Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aqua__KH
Nu Wa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,307 Elo+
Solo
Cabrakan
Cabrakan
EisaecksenX
Cabrakan
Level 27
God Stats
0W - 2L
1,290 SR
Queue Stats
21W - 37L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
Eriiiikson
Danzaburou
Level 150
God Stats
0W - 1L
1,663 SR
Queue Stats
85W - 83L
1,438 Elo+
Party 1
Tyr
Tyr
Fungi_Man197
Tyr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,504 Elo+
Party 1
Team Averages
Level 87
1,491 SR
1,413 Elo+

VS

Team Averages
Level 81
1,544 SR
1,426 Elo+
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Exotane
Cupid
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 13L
1,403 Elo+
Party 2
Ganesha
Ganesha
MaDMaX19999
Ganesha
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,382 Elo+
Party 2
Bacchus
Bacchus
Solo_Pat_
Bacchus
Level 104
God Stats
2W - 0L
1,937 SR
Queue Stats
17W - 26L
1,328 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xSolo_CHRISx
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 7 / 8
10,448
871
17,371
17,038
8,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Aqua__KH
Nu Wa
13
1 / 8 / 13
8,266
689
7,986
13,373
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
EisaecksenX
Cabrakan
16
3 / 8 / 10
9,447
787
6,632
20,440
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Eriiiikson
Danzaburou
16
4 / 6 / 10
9,325
777
21,384
15,397
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 9 / 9
8,800
733
7,061
19,752
27,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
10 / 1 / 20
11,304
942
13,068
20,583
29,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
Exotane
Cupid
17
7 / 5 / 20
10,862
905
14,711
11,705
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
MaDMaX19999
Ganesha
16
0 / 3 / 28
9,982
832
10,411
15,701
19,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Solo_Pat_
Bacchus
15
5 / 5 / 20
9,900
825
10,606
16,862
22,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
xSolo_CHRISx
Ah Muzen Cab
20
16 / 3 / 14
12,658
1,055
26,800
12,494
6,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
140
17
Kills
38
38
Deaths
17
50
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
7
8
1.43
W
Achilles
 
Achilles
10
1
20
20
L
Nu Wa
Aqua__KH
Nu Wa
1
8
13
0.94
L
Cabrakan
EisaecksenX
Cabrakan
3
8
10
1
L
Danzaburou
Eriiiikson
Danzaburou
4
6
10
1.5
W
Cupid
Exotane
Cupid
7
5
20
3.4
L
3
9
9
0.83
W
Ganesha
MaDMaX19999
Ganesha
0
3
28
4.67
W
Bacchus
Solo_Pat_
Bacchus
5
5
20
3
W
Ah Muzen Cab
xSolo_CHRISx
Ah Muzen Cab
16
3
14
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,434
Damage
75,596
86,000
Taken
77,345
63,851
Mitigated
82,836
25,173
Healing
35,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,371
1,926
5,406
5,365
17,038
8,395
45
4,315
12,385
31,223
0
W
Achilles
 
Achilles
13,068
2,670
2,662
9,684
20,583
29,846
1,151
7,987
12,596
445
25,649
L
Nu Wa
Aqua__KH
Nu Wa
7,986
2,961
1,422
779
13,373
4,577
175
4,514
8,757
14,736
0
L
Cabrakan
EisaecksenX
Cabrakan
6,632
455
1,413
2,608
20,440
16,347
0
3,471
16,608
13,793
0
L
Danzaburou
Eriiiikson
Danzaburou
21,384
5,374
1,292
4,138
15,397
7,063
235
4,278
10,864
0
40,030
W
Cupid
Exotane
Cupid
14,711
5,638
1,758
2,700
11,705
5,160
415
5,130
6,575
0
26,140
L
7,061
724
442
2,308
19,752
27,469
0
4,842
14,613
0
10,834
W
Ganesha
MaDMaX19999
Ganesha
10,411
412
3,253
3,316
15,701
19,362
100
6,665
9,036
19,001
0
W
Bacchus
Solo_Pat_
Bacchus
10,606
787
2,341
4,017
16,862
22,281
304
7,862
9,000
17,014
0
W
Ah Muzen Cab
xSolo_CHRISx
Ah Muzen Cab
26,800
8,157
1,604
3,979
12,494
6,187
2,527
4,345
8,149
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
54,706
131
Minions Killed
138
0
Camps Cleared
0
929,411
Distance Traveled
1,225,520
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,448
871
33
3
0
177,484
4
W
Achilles
11,304
942
34
3
0
279,682
1
L
Nu Wa
8,266
689
20
2
0
181,280
1
L
Cabrakan
9,447
787
16
1
0
205,416
0
L
Danzaburou
9,325
777
49
4
0
172,902
1
W
Cupid
10,862
905
28
2
0
232,722
0
L
Tyr
8,800
733
13
1
0
192,329
0
W
Ganesha
9,982
832
2
0
0
242,194
0
W
Bacchus
9,900
825
8
1
0
234,568
0
W
Ah Muzen Cab
12,658
1,055
66
6
0
236,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role