Player Matchup

Thor
Thor
Silver I
Coach11
Thor
Silver I
Level 129
God Stats
2W - 3L
1,420 SR
Queue Stats
13W - 22L
1,311 MMR
Solo
Sol
Sol
Gold V
EpiEnvy
Sol
Gold V
Level 149
God Stats
12W - 10L
1,558 SR
Queue Stats
67W - 71L
1,324 MMR
Party 1
Fenrir
Fenrir
Gold IV
Gooberz
Fenrir
Gold IV
Level 159
God Stats
40W - 23L
1,635 SR
Queue Stats
67W - 69L
1,435 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,538 SR
1,357 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,488 SR
1,308 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Habitt
Ah Muzen Cab
Gold III
Level 152
God Stats
1W - 1L
1,551 SR
Queue Stats
133W - 158L
1,359 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
SNOOPYJAN14
Kukulkan
Gold IV
Level 146
God Stats
10W - 28L
1,440 SR
Queue Stats
73W - 99L
1,372 MMR
Solo
Xing Tian
Xing Tian
Silver I
Ðaegon
Xing Tian
Silver I
Level 120
God Stats
1W - 3L
1,474 SR
Queue Stats
70W - 87L
1,195 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Coach11
Thor
13
1 / 2 / 10
9,522
635
5,282
10,809
8,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
16
7 / 1 / 4
11,209
747
12,439
9,153
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Gooberz
Fenrir
14
4 / 0 / 8
11,122
741
9,063
20,290
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebArtioThothBastetGilgamesh

VS

Bans
ChaacAresGaneshaYmirKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Habitt
Ah Muzen Cab
12
0 / 4 / 2
8,383
559
6,168
8,791
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SNOOPYJAN14
Kukulkan
12
2 / 4 / 1
8,858
591
11,667
8,351
3,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Ðaegon
Xing Tian
12
1 / 4 / 2
9,203
614
7,464
13,151
13,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Coach11
Thor
1
2
10
3
W
Sol
7
1
4
9
W
Fenrir
Gooberz
Fenrir
4
0
8
8
L
Ah Muzen Cab
Habitt
Ah Muzen Cab
0
4
2
0.25
L
Kukulkan
SNOOPYJAN14
Kukulkan
2
4
1
0.63
L
Xing Tian
Ðaegon
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
25,299
40,252
Taken
30,293
35,315
Mitigated
20,969
16,343
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Coach11
Thor
5,282
883
0
956
10,809
8,668
517
6,614
4,195
242
27,924
W
Sol
12,439
3,702
0
4,997
9,153
4,115
2,580
6,316
2,837
66,923
5,945
W
Fenrir
Gooberz
Fenrir
9,063
1,303
1,006
9,384
20,290
22,532
291
7,155
13,135
0
16,937
L
Ah Muzen Cab
Habitt
Ah Muzen Cab
6,168
2,262
0
1,669
8,791
3,773
208
2,246
6,545
0
34,974
L
Kukulkan
SNOOPYJAN14
Kukulkan
11,667
725
0
920
8,351
3,395
0
2,990
5,361
41,282
0
L
Xing Tian
Ðaegon
Xing Tian
7,464
739
0
2,639
13,151
13,801
0
6,753
6,398
11,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,853
Gold Earned
26,444
211
Minions Killed
149
10
Camps Cleared
2
834,739
Distance Traveled
780,241
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,522
635
58
4
2
254,639
3
W
Sol
11,209
747
125
8
8
268,626
5
W
Fenrir
11,122
741
28
2
0
311,474
4
L
Ah Muzen Cab
8,383
559
71
5
0
260,776
0
L
Kukulkan
8,858
591
75
5
2
241,667
10
L
Xing Tian
9,203
614
3
0
0
277,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role