14
13
L
4
4
7
1.88
W
Loki
morejos
Loki
10
3
8
4.67
W
Morgan Le Fay
wildchasm
Morgan Le Fay
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,273
Damage
60,752
65,583
Taken
54,338
54,273
Mitigated
37,566
15,855
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,683
301
664
1,282
20,061
22,435
0
12,047
7,225
10,852
0
L
Ganesha
 
Ganesha
4,166
382
1,028
1,502
14,457
18,596
0
8,120
5,754
11,279
0
L
Merlin
Bajv
Merlin
8,446
317
1,188
1,072
9,953
4,049
0
4,580
4,951
23,977
0
W
Ares
Meowri
Ares
7,996
456
1,882
4,108
12,944
13,785
410
6,288
6,656
9,681
0
L
Charybdis
PaVeL_aWeSoMe
Charybdis
12,100
6,150
534
3,721
10,956
5,040
0
4,855
5,769
0
23,604
W
Chernobog
PapiPayasito
Chernobog
7,108
4,467
0
1,617
10,613
5,099
1,948
7,115
3,498
0
16,253
W
13,935
1,470
2,066
4,308
9,237
7,488
990
4,759
4,478
35,350
0
L
13,878
1,639
1,661
3,203
10,156
4,153
0
4,632
5,253
24,900
0
W
Loki
morejos
Loki
18,663
4,400
3,052
3,590
10,038
5,206
839
5,816
4,222
0
24,227
W
Morgan Le Fay
wildchasm
Morgan Le Fay
13,050
913
1,738
3,013
11,506
5,988
1,343
9,195
2,311
25,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
50,053
138
Minions Killed
120
0
Camps Cleared
0
1,035,807
Distance Traveled
1,184,864
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,647
721
9
1
0
196,306
0
L
Ganesha
7,688
641
0
0
0
200,774
4
L
Merlin
9,132
761
48
4
0
193,437
0
W
Ares
9,705
809
4
0
0
246,911
0
L
Charybdis
8,831
736
41
3
0
218,404
0
W
Chernobog
9,443
787
23
2
0
205,617
0
W
Tiamat
11,028
919
62
5
0
238,421
4
L
Sol
9,412
784
40
3
0
226,886
2
W
Loki
10,318
860
11
1
0
252,561
5
W
Morgan Le Fay
9,559
797
20
2
0
241,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role