Player Matchup

Da Ji
Da Ji
Artesel
Da Ji
Level 120
God Stats
82W - 65L
1,619 SR
Queue Stats
307W - 253L
1,480 Elo+
Party 2
Hades
Hades
Dr Graphs
Hades
Level 59
God Stats
11W - 9L
1,567 SR
Queue Stats
58W - 67L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
JuanSniper21
Jormungandr
Level 160
God Stats
4W - 3L
1,739 SR
Queue Stats
259W - 267L
1,497 Elo+
Solo
Mulan
Mulan
iothespacecat
Mulan
Level 81
God Stats
39W - 31L
1,529 SR
Queue Stats
84W - 68L
1,475 Elo+
Party 2
Charybdis
Charybdis
tgmp123
Charybdis
Level 152
God Stats
13W - 26L
1,339 SR
Queue Stats
162W - 187L
1,413 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,455 Elo+

VS

Team Averages
Level 80
1,481 SR
1,469 Elo+
Baron Samedi
Baron Samedi
EmeraldMiner47
Baron Samedi
Level 78
God Stats
0W - 1L
1,311 SR
Queue Stats
110W - 133L
1,487 Elo+
Party 1
Mercury
Mercury
Infintegrudge
Mercury
Level 69
God Stats
8W - 13L
1,450 SR
Queue Stats
91W - 117L
1,490 Elo+
Party 1
Ares
Ares
NovaWizard
Ares
Level 68
God Stats
76W - 90L
1,618 SR
Queue Stats
91W - 121L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
RiceFields
Heimdallr
Level 61
God Stats
10W - 10L
1,485 SR
Queue Stats
73W - 86L
1,476 Elo+
Party 1
Tiamat
Tiamat
chuaka
Tiamat
Level 124
God Stats
11W - 13L
1,539 SR
Queue Stats
235W - 251L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Artesel
Da Ji
12
3 / 1 / 3
6,975
581
6,414
7,606
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Dr Graphs
Hades
12
4 / 1 / 5
7,361
613
4,841
6,939
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
JuanSniper21
Jormungandr
11
2 / 0 / 7
6,298
525
4,329
6,454
3,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 2 / 3
7,554
630
8,737
10,355
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
tgmp123
Charybdis
12
5 / 0 / 1
6,935
578
5,747
8,067
2,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmeraldMiner47
Baron Samedi
9
1 / 5 / 1
5,892
491
5,012
7,374
3,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 3 / 1
6,048
504
4,198
9,238
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 2
5,176
431
2,722
10,981
5,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RiceFields
Heimdallr
9
1 / 5 / 0
5,723
477
5,531
7,619
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
chuaka
Tiamat
11
0 / 3 / 1
6,406
534
3,304
7,137
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
4
4
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Artesel
Da Ji
3
1
3
4.5
W
Hades
Dr Graphs
Hades
4
1
5
6.5
L
Baron Samedi
EmeraldMiner47
Baron Samedi
1
5
1
0.3
L
Mercury
2
3
1
0.83
W
Jormungandr
JuanSniper21
Jormungandr
2
0
7
5.5
L
0
4
2
0.25
L
Heimdallr
RiceFields
Heimdallr
1
5
0
0.2
L
Tiamat
chuaka
Tiamat
0
3
1
0.17
W
6
2
3
3.75
W
Charybdis
tgmp123
Charybdis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
20,767
39,421
Taken
42,349
18,438
Mitigated
17,154
16,897
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Artesel
Da Ji
6,414
1,634
0
1,828
7,606
4,124
401
2,637
4,969
0
33,324
W
Hades
Dr Graphs
Hades
4,841
119
293
4,177
6,939
3,509
921
2,487
4,452
32,726
0
L
Baron Samedi
EmeraldMiner47
Baron Samedi
5,012
547
393
2,177
7,374
3,632
0
2,618
4,534
25,059
0
L
Mercury
4,198
2,686
0
2,840
9,238
2,781
0
1,410
7,695
0
25,673
W
Jormungandr
JuanSniper21
Jormungandr
4,329
1,388
75
545
6,454
3,585
398
1,633
4,821
21,336
0
L
2,722
27
180
1,904
10,981
5,704
0
2,439
8,464
15,753
0
L
Heimdallr
RiceFields
Heimdallr
5,531
3,305
0
1,606
7,619
2,245
0
2,373
5,240
0
29,369
L
Tiamat
chuaka
Tiamat
3,304
498
0
3,782
7,137
2,792
515
0
6,777
35,228
0
W
8,737
1,368
0
4,714
10,355
4,879
0
3,637
6,718
0
43,727
W
Charybdis
tgmp123
Charybdis
5,747
2,509
688
4,577
8,067
2,341
1,961
700
7,367
0
43,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
29,245
349
Minions Killed
244
0
Camps Cleared
0
1,156,023
Distance Traveled
1,127,226
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,975
581
76
6
0
228,008
5
W
Hades
7,361
613
85
7
0
222,078
3
L
Baron Samedi
5,892
491
38
3
0
204,299
3
L
Mercury
6,048
504
53
4
0
266,243
2
W
Jormungandr
6,298
525
39
3
0
195,721
5
L
Ares
5,176
431
22
2
0
226,629
3
L
Heimdallr
5,723
477
56
5
0
203,450
1
L
Tiamat
6,406
534
75
6
0
226,605
3
W
Mulan
7,554
630
77
6
0
278,584
5
W
Charybdis
6,935
578
72
6
0
231,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role