Player Matchup

Sobek
Sobek
CRITICAL MA55 9
Sobek
Level 160
God Stats
1W - 1L
1,748 SR
Queue Stats
77W - 71L
1,548 Elo+
Party 1
Serqet
Serqet
LadyxNinmah
Serqet
Level 160
God Stats
6W - 1L
1,703 SR
Queue Stats
448W - 455L
1,611 Elo+
Solo
Anubis
Anubis
TheoNekros
Anubis
Level 147
God Stats
6W - 2L
1,642 SR
Queue Stats
223W - 222L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Zero Dustiness
Baron Samedi
Level 157
God Stats
1W - 0L
1,657 SR
Queue Stats
46W - 48L
1,578 Elo+
Party 1
King Arthur
King Arthur
liquidenemy
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,656 Elo+
Solo
Team Averages
Level 156
1,650 SR
1,606 Elo+

VS

Team Averages
Level 134
1,500 SR
1,564 Elo+
Arachne
Arachne
Astuté
Arachne
Level 160
God Stats
3W - 4L
1,586 SR
Queue Stats
272W - 284L
1,583 Elo+
Solo
Gilgamesh
Gilgamesh
Détritus
Gilgamesh
Level 81
God Stats
3W - 1L
1,904 SR
Queue Stats
266W - 213L
1,553 Elo+
Party 2
Bacchus
Bacchus
EmpreurDragon
Bacchus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,636 Elo+
Solo
Olorun
Olorun
Obeistos
Olorun
Level 126
God Stats
0W - 4L
1,181 SR
Queue Stats
223W - 157L
1,547 Elo+
Party 2
Nike
Nike
PR4ZE
Nike
Level 160
God Stats
2W - 6L
1,331 SR
Queue Stats
537W - 562L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 14
8,198
1,025
7,566
12,120
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
9 / 1 / 7
8,578
1,072
7,598
6,397
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
TheoNekros
Anubis
11
2 / 2 / 9
7,160
895
7,633
4,364
2,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Zero Dustiness
Baron Samedi
13
1 / 3 / 13
7,708
964
8,627
9,268
5,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
liquidenemy
King Arthur
15
6 / 1 / 9
8,321
1,040
8,371
9,569
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Astuté
Arachne
10
1 / 4 / 4
5,964
746
4,000
7,515
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Détritus
Gilgamesh
9
2 / 3 / 4
6,210
776
5,328
8,037
5,910
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
12
2 / 3 / 3
7,033
879
5,814
8,159
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Obeistos
Olorun
12
1 / 5 / 3
6,573
822
7,930
7,244
3,419
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
PR4ZE
Nike
11
2 / 6 / 5
6,331
791
6,376
14,930
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
21
Kills
8
8
Deaths
21
52
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Astuté
Arachne
1
4
4
0.75
W
3
1
14
10
L
Gilgamesh
Détritus
Gilgamesh
2
3
4
1.33
L
Bacchus
2
3
3
1.17
W
Serqet
9
1
7
12.5
L
Olorun
Obeistos
Olorun
1
5
3
0.5
L
Nike
PR4ZE
Nike
2
6
5
0.75
W
Anubis
TheoNekros
Anubis
2
2
9
3.25
W
Baron Samedi
Zero Dustiness
Baron Samedi
1
3
13
2.5
W
King Arthur
liquidenemy
King Arthur
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
29,448
41,718
Taken
45,885
36,314
Mitigated
29,594
17,039
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Astuté
Arachne
4,000
3,024
337
1,001
7,515
3,133
0
4,767
2,479
0
6,961
W
7,566
779
990
3,970
12,120
14,286
668
4,034
7,979
16,390
0
L
Gilgamesh
Détritus
Gilgamesh
5,328
1,191
1,526
1,403
8,037
5,910
0
3,774
3,645
0
10,651
L
Bacchus
5,814
663
836
1,118
8,159
8,565
0
3,297
4,516
11,731
0
W
Serqet
7,598
955
776
1,497
6,397
3,727
994
2,042
4,205
0
11,393
L
Olorun
Obeistos
Olorun
7,930
2,997
578
959
7,244
3,419
0
4,607
2,437
17,565
0
L
Nike
PR4ZE
Nike
6,376
724
993
3,165
14,930
8,567
0
7,381
6,891
0
9,095
W
Anubis
TheoNekros
Anubis
7,633
458
0
1,178
4,364
2,160
1,248
894
3,401
14,888
0
W
Baron Samedi
Zero Dustiness
Baron Samedi
8,627
856
2,362
3,302
9,268
5,042
794
2,560
6,530
23,605
0
W
King Arthur
liquidenemy
King Arthur
8,371
1,216
678
2,286
9,569
11,099
361
4,214
5,251
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,965
Gold Earned
32,111
104
Minions Killed
64
0
Camps Cleared
0
795,065
Distance Traveled
641,738
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,964
746
7
1
0
141,767
1
W
Sobek
8,198
1,025
21
3
0
158,143
2
L
Gilgamesh
6,210
776
10
1
0
98,772
0
L
Bacchus
7,033
879
14
2
0
144,729
4
W
Serqet
8,578
1,072
9
1
0
187,777
2
L
Olorun
6,573
822
26
3
0
125,040
0
L
Nike
6,331
791
7
1
0
131,430
0
W
Anubis
7,160
895
21
3
0
129,786
0
W
Baron Samedi
7,708
964
42
5
0
160,093
0
W
King Arthur
8,321
1,040
11
1
0
159,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role