Player Matchup

Arachne
Arachne
DaehardeTrihardt
Arachne
Level 107
God Stats
4W - 0L
1,902 SR
Queue Stats
444W - 255L
1,721 Elo+
Party 2
King Arthur
King Arthur
DeadInsideDylan
King Arthur
Level 28
God Stats
6W - 1L
1,701 SR
Queue Stats
74W - 12L
1,888 Elo+
Party 2
Kukulkan
Kukulkan
Draaon
Kukulkan
Level 98
God Stats
12W - 4L
1,877 SR
Queue Stats
247W - 181L
1,689 Elo+
Party 2
Team Averages
Level 78
1,826 SR
1,766 Elo+

VS

Team Averages
Level 50
1,449 SR
1,484 Elo+
Tiamat
Tiamat
Mochioso
Tiamat
Level 21
God Stats
2W - 2L
1,514 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
MowgliJGb0k
Cthulhu
Level 26
God Stats
21W - 17L
1,594 SR
Queue Stats
24W - 20L
1,464 Elo+
Party 1
Rama
Rama
ShawnIsOn
Rama
Level 102
God Stats
0W - 1L
1,238 SR
Queue Stats
79W - 87L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 6
8,416
842
7,667
7,467
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DeadInsideDylan
King Arthur
12
2 / 0 / 14
7,668
767
5,098
7,651
7,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Draaon
Kukulkan
13
6 / 0 / 10
8,451
845
11,837
2,375
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mochioso
Tiamat
10
0 / 3 / 0
6,118
612
4,885
6,713
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MowgliJGb0k
Cthulhu
7
0 / 9 / 0
5,677
568
3,664
13,339
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
9
0 / 6 / 0
5,935
594
4,023
8,590
2,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
King Arthur
DeadInsideDylan
King Arthur
2
0
14
9
W
Kukulkan
Draaon
Kukulkan
6
0
10
11
L
Tiamat
Mochioso
Tiamat
0
3
0
0
L
Cthulhu
MowgliJGb0k
Cthulhu
0
9
0
0
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
12,572
17,493
Taken
28,642
12,653
Mitigated
14,612
3,082
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,667
4,986
0
2,671
7,467
4,061
420
3,385
3,921
0
19,400
W
King Arthur
DeadInsideDylan
King Arthur
5,098
515
0
0
7,651
7,754
0
3,663
3,785
0
15,848
W
Kukulkan
Draaon
Kukulkan
11,837
1,180
0
411
2,375
838
433
1,435
882
35,984
0
L
Tiamat
Mochioso
Tiamat
4,885
634
431
1,753
6,713
3,692
0
3,005
3,708
23,231
0
L
Cthulhu
MowgliJGb0k
Cthulhu
3,664
154
0
671
13,339
8,346
0
6,263
7,076
7,887
0
L
Rama
4,023
3,336
300
844
8,590
2,574
0
2,726
5,864
0
16,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
17,730
125
Minions Killed
113
6
Camps Cleared
2
642,718
Distance Traveled
524,455
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,416
842
26
3
4
223,594
0
W
King Arthur
7,668
767
30
3
1
213,006
4
W
Kukulkan
8,451
845
69
7
1
206,118
2
L
Tiamat
6,118
612
46
5
1
183,023
3
L
Cthulhu
5,677
568
17
2
0
177,919
0
L
Rama
5,935
594
50
5
1
163,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role