Player Matchup

Atlas
Atlas
DarthBongg
Atlas
Level 59
God Stats
1W - 0L
1,242 SR
Queue Stats
26W - 15L
1,673 Elo+
Solo
Tyr
Tyr
EasyElli
Tyr
Level 127
God Stats
17W - 18L
1,556 SR
Queue Stats
242W - 250L
1,519 Elo+
Solo
Loki
Loki
MIXLIFE
Loki
Level 86
God Stats
12W - 18L
1,449 SR
Queue Stats
193W - 183L
1,595 Elo+
Solo
Discordia
Discordia
Nyctophil_
Discordia
Level 122
God Stats
11W - 19L
1,335 SR
Queue Stats
1,238W - 1,246L
1,554 Elo+
Solo
Ullr
Ullr
S_N_A_R_F_
Ullr
Level 128
God Stats
2W - 3L
1,338 SR
Queue Stats
193W - 204L
1,629 Elo+
Solo
Team Averages
Level 104
1,384 SR
1,594 Elo+

VS

Team Averages
Level 130
1,538 SR
1,542 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
An Evil Person
Nu Wa
Level 160
God Stats
3W - 2L
1,624 SR
Queue Stats
118W - 133L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Badiuss
Tsukuyomi
Level 156
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 19L
1,601 Elo+
Solo
Geb
Geb
Kronikoala
Geb
Level 89
God Stats
16W - 18L
1,528 SR
Queue Stats
300W - 296L
1,439 Elo+
Solo
Charybdis
Charybdis
ThmellyAthol
Charybdis
Level 118
God Stats
1W - 4L
1,401 SR
Queue Stats
193W - 173L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 1 / 8
10,828
1,083
13,158
14,971
15,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 12
9,707
971
10,537
12,436
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
MIXLIFE
Loki
16
4 / 2 / 11
10,125
1,013
9,341
8,924
2,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Discordia
Nyctophil_
Discordia
16
0 / 0 / 14
9,545
955
14,333
4,721
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 7
9,988
999
7,974
6,604
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 3 / 3
8,452
845
8,365
13,483
9,704
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 1 / 5
8,956
896
12,422
8,999
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Badiuss
Tsukuyomi
15
3 / 6 / 2
9,755
976
6,985
12,563
4,706
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 3
9,711
971
8,826
14,044
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ThmellyAthol
Charybdis
14
0 / 4 / 3
8,444
844
5,263
10,394
3,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
17
Kills
5
5
Deaths
17
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
3
0.5
L
0
1
5
2.5
L
Tsukuyomi
Badiuss
Tsukuyomi
3
6
2
0.67
W
Atlas
5
1
8
9
W
4
2
12
5
L
2
3
3
1.17
W
Loki
MIXLIFE
Loki
4
2
11
4.75
W
Discordia
Nyctophil_
Discordia
0
0
14
7
W
4
0
7
7.5
L
Charybdis
ThmellyAthol
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
41,861
47,656
Taken
59,483
33,286
Mitigated
32,225
5,954
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,365
1,848
0
329
13,483
9,704
0
5,109
7,812
0
24,176
L
12,422
1,847
0
452
8,999
3,098
0
4,201
4,606
31,574
0
L
Tsukuyomi
Badiuss
Tsukuyomi
6,985
1,982
0
73
12,563
4,706
0
7,318
4,713
0
29,518
W
Atlas
13,158
3,907
1,337
1,123
14,971
15,083
0
7,111
7,494
27,389
0
W
10,537
1,793
0
2,406
12,436
11,682
0
4,874
7,294
0
15,861
L
8,826
550
0
783
14,044
10,923
0
5,240
8,289
20,174
0
W
Loki
MIXLIFE
Loki
9,341
1,485
0
0
8,924
2,777
0
3,893
4,843
0
20,854
W
Discordia
Nyctophil_
Discordia
14,333
927
0
735
4,721
1,531
0
1,580
3,085
43,288
0
W
7,974
3,329
0
353
6,604
2,213
0
2,772
3,692
0
35,243
L
Charybdis
ThmellyAthol
Charybdis
5,263
2,946
0
0
10,394
3,794
0
4,393
5,583
0
21,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
45,318
196
Minions Killed
208
9
Camps Cleared
8
1,027,823
Distance Traveled
967,867
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,452
845
36
4
0
204,896
3
L
Nu Wa
8,956
896
61
6
0
194,427
1
L
Tsukuyomi
9,755
976
47
5
2
205,053
1
W
Atlas
10,828
1,083
13
1
2
213,781
5
W
Tyr
9,707
971
14
1
0
198,991
0
L
Geb
9,711
971
23
2
1
206,041
0
W
Loki
10,125
1,013
25
3
1
204,894
3
W
Discordia
9,545
955
76
8
1
203,869
0
W
Ullr
9,988
999
68
7
5
206,288
0
L
Charybdis
8,444
844
41
4
5
157,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role