Player Matchup

Ganesha
Ganesha
ASG We Kings
Ganesha
Level 155
God Stats
32W - 14L
1,694 SR
Queue Stats
207W - 190L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Hemp__Depot
Ne Zha
Level 158
God Stats
12W - 9L
1,604 SR
Queue Stats
575W - 493L
1,527 Elo+
Party 2
Chiron
Chiron
ITHoHTI
Chiron
Level 126
God Stats
5W - 4L
1,599 SR
Queue Stats
677W - 609L
1,560 Elo+
Party 2
Anubis
Anubis
ShakespareMyHrt
Anubis
Level 106
God Stats
1W - 2L
1,286 SR
Queue Stats
127W - 141L
1,591 Elo+
Solo
Horus
Horus
xboxvinc23
Horus
Level 145
God Stats
8W - 3L
1,533 SR
Queue Stats
96W - 85L
1,548 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,572 Elo+

VS

Team Averages
Level 135
1,647 SR
1,598 Elo+
Nox
Nox
ARSTOTZKA7938
Nox
Level 122
God Stats
1W - 2L
1,653 SR
Queue Stats
205W - 199L
1,532 Elo+
Solo
Achilles
Achilles
Ayngels
Achilles
Level 129
God Stats
3W - 6L
1,827 SR
Queue Stats
99W - 84L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
SilverS117
Nu Wa
Level 146
God Stats
68W - 57L
1,607 SR
Queue Stats
385W - 389L
1,575 Elo+
Solo
Athena
Athena
fallenlight465
Athena
Level 152
God Stats
2W - 4L
1,487 SR
Queue Stats
46W - 43L
1,626 Elo+
Party 1
Jing Wei
Jing Wei
ishotamofo
Jing Wei
Level 128
God Stats
0W - 1L
1,663 SR
Queue Stats
86W - 70L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASG We Kings
Ganesha
20
0 / 0 / 29
14,901
1,064
15,061
14,048
21,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
20
14 / 0 / 14
15,516
1,108
24,595
12,090
6,644
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ITHoHTI
Chiron
20
13 / 1 / 9
14,047
1,003
36,933
12,560
5,374
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

20
3 / 2 / 15
13,151
939
12,710
11,692
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
20
2 / 0 / 25
13,482
963
10,844
11,325
16,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 0
10,972
784
2,392
17,337
4,756
Achilles
Ayngels
Achilles
18
2 / 5 / 1
12,236
874
18,906
26,336
19,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
19
1 / 5 / 2
12,352
882
17,570
14,676
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 7 / 1
12,535
895
8,456
34,395
39,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
ishotamofo
Jing Wei
17
0 / 6 / 0
11,366
812
6,732
17,243
4,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
7
32
Kills
3
3
Deaths
33
92
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Ganesha
ASG We Kings
Ganesha
0
0
29
14.5
L
Achilles
Ayngels
Achilles
2
5
1
0.5
W
Ne Zha
14
0
14
21
W
Chiron
ITHoHTI
Chiron
13
1
9
17.5
W
3
2
15
5.25
L
Nu Wa
1
5
2
0.4
L
0
7
1
0.07
L
Jing Wei
ishotamofo
Jing Wei
0
6
0
0
W
Horus
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,143
Damage
54,056
61,715
Taken
109,987
56,116
Mitigated
71,454
24,841
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,392
37
0
209
17,337
4,756
0
5,343
10,833
12,669
0
W
Ganesha
ASG We Kings
Ganesha
15,061
1,816
0
2,039
14,048
21,995
0
7,861
5,735
65,865
0
L
Achilles
Ayngels
Achilles
18,906
3,524
0
3,549
26,336
19,522
0
7,153
19,183
0
40,476
W
Ne Zha
24,595
10,029
0
3,931
12,090
6,644
0
5,531
6,469
0
55,363
W
Chiron
ITHoHTI
Chiron
36,933
17,064
1,501
2,171
12,560
5,374
0
5,601
6,785
0
56,713
W
12,710
1,480
0
4,679
11,692
5,347
0
5,430
6,006
43,254
0
L
Nu Wa
17,570
3,200
199
653
14,676
3,402
0
4,275
10,401
60,728
0
L
8,456
1,761
0
1,993
34,395
39,293
0
7,998
26,397
18,339
0
L
Jing Wei
ishotamofo
Jing Wei
6,732
5,894
0
1,356
17,243
4,481
0
4,148
13,095
0
37,139
W
Horus
10,844
4,804
4,904
5,616
11,325
16,756
0
3,995
7,075
1,705
12,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,097
Gold Earned
59,461
288
Minions Killed
254
15
Camps Cleared
6
1,421,007
Distance Traveled
1,217,496
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,972
784
26
2
1
196,792
0
W
Ganesha
14,901
1,064
8
1
0
283,845
1
L
Achilles
12,236
874
45
3
4
257,840
1
W
Ne Zha
15,516
1,108
108
8
6
332,312
0
W
Chiron
14,047
1,003
60
4
7
264,355
2
W
Anubis
13,151
939
80
6
2
241,538
0
L
Nu Wa
12,352
882
76
5
0
245,387
0
L
Athena
12,535
895
29
2
0
260,567
0
L
Jing Wei
11,366
812
78
6
1
256,910
1
W
Horus
13,482
963
32
2
0
298,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role