Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BubbaGumpa
Tiamat
Level 99
God Stats
2W - 4L
1,810 SR
Queue Stats
22W - 19L
1,583 Elo+
Solo
Izanami
Izanami
LadyMoonIight
Izanami
Level 106
God Stats
9W - 15L
1,479 SR
Queue Stats
168W - 178L
1,573 Elo+
Solo
Ganesha
Ganesha
ShinyAltaria
Ganesha
Level 139
God Stats
3W - 3L
1,407 SR
Queue Stats
518W - 548L
1,516 Elo+
Party 1
Kali
Kali
bBAKKUM4
Kali
Level 132
God Stats
3W - 3L
1,910 SR
Queue Stats
95W - 80L
1,630 Elo+
Party 1
Team Averages
Level 127
1,621 SR
1,560 Elo+

VS

Team Averages
Level 131
1,522 SR
1,586 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EvolutionOfSins
Ah Puch
Level 149
God Stats
17W - 7L
1,706 SR
Queue Stats
451W - 444L
1,542 Elo+
Solo
Achilles
Achilles
FreeBagels
Achilles
Level 143
God Stats
9W - 9L
1,593 SR
Queue Stats
252W - 210L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAF Xx SEKER xX
Morgan Le Fay
Level 116
God Stats
19W - 20L
1,557 SR
Queue Stats
99W - 87L
1,628 Elo+
Solo
Bacchus
Bacchus
kenghost
Bacchus
Level 127
God Stats
2W - 2L
1,256 SR
Queue Stats
10W - 6L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 2 / 3
8,849
983
10,049
10,921
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
BubbaGumpa
Tiamat
14
2 / 3 / 4
8,674
964
8,931
9,755
10,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
0 / 4 / 5
8,201
911
10,750
10,958
4,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
ShinyAltaria
Ganesha
15
0 / 4 / 5
9,025
1,003
6,096
13,289
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
14
3 / 8 / 4
8,959
995
10,903
17,649
7,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

218

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 3 / 13
8,876
986
10,675
8,707
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 11
9,221
1,025
6,813
7,511
2,540
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
FreeBagels
Achilles
16
9 / 1 / 12
11,090
1,232
20,166
12,252
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
SAF Xx SEKER xX
Morgan Le Fay
16
6 / 1 / 12
10,149
1,128
14,946
6,864
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
kenghost
Bacchus
16
3 / 1 / 16
9,779
1,087
7,220
15,674
20,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
8
Kills
21
21
Deaths
8
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
3
2.25
W
Heimdallr
 
Heimdallr
1
3
13
2.5
L
Tiamat
BubbaGumpa
Tiamat
2
3
4
1.33
W
2
2
11
3.75
W
Achilles
FreeBagels
Achilles
9
1
12
15
L
Izanami
0
4
5
0.63
W
Morgan Le Fay
SAF Xx SEKER xX
Morgan Le Fay
6
1
12
12
L
Ganesha
ShinyAltaria
Ganesha
0
4
5
0.63
L
Kali
3
8
4
0.63
W
Bacchus
kenghost
Bacchus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
59,820
62,572
Taken
51,008
42,739
Mitigated
45,431
3,448
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
10,049
1,238
0
155
10,921
4,726
0
5,508
4,923
0
24,967
W
Heimdallr
 
Heimdallr
10,675
5,455
0
1,023
8,707
3,251
0
2,671
5,964
0
29,253
L
Tiamat
BubbaGumpa
Tiamat
8,931
429
39
893
9,755
10,674
0
4,484
5,016
15,889
0
W
6,813
774
0
1,195
7,511
2,540
0
1,590
5,758
21,119
0
W
Achilles
FreeBagels
Achilles
20,166
3,961
0
2,603
12,252
16,306
0
3,299
8,720
9,584
22,987
L
Izanami
10,750
7,437
0
0
10,958
4,397
0
4,499
6,072
0
33,819
W
Morgan Le Fay
SAF Xx SEKER xX
Morgan Le Fay
14,946
1,447
92
944
6,864
2,838
0
2,005
4,800
27,875
0
L
Ganesha
ShinyAltaria
Ganesha
6,096
770
102
1,234
13,289
15,460
0
7,886
4,725
13,642
0
L
Kali
10,903
4,678
0
1,025
17,649
7,482
0
9,946
6,985
0
16,871
W
Bacchus
kenghost
Bacchus
7,220
694
692
4,633
15,674
20,496
0
4,632
10,739
9,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
49,115
178
Minions Killed
150
4
Camps Cleared
7
866,586
Distance Traveled
906,278
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,849
983
43
5
1
210,485
0
W
Heimdallr
8,876
986
50
6
2
169,108
0
L
Tiamat
8,674
964
27
3
2
135,720
2
W
Ah Puch
9,221
1,025
34
4
2
172,454
1
W
Achilles
11,090
1,232
22
2
3
196,999
0
L
Izanami
8,201
911
81
9
1
191,133
0
W
Morgan Le Fay
10,149
1,128
41
5
0
184,921
0
L
Ganesha
9,025
1,003
6
1
0
152,586
0
L
Kali
8,959
995
21
2
0
176,662
0
W
Bacchus
9,779
1,087
3
0
0
182,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role